The Wiki for Tale 8 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Research"
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| || [[Masonry]]|| {{Yes|Yes}} || {{Yes|Yes}} || {{Yes|Yes}} || UArch | | || [[Masonry]]|| {{Yes|Yes}} || {{Yes|Yes}} || {{Yes|Yes}} || UArch | ||
|- | |- | ||
− | | || [[ Barley Cultivation]]|| {{Yes|Yes}} || {{Yes|Yes}} || {{Yes|Yes}} || UWorship | + | | || [[Barley Cultivation]]|| {{Yes|Yes}} || {{Yes|Yes}} || {{Yes|Yes}} || UWorship |
|- | |- | ||
| [[File:Water Mining.png|40px]] || [[Water Mining]]|| {{Yes|Yes}} || {{Yes|Yes}} || {{Yes|Yes}} || UThought | | [[File:Water Mining.png|40px]] || [[Water Mining]]|| {{Yes|Yes}} || {{Yes|Yes}} || {{Yes|Yes}} || UThought |
Revision as of 14:11, 30 July 2018
English | français |
Overview | Hyksos | Kush | Meshwesh | Wiki Edit Guide |
Progress
Technology | Meshwesh | Hyksos | Kush | University | |
---|---|---|---|---|---|
Animal Husbandry | Yes | Yes | Yes | UWorship | |
Agriculture | Yes | Yes | Yes | UWorship | |
Stonecutting | Yes | Yes | Yes | UArch | |
Guild Construction | Yes | Yes | Yes | ULead | |
Dowsing | Yes | Yes | Yes | UBody | |
Stonemasonry | Yes | Yes | Yes | UArch | |
Beekeeping | Yes | Yes | Yes | UWorship | |
Controlled Burn | Yes | Yes | Yes | UBody | |
Obelisk Construction | Yes | Yes | Yes | UArch | |
Sign Construction | Yes | Yes | Yes | ULead | |
Sign Construction 2 | Yes | Yes | No | ULead | |
Sign Construction 3 | No | Yes | No | ULead | |
Banner Construction | Yes | Yes | Yes | Great Hall | |
Glassblowing | Yes | Yes | Yes | UArt | |
Basic Charcoal Production | Yes | Yes | Yes | UBody | |
Chariot Repair | Yes | Yes | Yes | UHarm | |
Mining | Yes | Yes | Yes | UArch | |
Metallurgy | Yes | Yes | Yes | UHarmony | |
Ranching | Yes | Yes | Yes | UWorship | |
Casting | Yes | Yes | Yes | UHarmony | |
Blacksmithing | Yes | Yes | Yes | UArt | |
Improved Brick Rack Construction | Yes | Yes | Yes | UArch | |
Basic Diplomacy | Yes | Yes | Yes | ULead | |
Advanced Blacksmithing (1/2) | Yes | Yes | Yes | UArt | |
Basic Chemistry | Yes | Yes | Yes | UThought | |
Horticulture | Yes | Yes | Yes | UWorship | |
Advanced Metallurgy | Yes | Yes | Yes | UHarmony | |
Masonry | Yes | Yes | Yes | UArch | |
Barley Cultivation | Yes | Yes | Yes | UWorship | |
Water Mining | Yes | Yes | Yes | UThought | |
Gardening | Yes | Yes | Yes | UWorship | |
Deep Well Construction | Yes | Yes | Yes | UHarm | |
Viticulture | Yes | Yes | Yes | UWorship | |
Advanced Glassblowing | Yes | Yes | Yes | UArt | |
Aromatics | Yes | Yes | Yes | UBody | |
Pyramid Construction | Yes | Yes | Yes | UArch | |
Pyramid Construction | Yes | Yes | Yes | UArt | |
Pyramid Construction | Yes | Yes | Yes | UBody | |
Pyramid Construction | Yes | Yes | Yes | UHarm | |
Pyramid Construction | Yes | Yes | Yes | ULead | |
Pyramid Construction | No | Yes | Yes | UThought | |
Pyramid Construction | Yes | Yes | Yes | UWorship | |
Wood Treatment | Yes | Yes | Yes | UArch | |
Gem Cutting | Yes | Yes | Yes | ||
Herpeculture | No | Yes | Yes | ||
Beer Brewing | Yes | Yes | Yes | ||
Gear Casting | Yes | Yes | Yes | ||
Bonfire Stabilization | No | Yes | No | ||
Taxidermy | Yes | Yes | Yes | ||
Offering Vault | Yes | Yes | Yes |
From the developer
- Universities are faction specific. Players learn from universities controlled by your faction. Each faction has 1 of each university in the factions home region.
- You cannot learn tech from universities your faction does not control.
- Players are able to learn technologies from captured Universities. To advance in a tech tree, each tech must be researched. Example: Even though controlled burn was learned from a capture University, a factions university must have it researched to advance to the next tech level.