The Wiki for Tale 8 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Onion"
m |
(→Yield) |
||
(23 intermediate revisions by 10 users not shown) | |||
Line 2: | Line 2: | ||
{{Languages}} | {{Languages}} | ||
− | {{ | + | {{Item |
+ | | name = Onion | ||
+ | | image = Onions.png | ||
+ | | weight = 1 | ||
+ | | bulk = 1 | ||
+ | }} | ||
− | == | + | ==Sources== |
− | '''Onion''' is one of the five basic [[vegetables|vegetable]] types. It is grown on sandy terrain from [[ | + | '''Onion''' is one of the five basic [[vegetables|vegetable]] types. It is grown on sandy terrain from [[Onion Seeds]]. |
− | ===Cost | + | ==Consumption== |
+ | Consuming a [[Grilled Food|Grilled Onion]] will give a temporary +2 [[Endurance]]. | ||
+ | |||
+ | ==Cost== | ||
To grow onions, plant [[Onion Seeds]] in a sandy area. | To grow onions, plant [[Onion Seeds]] in a sandy area. | ||
− | + | ==Yield== | |
</NOINCLUDE> | </NOINCLUDE> | ||
{| class="wikitable sortable" border="1" cellpadding="5" cellspacing="5" style="background-color:#FFF0CC" | {| class="wikitable sortable" border="1" cellpadding="5" cellspacing="5" style="background-color:#FFF0CC" | ||
Line 19: | Line 27: | ||
| Amun's Bounty || 1 || 3 || 1 || 1 || Only works on [[Sand]] | | Amun's Bounty || 1 || 3 || 1 || 1 || Only works on [[Sand]] | ||
|- | |- | ||
+ | | Qwu#141 || 1 || 1 || 3 || 1(2) || Only works on [[Sand]] | ||
+ | |- | ||
+ | | Qwu#143 || 1 || 1 || 3 || 1(2) || Only works on [[Sand]] | ||
+ | |- | ||
+ | | Qwus Onion || 1 || 1 || 3 || 1(2) || Only works on [[Sand]] | ||
+ | |- | ||
+ | | Slartibartfast#1 || 2 || 2 || 2 || 1(3) || Only works on [[Sand]] | ||
+ | |- | ||
+ | |||
+ | |||
|} | |} | ||
− | + | ==Produced By== | |
− | == | ||
The steps for reproducing an onion seed have not been confirmed at this time. In an effort to expedite the discovery of onion seed reproduction, please edit this section with any information if you are able to do so. | The steps for reproducing an onion seed have not been confirmed at this time. In an effort to expedite the discovery of onion seed reproduction, please edit this section with any information if you are able to do so. | ||
− | Important things to note: Type of land you were on or near, coordinates, time of day, other factors (near certain types of trees, etc). | + | Important things to note: Type of land you were on or near, coordinates, time of day, other factors (near certain types of trees, etc.). |
Confirmed seed reproduction: | Confirmed seed reproduction: | ||
* Onion and Garlic seeds have both been reproduced when planted near a Carrion Eater spawn at 2-4pm game time at different locations on different days. The actual cause of duplication is still in question but points toward ground pollution and other factors. | * Onion and Garlic seeds have both been reproduced when planted near a Carrion Eater spawn at 2-4pm game time at different locations on different days. The actual cause of duplication is still in question but points toward ground pollution and other factors. | ||
+ | (tried to reproduce Onion and Garlic Seeds near Carrion at different locations and times, no success. Perhaps every Character hat a specific Mushroom to produce seeds. I continue trying planting near different mushrooms. ''Thutamun'') | ||
+ | |||
+ | Got Onion-Seeds around Suez Tribut Post and north and south of the tribut post, only a few plant each spot, you need to move around, from 2:00 PM - 5:30 PM but time start and ends diffrent too but in this window Qwu | ||
+ | |||
Myths busted: | Myths busted: | ||
* "A 'wave' runs through Egypt from "X to Y" at a certain time of day" - Malard disproved (citation needed) | * "A 'wave' runs through Egypt from "X to Y" at a certain time of day" - Malard disproved (citation needed) | ||
− | * | + | |
+ | ==Pollution== | ||
+ | |||
+ | An unknown number of factors can cause seeds to fail to grow. The original seed is returned. | ||
+ | * Tested the area for Heavy Metal using Ecology 1 and 2,000 tadpole returned no results | ||
[[Category:Resources]] | [[Category:Resources]] | ||
[[Category:Vegetables]] | [[Category:Vegetables]] | ||
− | + | ||
+ | {{L|en}} |
Latest revision as of 15:35, 4 March 2019
English | français |
Onion | ||
---|---|---|
(Item) | ||
|
||
|
Sources
Onion is one of the five basic vegetable types. It is grown on sandy terrain from Onion Seeds.
Consumption
Consuming a Grilled Onion will give a temporary +2 Endurance.
Cost
To grow onions, plant Onion Seeds in a sandy area.
Yield
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
Tears of Sinai | 2 | 3 | 2 | 1 | Only works on Sand |
Amun's Bounty | 1 | 3 | 1 | 1 | Only works on Sand |
Qwu#141 | 1 | 1 | 3 | 1(2) | Only works on Sand |
Qwu#143 | 1 | 1 | 3 | 1(2) | Only works on Sand |
Qwus Onion | 1 | 1 | 3 | 1(2) | Only works on Sand |
Slartibartfast#1 | 2 | 2 | 2 | 1(3) | Only works on Sand |
Produced By
The steps for reproducing an onion seed have not been confirmed at this time. In an effort to expedite the discovery of onion seed reproduction, please edit this section with any information if you are able to do so.
Important things to note: Type of land you were on or near, coordinates, time of day, other factors (near certain types of trees, etc.).
Confirmed seed reproduction:
- Onion and Garlic seeds have both been reproduced when planted near a Carrion Eater spawn at 2-4pm game time at different locations on different days. The actual cause of duplication is still in question but points toward ground pollution and other factors.
(tried to reproduce Onion and Garlic Seeds near Carrion at different locations and times, no success. Perhaps every Character hat a specific Mushroom to produce seeds. I continue trying planting near different mushrooms. Thutamun)
Got Onion-Seeds around Suez Tribut Post and north and south of the tribut post, only a few plant each spot, you need to move around, from 2:00 PM - 5:30 PM but time start and ends diffrent too but in this window Qwu
Myths busted:
- "A 'wave' runs through Egypt from "X to Y" at a certain time of day" - Malard disproved (citation needed)
Pollution
An unknown number of factors can cause seeds to fail to grow. The original seed is returned.
- Tested the area for Heavy Metal using Ecology 1 and 2,000 tadpole returned no results