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Difference between revisions of "Onion"

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(Not myth busted.)
m (→‎Pollution: removed extraneous NOINCLUDE tag)
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An unknown number of factors can cause seeds to fail to grow.  The original seed is returned.
 
An unknown number of factors can cause seeds to fail to grow.  The original seed is returned.
 
* Tested the area for Heavy Metal using Ecology 1 and 2,000 tadpole returned no results
 
* Tested the area for Heavy Metal using Ecology 1 and 2,000 tadpole returned no results
 
 
  
 
[[Category:Resources]]
 
[[Category:Resources]]
 
[[Category:Vegetables]]
 
[[Category:Vegetables]]
</NOINCLUDE>
 

Revision as of 21:12, 30 March 2018

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Onion
Onion
(Item)
Weight 1
Bulk 1


Source

Onion is one of the five basic vegetable types. It is grown on sandy terrain from Onion Seeds.

Cost

To grow onions, plant Onion Seeds in a sandy area.

Yield

Strain Water Required Tendings Required Yield Seed Notes
Tears of Sinai 2 3 2 1 Only works on Sand
Amun's Bounty 1 3 1 1 Only works on Sand

Produced By

The steps for reproducing an onion seed have not been confirmed at this time. In an effort to expedite the discovery of onion seed reproduction, please edit this section with any information if you are able to do so.

Important things to note: Type of land you were on or near, coordinates, time of day, other factors (near certain types of trees, etc).

Confirmed seed reproduction:

  • Onion and Garlic seeds have both been reproduced when planted near a Carrion Eater spawn at 2-4pm game time at different locations on different days. The actual cause of duplication is still in question but points toward ground pollution and other factors.

Myths busted:

  • "A 'wave' runs through Egypt from "X to Y" at a certain time of day" - Malard disproved (citation needed)

Pollution

An unknown number of factors can cause seeds to fail to grow. The original seed is returned.

  • Tested the area for Heavy Metal using Ecology 1 and 2,000 tadpole returned no results