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Difference between revisions of "Test of Alchemists Rune"

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(Created page with "To open the Alchemists Rune you require: 1 Board (Missing) 1 Hile's Chevrons cut Turquoise for Bearings (Missing) 1 Iron Bars (Missing) 1 Iron Strap (Missing) 1 Linen (Ok) 1 S...")
 
 
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{{Languages}}
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{{Test
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| name          = The Test of Alchemists Rune
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| discipline    = Thought
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| image        = Thought Test Icons_Alchemists Rune.png
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| level        = 15
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| requirements  =
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| demonstration = {{Demonstration|demoplayer=Somebob|demodate=@1538377008}}
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}}
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A series of ancient tablets, inspired by Thoth himself, have been unearthed. If deciphered, these tablets could reveal the secrets of the philosopher's stone and life itself. Mastering this code is the first step to discovering the secrets that Thoth graced our ancestors with.
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== Test Description ==
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Design a tablet of interlocking Alchemists Rune, some of which can be locked in place. Those that attempt your challenge will see the glyphs in random orientations and positions. They must reposition them to again interlock.
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== Principles ==
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Build an Alchemists Rune Table, and create a puzzle of interlocking glyphs.
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* Build an Alchemists Rune Tablet
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* Open the Tablet for Judging
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* Tear down your Alchemists Rune Tablet, OR do the following:
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** Have Seven Judges solve and rate the puzzle
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** Design rated Good by most judges
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* All of the above, OR solve three recent winning Alchemists Rune Tablets
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==Cost==
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* 700 [[Boards]] for Moveable Frame
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* 2 [[Cut Gems|Hile's Chevrons cut Turquoise]] for Bearings
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* 25 [[Iron Bars]] for the Base
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* 5 [[Iron Strap]]s for Frame Reinforcement
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* 100 [[Linen]] for Backdrop
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* 100 [[Slate]] for the Writing Surface
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* 25 [[Mandibular Glue]] for attaching the Slate
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* 100 [[Wire|Metal Blue Wire]] for Countertensioner
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* 343 [[Nails]] for the Frame
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* 100 [[Paint|Orange Paint]] for Tray
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Build in a [[Compound]]. Uses 3x15 cells.
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==Solving an Alchemist's Rune Tablet==
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The object of the puzzle is to place colored squares on a 10x10 grid according to the clues you are given.
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Left-click a square in the grid to mark it. Right-click the board to select a color, or to check your solution.
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[[Image:Alchemists_blank.jpg]]
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Clues appear in the Across and Down windows. These correspond to the rows and columns on the board.
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The numbers in the Across and Down squares indicate the number of '''consecutive''' squares of that color in the solution. For example, if a blue "4" appears in the Across window, you know that there will be 4 blue runes in that row on the grid.
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In the example above, the first Across row contains 2 magenta runes, then 1 blue runes, then 1 white runes, then 2 more magenta runes. However, there may be blank spaces between some of those sets.
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When you have completed the puzzle, right-click the board and choose "Check Solution". If your solution is correct, you can then rate the puzzle.
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Tips:
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* Open the color selection panel by right-clicking the board, then click the pushpin icon to pin it open.
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* The Across and Down windows show the number of consecutive squares, but they don't show how many blank squares are between them. For example, a row that reads <span style="color:purple;font-weight:bold;">2</span><span style="color:blue;font-weight:bold;">3</span> might have 3 blank squares, then 2 magenta runes, another blank square, then 3 blue runes.
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* Any row or column that adds up to 10 has no blank squares, and requires no guesswork. In the example above, the rightmost columns in the Down window add up to 10, and can be entered immediately into the grid.
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* Refer to both the Across and Down windows when placing runes on the grid. If you know a row has 5 white runes, but you're not sure which column to start in, check the Down window to see which columns have white runes.
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* If there are two or more adjacent numbers of the same color in the clues (e.g., <span style="color:orange;font-weight:bold;">2</span><span style="color:orange;font-weight:bold;">2</span>, that means there's at least one blank space between each set.
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==Locations==
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{{:Maps/Alchemists Rune Tablets}}
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==Demonstration==
 
To open the Alchemists Rune you require:
 
To open the Alchemists Rune you require:
1 Board (Missing)
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1 Hile's Chevrons cut Turquoise for Bearings (Missing)
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* 1 [[Boards|Board]]
1 Iron Bars (Missing)
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* 1 [[Cut Gems|Hile's Chevrons cut Turquoise]]
1 Iron Strap (Missing)
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* 1 [[Iron Bars]]
1 Linen (Ok)
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* 1 [[Iron Straps|Iron Strap]]
1 Slate (Missing)
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* 1 [[Linen]]
1 Mandibular Glue (Missing)
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* 1 [[Slate]]
1 Metal Blue Wire (Missing)
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* 1 [[Mandibular Glue]]
1 Nails (Missing)
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* 1 [[Wire|Metal Blue Wire]]
1 Orange Paint for Tray (Missing)
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* 1 [[Nails]]
7 Queen Ant (Missing)
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* 1 [[Paint|Orange Paint]]
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* 7 [[Queen Ant]]
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{{L|en}}

Latest revision as of 15:20, 1 January 2019

English français
The Test of Alchemists Rune
The Test of Alchemists Rune
(Test - Thought)
Level Required
Level 15
Demonstration
Demonstrated by Somebob on October 1, 2018

A series of ancient tablets, inspired by Thoth himself, have been unearthed. If deciphered, these tablets could reveal the secrets of the philosopher's stone and life itself. Mastering this code is the first step to discovering the secrets that Thoth graced our ancestors with.

Test Description

Design a tablet of interlocking Alchemists Rune, some of which can be locked in place. Those that attempt your challenge will see the glyphs in random orientations and positions. They must reposition them to again interlock.

Principles

Build an Alchemists Rune Table, and create a puzzle of interlocking glyphs.

  • Build an Alchemists Rune Tablet
  • Open the Tablet for Judging
  • Tear down your Alchemists Rune Tablet, OR do the following:
    • Have Seven Judges solve and rate the puzzle
    • Design rated Good by most judges
  • All of the above, OR solve three recent winning Alchemists Rune Tablets

Cost

Build in a Compound. Uses 3x15 cells.

Solving an Alchemist's Rune Tablet

The object of the puzzle is to place colored squares on a 10x10 grid according to the clues you are given.

Left-click a square in the grid to mark it. Right-click the board to select a color, or to check your solution.

Alchemists blank.jpg

Clues appear in the Across and Down windows. These correspond to the rows and columns on the board.

The numbers in the Across and Down squares indicate the number of consecutive squares of that color in the solution. For example, if a blue "4" appears in the Across window, you know that there will be 4 blue runes in that row on the grid.

In the example above, the first Across row contains 2 magenta runes, then 1 blue runes, then 1 white runes, then 2 more magenta runes. However, there may be blank spaces between some of those sets.

When you have completed the puzzle, right-click the board and choose "Check Solution". If your solution is correct, you can then rate the puzzle.

Tips:

  • Open the color selection panel by right-clicking the board, then click the pushpin icon to pin it open.
  • The Across and Down windows show the number of consecutive squares, but they don't show how many blank squares are between them. For example, a row that reads 23 might have 3 blank squares, then 2 magenta runes, another blank square, then 3 blue runes.
  • Any row or column that adds up to 10 has no blank squares, and requires no guesswork. In the example above, the rightmost columns in the Down window add up to 10, and can be entered immediately into the grid.
  • Refer to both the Across and Down windows when placing runes on the grid. If you know a row has 5 white runes, but you're not sure which column to start in, check the Down window to see which columns have white runes.
  • If there are two or more adjacent numbers of the same color in the clues (e.g., 22, that means there's at least one blank space between each set.

Locations

Alchemists Rune Tablet Locations

Region Coordinates Owner Passed? Notes
Blue Nile 286,-7053 Ashen Passed
Blue Nile 129,-7063 Nitocris Not passed At [KaPow Art and Thought]
South Sinai 3360,-4747 Spatulus Passed At SMOCA
South Sinai 3368,4743 KayGee Passed At SMOCA
Asyut (Avaris CS) 2035,2000 Robare Not passed At [Alpha Art & Thought]
Asyut (Avaris CS) 2036,2000 Sabuli Not passed At [Alpha Art & Thought]
South Sinai 3360,-4747 EvilSnowman Not passed At SMOCA
South Sinai 3368,4743 Vixsin Not passed At SMOCA
White Nile 1493,-6692 Narkho Not passed Near the megalopolis site

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages


Demonstration

To open the Alchemists Rune you require: