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Difference between revisions of "User:Lostris"

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===About Lostris===
+
=== <span style="font-family:Monotype Corsiva; font-size: 20pt"> Two very important quotes </span> ===
 +
 
 +
* "The people that have enriched my experience in ATitD were the ones that I enjoyed interacting with. This had almost nothing to do with any pixelated "contibution" they made to the game world destined to be wiped clean. I enjoy the journey and the people that I get to meet along the way. That's why I play mmog's. It's an opportunity to get to know people that I'd otherwise never cross paths with. I have surprisingly little regard for people's "accomplishments" in game. They're quite meaningless to me in the global, real life sense. What I do remember are the kind people, the funny people, and yes, even the mean people. In any given telling I can't tell you who opened any given tech or won any contest, but I certainly can remember small gestures of kindness or humorous anecdotes. Calling any in-game contribution "Huge" is really a stretch. It's a database. You can have a more tangible effect on other humans by simply being kind or funny. Your metrics fit your playstyle: You're an achiever. I'm more of a socializer/explorer. The things that other people build or open have surprisingly little effect on my gameplay. It's their personality that matters to me. The tests/buildings/techs I can do for myself. The companionship/humanity I can't." - Nebu (T4)'''
 +
 
 +
* "Simplify ATITD: Don't complain about space; Egypt is big enough... If you request a signature, have the decency of reading the other player's petitions... When you want dates, carry Saltpeter with you and fertilize palms for the next player... Make ALL Apiaries Public; don't be stingy - sooner or later you too will benefit... Make some mines PUBLIC; you cannot possibly mine them all, and the ore extracted from them contributes to the aggregate wealth of All Egypt... Secure all your property - DPA is legal, player introduced and ruthlessly enforced (duly warned)... Make your chests STASHABLE - to encourage random acts of kindness... If a sheep pen is public - contribute and don't be greedy by killing all the sheep or stealing the onions... If you collect SAP - injure the cactus... Public greenhouses help everyone and if you want grass from them - make stashable chests for us to put grass in it for you... When you leave camp, make it a habit always to return full of gathered resources. Thank you!" - Xerlux (T4)'''
 +
 
 +
===<span style="font-family:Monotype Corsiva; font-size: 20pt"> Guilds </span>===
 +
 
 +
[[User:Lostris/Matchmaker]]
 +
 
 +
===<span style="font-family:Monotype Corsiva; font-size: 20pt"> My Favorite In-game Hobby </span>===
 +
 
 +
[[User:Lostris/Prime Real Estate]]
 +
 
 +
===<span style="font-family:Monotype Corsiva; font-size: 20pt"> About Lostris </span>===
 
[[File:Tambourine.jpg]]
 
[[File:Tambourine.jpg]]
 
(Source: [https://www.deviantart.com/dazinbane/art/Egyptian-Girl-with-Tambourine-717630680 link dazinbane]
 
(Source: [https://www.deviantart.com/dazinbane/art/Egyptian-Girl-with-Tambourine-717630680 link dazinbane]
  
  
<span style="font-family:Monotype Corsiva; font-size: 15pt">Lostris is a player
 
  
==Test Progress==
+
* My player name is Lostris. The name is not of my creation; it belongs to the writer Wilbur Smith, and his delectable novel of Ancient Egypt called "River God" (one of a series of books on Ancient Egypt, which I want to finish reading).
 +
* My player name during Tale 4 was Nipaeri, and that was my own creation. She's still got [https://www.atitd.org/wiki/tale4/User:Nipaeri her own] T4 wiki page, with a little background story for RP purposes, and a small blog.
 +
* As I've gotten older and grown in so many ways, ATITD seems to have gotten as delicious and appealing as full-bodied wine. I enjoy its uniqueness in a world of predictable, mind-numbing cookie-cutter MMOG's. I'm not a power gamer, so factions are okay with me. This time, the subscription fee is more affordable and now there are even felines running around. A Tale in the Desert is visually pleasing to me. It's a place of eternal sunshine and warmth (even at night) and beautiful flora. It's got a soothing effect on my psyche. The community is mature, and the game is thought-provoking. It has *context*. Egyptology first fascinated me when I was a youngun. ATITD has made this fascination return triplefold. The game is a bit true to the way of life in Ancient Egypt. Not only that. The game world is sensuous. If a game can stoke, in me, a deeper appreciation of life's simple joys, then it has wonderful value.
 +
* My compound is at Lahun, -1172, 4756, right behind The Great Turtle at the Kahun Chariot Stop. The only other resident of Lahun I know of is Peter. I built my compound there before reading my old T4 blog and discovering that I loved this region even back then, when it was called "Heaven's Gate".
 +
 
 +
== <span style="font-family:Monotype Corsiva; font-size: 20pt"> Test Progress </span> ==
 +
 
 
  {| cellspacing="1" border="3" cellpadding="3" style="background-color:#ffffff"
 
  {| cellspacing="1" border="3" cellpadding="3" style="background-color:#ffffff"
 
|+ '''Test Progression'''  
 
|+ '''Test Progression'''  
Line 14: Line 33:
 
! Architecture  ||    X      ||        ||          ||            ||        ||        ||      ||     
 
! Architecture  ||    X      ||        ||          ||            ||        ||        ||      ||     
 
|-
 
|-
! Art          ||         ||        ||          ||            ||        ||        ||      ||         
+
! Art          ||   X      ||        ||          ||            ||        ||        ||      ||         
 
|-
 
|-
 
! Body          ||    X      ||        ||          ||            ||        ||        ||      ||   
 
! Body          ||    X      ||        ||          ||            ||        ||        ||      ||   
Line 28: Line 47:
  
 
<i>(Format "borrowed" from Bahiti)</i> :)
 
<i>(Format "borrowed" from Bahiti)</i> :)
 +
 +
=== <span style="font-family:Monotype Corsiva; font-size: 20pt">University of the Human Body</span> ===
 +
 +
==== <span style="font-family:Monotype Corsiva; font-size: 15pt">Test of the Ritual Tattoo</span> ====
 +
 +
===== <span style="font-family:Monotype Corsiva; font-size: 12pt">The list</span> =====
 +
 +
Present at least 4 complete Mortars to Great University of the Human Body at Giza 1058 6179:
 +
 +
    First Mortar Option:
 +
        '''DONE''' Fresh Steel Bladegrass, 1 Umbrella Palm Resin, Powdered Ruby
 +
        Near a University, Between 300 and 400 feet above sea level''
 +
    Second Mortar Option:
 +
        '''DONE''' Fresh Enchanter's Plant, 6 Delta Palm Resin, Powdered Emerald
 +
        On Grass, Near a University
 +
    Third Mortar Option:
 +
        Fresh Shrubby Basil, 5 Royal Palm Resin, Powdered Emerald
 +
        On a Peninsula or Bridge, Near a Statue
 +
    Fourth Mortar Option:
 +
        '''DONE''' Fresh Chatinabrae, 3 Stout Palm Resin, Powdered Sapphire
 +
        Between 300 and 400 feet above sea level, Near a Statue
 +
    Fifth Mortar Option:
 +
        '''DONE''' Fresh Fleabane, 2 Pratyeka Tree Resin, Powdered Sapphire
 +
        Near a Statue, Near a School''
 +
    Sixth Mortar Option:
 +
        Fresh Lavender Scented Thyme, 2 Savaka Resin, Powdered Ruby
 +
        Between 300 and 400 feet above sea level, On Dirt
 +
    Seventh Mortar Option:
 +
        Fresh Larkspur, 6 Oil Palm Resin, Powdered Sapphire
 +
        Between 500 and 600 feet above sea level, On a Peninsula or Bridge
 +
 +
Jump to: [[#Top | '''Top''' ]]
 +
 +
== <span style="font-family:Monotype Corsiva; font-size: 20pt"> Skills </span> ==
  
 
====Architecture====
 
====Architecture====
Line 68: Line 121:
 
   {{ResResource | Bat Mite                                                |      0 |    7 }}
 
   {{ResResource | Bat Mite                                                |      0 |    7 }}
 
   {{ResResource | Dew Fly                                                |        0 |    7 }}
 
   {{ResResource | Dew Fly                                                |        0 |    7 }}
   {{ResResource | Glass Worm                                                  |      0 |    7 }}
+
   {{ResResource | Glass Worm                                                  |      3 |    7 }}
 
   {{ResResource | Orchid Hopper                                                |      0 |    7 }}
 
   {{ResResource | Orchid Hopper                                                |      0 |    7 }}
   {{ResResource | Pickel Slug                                                    |      0 |    7 }}
+
   {{ResResource | Pickel Slug                                                    |      7 |    7 }}
   {{ResResource | Ringed Wasp                                                    |      0 |    7 }}
+
   {{ResResource | Ringed Wasp                                                    |      3 |    7 }}
   {{ResResource | Salt Mite                                                |      0 |    7 }}
+
   {{ResResource | Salt Mite                                                |      7 |    7 }}
 
  }}
 
  }}
  
 +
== <span style="font-family:Monotype Corsiva; font-size: 20pt"> Scratchpad </span> ==
  
 
+
[[User:Lostris/Scratchpad]]
==1==
 
 
 
 
 
==2==
 
 
 
 
 
==3==
 
 
 
 
 
==Notes==
 
 
 
Hookah: Zanthoxulym, Banto (got 1 point), Allbright, Beebalm, Altar's Blessing, Apothecary's Scythe (1 point), Chaffa, Blessed Mariae/Blueberry Tea tree (1), Yava, Blood Root (1), Myristica (1), Anansi&Houseleek, Anansi, Chives, Tsatso,
 
 
 
---
 
 
 
Charcoal store: West of Meroe CS. -84,-7045.
 
Copper ore: 1464, -4941.
 
 
 
---
 
 
5 royal palm resin
 
3 stout palm resin
 
2 pratyeka tree resin
 
2 savaka resin
 
6 oil palm resin
 
 
 
3 sapphire, 2 emerald, 1 ruby
 
 
 
---
 
Acro
 
 
 
Master - Telanoc, Viracocha, Gumby
 
 
 
Master to - Stekki
 
 
 
Great Teacher - Siti (mutual)
 
 
 
Pretty Good Teacher - Debbie (mutual), Zowee (mutual), Dorkington, Paull (mutual), Aurens (mutual), Spatulus, Vixsin, Heterika, Anax (mutual), Acenith (mutual)
 
 
 
Last Resort - Shemei, Sandman
 
 
 
Blur - Brad
 

Latest revision as of 04:47, 19 September 2018

Two very important quotes

  • "The people that have enriched my experience in ATitD were the ones that I enjoyed interacting with. This had almost nothing to do with any pixelated "contibution" they made to the game world destined to be wiped clean. I enjoy the journey and the people that I get to meet along the way. That's why I play mmog's. It's an opportunity to get to know people that I'd otherwise never cross paths with. I have surprisingly little regard for people's "accomplishments" in game. They're quite meaningless to me in the global, real life sense. What I do remember are the kind people, the funny people, and yes, even the mean people. In any given telling I can't tell you who opened any given tech or won any contest, but I certainly can remember small gestures of kindness or humorous anecdotes. Calling any in-game contribution "Huge" is really a stretch. It's a database. You can have a more tangible effect on other humans by simply being kind or funny. Your metrics fit your playstyle: You're an achiever. I'm more of a socializer/explorer. The things that other people build or open have surprisingly little effect on my gameplay. It's their personality that matters to me. The tests/buildings/techs I can do for myself. The companionship/humanity I can't." - Nebu (T4)
  • "Simplify ATITD: Don't complain about space; Egypt is big enough... If you request a signature, have the decency of reading the other player's petitions... When you want dates, carry Saltpeter with you and fertilize palms for the next player... Make ALL Apiaries Public; don't be stingy - sooner or later you too will benefit... Make some mines PUBLIC; you cannot possibly mine them all, and the ore extracted from them contributes to the aggregate wealth of All Egypt... Secure all your property - DPA is legal, player introduced and ruthlessly enforced (duly warned)... Make your chests STASHABLE - to encourage random acts of kindness... If a sheep pen is public - contribute and don't be greedy by killing all the sheep or stealing the onions... If you collect SAP - injure the cactus... Public greenhouses help everyone and if you want grass from them - make stashable chests for us to put grass in it for you... When you leave camp, make it a habit always to return full of gathered resources. Thank you!" - Xerlux (T4)

Guilds

User:Lostris/Matchmaker

My Favorite In-game Hobby

User:Lostris/Prime Real Estate

About Lostris

Tambourine.jpg (Source: link dazinbane


  • My player name is Lostris. The name is not of my creation; it belongs to the writer Wilbur Smith, and his delectable novel of Ancient Egypt called "River God" (one of a series of books on Ancient Egypt, which I want to finish reading).
  • My player name during Tale 4 was Nipaeri, and that was my own creation. She's still got her own T4 wiki page, with a little background story for RP purposes, and a small blog.
  • As I've gotten older and grown in so many ways, ATITD seems to have gotten as delicious and appealing as full-bodied wine. I enjoy its uniqueness in a world of predictable, mind-numbing cookie-cutter MMOG's. I'm not a power gamer, so factions are okay with me. This time, the subscription fee is more affordable and now there are even felines running around. A Tale in the Desert is visually pleasing to me. It's a place of eternal sunshine and warmth (even at night) and beautiful flora. It's got a soothing effect on my psyche. The community is mature, and the game is thought-provoking. It has *context*. Egyptology first fascinated me when I was a youngun. ATITD has made this fascination return triplefold. The game is a bit true to the way of life in Ancient Egypt. Not only that. The game world is sensuous. If a game can stoke, in me, a deeper appreciation of life's simple joys, then it has wonderful value.
  • My compound is at Lahun, -1172, 4756, right behind The Great Turtle at the Kahun Chariot Stop. The only other resident of Lahun I know of is Peter. I built my compound there before reading my old T4 blog and discovering that I loved this region even back then, when it was called "Heaven's Gate".

Test Progress

Test Progression
Initiate Student Prentice Journeyman Scribe Master Sage Oracle
Architecture X
Art X
Body X
Harmony X
Leadership X
Thought
Worship X

(Format "borrowed" from Bahiti) :)

University of the Human Body

Test of the Ritual Tattoo

The list

Present at least 4 complete Mortars to Great University of the Human Body at Giza 1058 6179:

   First Mortar Option:
       DONE Fresh Steel Bladegrass, 1 Umbrella Palm Resin, Powdered Ruby
       Near a University, Between 300 and 400 feet above sea level
   Second Mortar Option:
       DONE Fresh Enchanter's Plant, 6 Delta Palm Resin, Powdered Emerald
       On Grass, Near a University
   Third Mortar Option:
       Fresh Shrubby Basil, 5 Royal Palm Resin, Powdered Emerald
       On a Peninsula or Bridge, Near a Statue
   Fourth Mortar Option:
       DONE Fresh Chatinabrae, 3 Stout Palm Resin, Powdered Sapphire
       Between 300 and 400 feet above sea level, Near a Statue
   Fifth Mortar Option:
       DONE Fresh Fleabane, 2 Pratyeka Tree Resin, Powdered Sapphire
       Near a Statue, Near a School
   Sixth Mortar Option:
       Fresh Lavender Scented Thyme, 2 Savaka Resin, Powdered Ruby
       Between 300 and 400 feet above sea level, On Dirt
   Seventh Mortar Option:
       Fresh Larkspur, 6 Oil Palm Resin, Powdered Sapphire
       Between 500 and 600 feet above sea level, On a Peninsula or Bridge

Jump to: Top

Skills

Architecture

Art

Body

Harmony

Leadership

Thought

Worship

Fish Catch Information
Fly Tying
Fish Insect Lure Month Time Level Speed Location
Test Footworm Akhet III-5 2153 (7+) 4 12 Blue Nile / Nile
block
Bat Mite
0
/
7
(7)
0%
Dew Fly
0
/
7
(7)
0%
Glass Worm
3
/
7
(4)
42%
Orchid Hopper
0
/
7
(7)
0%
Pickel Slug
7
/
7
(0)
100%
Ringed Wasp
3
/
7
(4)
42%
Salt Mite
7
/
7
(0)
100%
block

Scratchpad

User:Lostris/Scratchpad