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Difference between revisions of "Shops"

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[[File:Bazaar_compound.jpg| 200px]]
 
[[File:Bazaar_compound.jpg| 200px]]
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[[File:Need_Advanced_Trade_at_ULead.jpg| 300px |right]]
  
 
== Technology and Skills neeeded ==
 
== Technology and Skills neeeded ==
 
* [[Advanced Trade]] from University of Leadership
 
* [[Advanced Trade]] from University of Leadership
[[File:Need_Advanced_Trade_at_ULead.jpg| 250px |right]]
+
 
 
* [[Carpentry]] 3 allows trades of 1 - 50 items and use of [[Small Center]], [[Small Corner]] from School of Architecture.
 
* [[Carpentry]] 3 allows trades of 1 - 50 items and use of [[Small Center]], [[Small Corner]] from School of Architecture.
 
* [[Carpentry]] 4 allows larger trades of over 50 items and use of [[Large Center]] and [[Large Corner]] from School of Architecture.
 
* [[Carpentry]] 4 allows larger trades of over 50 items and use of [[Large Center]] and [[Large Corner]] from School of Architecture.
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* Build your shelves.
 
* Build your shelves.
[[File:Projects_Trade_shelf_menu.jpg| 200px]]
+
[[File:Projects_Trade_shelf_menu.jpg| 300px]]
  
 
== Current Shops==
 
== Current Shops==

Revision as of 02:52, 20 January 2019

Bazaar compound.jpg

Need Advanced Trade at ULead.jpg

Technology and Skills neeeded

How to Set up Shop

Goods are made available for purchase 'vending-machine style' using exchange rates pre-configured by the shop owner.
Any type of compound can be used (not just the Bazaar for 400 Perk Points from the Store).

  • Build your shelves.

Projects Trade shelf menu.jpg

Current Shops

shops