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Difference between revisions of "User:Lostris"
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− | === | + | === <span style="font-family:Monotype Corsiva; font-size: 20pt"> Two very important quotes </span> === |
+ | * "The people that have enriched my experience in ATitD were the ones that I enjoyed interacting with. This had almost nothing to do with any pixelated "contibution" they made to the game world destined to be wiped clean. I enjoy the journey and the people that I get to meet along the way. That's why I play mmog's. It's an opportunity to get to know people that I'd otherwise never cross paths with. I have surprisingly little regard for people's "accomplishments" in game. They're quite meaningless to me in the global, real life sense. What I do remember are the kind people, the funny people, and yes, even the mean people. In any given telling I can't tell you who opened any given tech or won any contest, but I certainly can remember small gestures of kindness or humorous anecdotes. Calling any in-game contribution "Huge" is really a stretch. It's a database. You can have a more tangible effect on other humans by simply being kind or funny. Your metrics fit your playstyle: You're an achiever. I'm more of a socializer/explorer. The things that other people build or open have surprisingly little effect on my gameplay. It's their personality that matters to me. The tests/buildings/techs I can do for myself. The companionship/humanity I can't." - Nebu (T4)''' | ||
+ | * "Simplify ATITD: Don't complain about space; Egypt is big enough... If you request a signature, have the decency of reading the other player's petitions... When you want dates, carry Saltpeter with you and fertilize palms for the next player... Make ALL Apiaries Public; don't be stingy - sooner or later you too will benefit... Make some mines PUBLIC; you cannot possibly mine them all, and the ore extracted from them contributes to the aggregate wealth of All Egypt... Secure all your property - DPA is legal, player introduced and ruthlessly enforced (duly warned)... Make your chests STASHABLE - to encourage random acts of kindness... If a sheep pen is public - contribute and don't be greedy by killing all the sheep or stealing the onions... If you collect SAP - injure the cactus... Public greenhouses help everyone and if you want grass from them - make stashable chests for us to put grass in it for you... When you leave camp, make it a habit always to return full of gathered resources. Thank you!" - Xerlux (T4)''' | ||
+ | ===<span style="font-family:Monotype Corsiva; font-size: 20pt"> Guilds </span>=== | ||
+ | [[User:Lostris/Matchmaker]] | ||
+ | |||
+ | ===<span style="font-family:Monotype Corsiva; font-size: 20pt"> My Favorite In-game Hobby </span>=== | ||
+ | |||
+ | [[User:Lostris/Prime Real Estate]] | ||
+ | |||
+ | ===<span style="font-family:Monotype Corsiva; font-size: 20pt"> About Lostris </span>=== | ||
+ | [[File:Tambourine.jpg]] | ||
+ | (Source: [https://www.deviantart.com/dazinbane/art/Egyptian-Girl-with-Tambourine-717630680 link dazinbane] | ||
+ | |||
+ | |||
+ | |||
+ | * My player name is Lostris. The name is not of my creation; it belongs to the writer Wilbur Smith, and his delectable novel of Ancient Egypt called "River God" (one of a series of books on Ancient Egypt, which I want to finish reading). | ||
+ | * My player name during Tale 4 was Nipaeri, and that was my own creation. She's still got [https://www.atitd.org/wiki/tale4/User:Nipaeri her own] T4 wiki page, with a little background story for RP purposes, and a small blog. | ||
+ | * As I've gotten older and grown in so many ways, ATITD seems to have gotten as delicious and appealing as full-bodied wine. I enjoy its uniqueness in a world of predictable, mind-numbing cookie-cutter MMOG's. I'm not a power gamer, so factions are okay with me. This time, the subscription fee is more affordable and now there are even felines running around. A Tale in the Desert is visually pleasing to me. It's a place of eternal sunshine and warmth (even at night) and beautiful flora. It's got a soothing effect on my psyche. The community is mature, and the game is thought-provoking. It has *context*. Egyptology first fascinated me when I was a youngun. ATITD has made this fascination return triplefold. The game is a bit true to the way of life in Ancient Egypt. Not only that. The game world is sensuous. If a game can stoke, in me, a deeper appreciation of life's simple joys, then it has wonderful value. | ||
+ | * My compound is at Lahun, -1172, 4756, right behind The Great Turtle at the Kahun Chariot Stop. The only other resident of Lahun I know of is Peter. I built my compound there before reading my old T4 blog and discovering that I loved this region even back then, when it was called "Heaven's Gate". | ||
+ | |||
+ | == <span style="font-family:Monotype Corsiva; font-size: 20pt"> Test Progress </span> == | ||
− | |||
{| cellspacing="1" border="3" cellpadding="3" style="background-color:#ffffff" | {| cellspacing="1" border="3" cellpadding="3" style="background-color:#ffffff" | ||
|+ '''Test Progression''' | |+ '''Test Progression''' | ||
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! Architecture || X || || || || || || || | ! Architecture || X || || || || || || || | ||
|- | |- | ||
− | ! Art || | + | ! Art || X || || || || || || || |
|- | |- | ||
! Body || X || || || || || || || | ! Body || X || || || || || || || | ||
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<i>(Format "borrowed" from Bahiti)</i> :) | <i>(Format "borrowed" from Bahiti)</i> :) | ||
+ | |||
+ | === <span style="font-family:Monotype Corsiva; font-size: 20pt">University of the Human Body</span> === | ||
+ | |||
+ | ==== <span style="font-family:Monotype Corsiva; font-size: 15pt">Test of the Ritual Tattoo</span> ==== | ||
+ | |||
+ | ===== <span style="font-family:Monotype Corsiva; font-size: 12pt">The list</span> ===== | ||
+ | |||
+ | Present at least 4 complete Mortars to Great University of the Human Body at Giza 1058 6179: | ||
+ | |||
+ | First Mortar Option: | ||
+ | '''DONE''' Fresh Steel Bladegrass, 1 Umbrella Palm Resin, Powdered Ruby | ||
+ | Near a University, Between 300 and 400 feet above sea level'' | ||
+ | Second Mortar Option: | ||
+ | '''DONE''' Fresh Enchanter's Plant, 6 Delta Palm Resin, Powdered Emerald | ||
+ | On Grass, Near a University | ||
+ | Third Mortar Option: | ||
+ | Fresh Shrubby Basil, 5 Royal Palm Resin, Powdered Emerald | ||
+ | On a Peninsula or Bridge, Near a Statue | ||
+ | Fourth Mortar Option: | ||
+ | '''DONE''' Fresh Chatinabrae, 3 Stout Palm Resin, Powdered Sapphire | ||
+ | Between 300 and 400 feet above sea level, Near a Statue | ||
+ | Fifth Mortar Option: | ||
+ | '''DONE''' Fresh Fleabane, 2 Pratyeka Tree Resin, Powdered Sapphire | ||
+ | Near a Statue, Near a School'' | ||
+ | Sixth Mortar Option: | ||
+ | Fresh Lavender Scented Thyme, 2 Savaka Resin, Powdered Ruby | ||
+ | Between 300 and 400 feet above sea level, On Dirt | ||
+ | Seventh Mortar Option: | ||
+ | Fresh Larkspur, 6 Oil Palm Resin, Powdered Sapphire | ||
+ | Between 500 and 600 feet above sea level, On a Peninsula or Bridge | ||
+ | |||
+ | Jump to: [[#Top | '''Top''' ]] | ||
+ | |||
+ | == <span style="font-family:Monotype Corsiva; font-size: 20pt"> Skills </span> == | ||
====Architecture==== | ====Architecture==== | ||
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{{ResResource | Bat Mite | 0 | 7 }} | {{ResResource | Bat Mite | 0 | 7 }} | ||
{{ResResource | Dew Fly | 0 | 7 }} | {{ResResource | Dew Fly | 0 | 7 }} | ||
− | {{ResResource | Glass Worm | | + | {{ResResource | Glass Worm | 3 | 7 }} |
{{ResResource | Orchid Hopper | 0 | 7 }} | {{ResResource | Orchid Hopper | 0 | 7 }} | ||
− | {{ResResource | Pickel Slug | | + | {{ResResource | Pickel Slug | 7 | 7 }} |
− | {{ResResource | Ringed Wasp | | + | {{ResResource | Ringed Wasp | 3 | 7 }} |
− | {{ResResource | Salt Mite | | + | {{ResResource | Salt Mite | 7 | 7 }} |
}} | }} | ||
+ | == <span style="font-family:Monotype Corsiva; font-size: 20pt"> Scratchpad </span> == | ||
− | + | [[User:Lostris/Scratchpad]] | |
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Latest revision as of 04:47, 19 September 2018
Two very important quotes
- "The people that have enriched my experience in ATitD were the ones that I enjoyed interacting with. This had almost nothing to do with any pixelated "contibution" they made to the game world destined to be wiped clean. I enjoy the journey and the people that I get to meet along the way. That's why I play mmog's. It's an opportunity to get to know people that I'd otherwise never cross paths with. I have surprisingly little regard for people's "accomplishments" in game. They're quite meaningless to me in the global, real life sense. What I do remember are the kind people, the funny people, and yes, even the mean people. In any given telling I can't tell you who opened any given tech or won any contest, but I certainly can remember small gestures of kindness or humorous anecdotes. Calling any in-game contribution "Huge" is really a stretch. It's a database. You can have a more tangible effect on other humans by simply being kind or funny. Your metrics fit your playstyle: You're an achiever. I'm more of a socializer/explorer. The things that other people build or open have surprisingly little effect on my gameplay. It's their personality that matters to me. The tests/buildings/techs I can do for myself. The companionship/humanity I can't." - Nebu (T4)
- "Simplify ATITD: Don't complain about space; Egypt is big enough... If you request a signature, have the decency of reading the other player's petitions... When you want dates, carry Saltpeter with you and fertilize palms for the next player... Make ALL Apiaries Public; don't be stingy - sooner or later you too will benefit... Make some mines PUBLIC; you cannot possibly mine them all, and the ore extracted from them contributes to the aggregate wealth of All Egypt... Secure all your property - DPA is legal, player introduced and ruthlessly enforced (duly warned)... Make your chests STASHABLE - to encourage random acts of kindness... If a sheep pen is public - contribute and don't be greedy by killing all the sheep or stealing the onions... If you collect SAP - injure the cactus... Public greenhouses help everyone and if you want grass from them - make stashable chests for us to put grass in it for you... When you leave camp, make it a habit always to return full of gathered resources. Thank you!" - Xerlux (T4)
Guilds
My Favorite In-game Hobby
User:Lostris/Prime Real Estate
About Lostris
(Source: link dazinbane
- My player name is Lostris. The name is not of my creation; it belongs to the writer Wilbur Smith, and his delectable novel of Ancient Egypt called "River God" (one of a series of books on Ancient Egypt, which I want to finish reading).
- My player name during Tale 4 was Nipaeri, and that was my own creation. She's still got her own T4 wiki page, with a little background story for RP purposes, and a small blog.
- As I've gotten older and grown in so many ways, ATITD seems to have gotten as delicious and appealing as full-bodied wine. I enjoy its uniqueness in a world of predictable, mind-numbing cookie-cutter MMOG's. I'm not a power gamer, so factions are okay with me. This time, the subscription fee is more affordable and now there are even felines running around. A Tale in the Desert is visually pleasing to me. It's a place of eternal sunshine and warmth (even at night) and beautiful flora. It's got a soothing effect on my psyche. The community is mature, and the game is thought-provoking. It has *context*. Egyptology first fascinated me when I was a youngun. ATITD has made this fascination return triplefold. The game is a bit true to the way of life in Ancient Egypt. Not only that. The game world is sensuous. If a game can stoke, in me, a deeper appreciation of life's simple joys, then it has wonderful value.
- My compound is at Lahun, -1172, 4756, right behind The Great Turtle at the Kahun Chariot Stop. The only other resident of Lahun I know of is Peter. I built my compound there before reading my old T4 blog and discovering that I loved this region even back then, when it was called "Heaven's Gate".
Test Progress
Initiate | Student | Prentice | Journeyman | Scribe | Master | Sage | Oracle | |
---|---|---|---|---|---|---|---|---|
Architecture | X | |||||||
Art | X | |||||||
Body | X | |||||||
Harmony | X | |||||||
Leadership | X | |||||||
Thought | ||||||||
Worship | X |
(Format "borrowed" from Bahiti) :)
University of the Human Body
Test of the Ritual Tattoo
The list
Present at least 4 complete Mortars to Great University of the Human Body at Giza 1058 6179:
First Mortar Option: DONE Fresh Steel Bladegrass, 1 Umbrella Palm Resin, Powdered Ruby Near a University, Between 300 and 400 feet above sea level Second Mortar Option: DONE Fresh Enchanter's Plant, 6 Delta Palm Resin, Powdered Emerald On Grass, Near a University Third Mortar Option: Fresh Shrubby Basil, 5 Royal Palm Resin, Powdered Emerald On a Peninsula or Bridge, Near a Statue Fourth Mortar Option: DONE Fresh Chatinabrae, 3 Stout Palm Resin, Powdered Sapphire Between 300 and 400 feet above sea level, Near a Statue Fifth Mortar Option: DONE Fresh Fleabane, 2 Pratyeka Tree Resin, Powdered Sapphire Near a Statue, Near a School Sixth Mortar Option: Fresh Lavender Scented Thyme, 2 Savaka Resin, Powdered Ruby Between 300 and 400 feet above sea level, On Dirt Seventh Mortar Option: Fresh Larkspur, 6 Oil Palm Resin, Powdered Sapphire Between 500 and 600 feet above sea level, On a Peninsula or Bridge
Jump to: Top
Skills
Architecture
Art
Body
Harmony
Leadership
Thought
Worship
Fish Catch Information
Fly Tying
Fish | Insect Lure | Month | Time | Level | Speed | Location |
---|---|---|---|---|---|---|
Test | Footworm | Akhet III-5 | 2153 (7+) | 4 | 12 | Blue Nile / Nile |
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