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If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Research"
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| || [[Viticulture]]|| {{No|No}} || {{No|No}} || {{Yes|Yes}} || UWorship | | || [[Viticulture]]|| {{No|No}} || {{No|No}} || {{Yes|Yes}} || UWorship | ||
|- | |- | ||
− | | || [[Advanced Glassblowing]]|| {{No|No}} || {{ | + | | || [[Advanced Glassblowing]]|| {{No|No}} || {{Yes|Yes}} || {{Yes|Yes}} || UArt |
|- | |- | ||
| || [[Aromatics]]|| {{No|No}} || {{Yes|Yes}} || {{No|No}} || UBody | | || [[Aromatics]]|| {{No|No}} || {{Yes|Yes}} || {{No|No}} || UBody |
Revision as of 08:55, 5 April 2018
English | français |
Overview | Hyksos | Kush | Meshwesh | Wiki Edit Guide |
Progress
Technology | Meshwesh | Hyksos | Kush | University | |
---|---|---|---|---|---|
Animal Husbandry | Yes | Yes | Yes | UWorship | |
Agriculture | Yes | Yes | Yes | UWorship | |
Stonecutting | Yes | Yes | Yes | UArch | |
Guild Construction | Yes | Yes | Yes | ULead | |
Dowsing | Yes | Yes | Yes | UBody | |
Stonemasonry | Yes | Yes | Yes | UArch | |
Beekeeping | Yes | Yes | Yes | UWorship | |
Controlled Burn | Yes | Yes | Yes | UBody | |
Obelisk Construction | Yes | Yes | Yes | UArch | |
Sign Construction | Yes | Yes | Yes | ULead | |
Sign Construction 2 | Yes | Yes | No | ULead | |
Banner Construction | Yes | Yes | Yes | Great Hall | |
Glassblowing | Yes | Yes | Yes | UArt | |
Basic Charcoal Production | Yes | Yes | Yes | UBody | |
Chariot Repair | No | Yes | Yes | UHarm | |
Mining | Yes | Yes | Yes | UArch | |
Metallurgy | Yes | Yes | Yes | UHarmony | |
Ranching | Yes | Yes | Yes | UWorship | |
Casting | Yes | Yes | Yes | UHarmony | |
Blacksmithing | Yes | Yes | Yes | UArt | |
Improved Brick Rack Construction | Yes | Yes | Yes | UArch | |
Basic Diplomacy | No | Yes | Yes | ULead | |
Advanced Blacksmithing (1/2) | Yes | Yes | Yes | UArt | |
Basic Chemistry | Yes | Yes | Yes | UThought | |
Horticulture | No | Yes | Yes | UWorship | |
Advanced Metallurgy | No | Yes | Yes | UHarmony | |
Masonry | No | Yes | Yes | UArch | |
Barley Cultivation | No | No | Yes | UWorship | |
Water Mining | No | Yes | Yes | UThought | |
Gardening | No | No | Yes | UWorship | |
Deep Well Construction | No | No | Yes | UHarm | |
Viticulture | No | No | Yes | UWorship | |
Advanced Glassblowing | No | Yes | Yes | UArt | |
Aromatics | No | Yes | No | UBody |
From the developer
- Universities are faction specific. Players learn from universities controlled by your faction. Each faction has 1 of each university in the factions home region.
- You cannot learn tech from universities your faction does not control.
- Players are able to learn technologies from captured Universities. To advance in a tech tree, each tech must be researched. Example: Even though controlled burn was learned from a capture University, a factions university must have it researched to advance to the next tech level.