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Difference between revisions of "Test of Hexaglyphs"

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* 2 [[requires::Cut Gems|Hile's Chevrons cut Turquoise]] for Bearings
 
* 2 [[requires::Cut Gems|Hile's Chevrons cut Turquoise]] for Bearings
 
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* 25 [[requires::Iron Bars]] for the Base
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* 5 [[requires::Iron Strap]]s for Frame Reinforcement
 
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* 100 [[requires::Slate]] for the Writing Surface
 
* 100 [[requires::Slate]] for the Writing Surface

Latest revision as of 15:14, 1 January 2019

English français
The Test of Hexaglyphs
The Test of Hexaglyphs
(Test - Thought)
Level Required
Level 15
Demonstration
Demonstrated by Somebob on October 1, 2018

Design a series of interlocking hexagonal tiles. They are presented to those attempting challenge, in random positions and rotations. Your puzshould be pleasingly challenging, and will be judged as such.

Test Description

Design a tablet of interlocking hexaglyphs, some of which can be locked in place. Those that attempt your challenge will see the glyphs in random orientations and positions. They must reposition them to again interlock.

Principles

Build a Hexaglyph Table, and create a puzzle of interlocking glyphs.

  • Cut a Hile's Chevrons Turquoise
  • Check an Ant Colony and find Mandibular Glue
  • Build a Hexaglyph Tablet
  • Place 7 Hexiglyphs on the Tablet
  • Write 14 Glyphs
  • Lock a Glyph in Place
  • Remove a Glyph
  • Open the Tablet for Judging
  • Tear down your Hexaglyph Tablet, OR do the following:
    • Have Seven Judges solve and rate the puzzle
    • Design rated Good by most judges
  • All of the above, OR solve three recent winning Hexaglyph Tablets
Hexaglyph Tablet
Hexaglyph Tablet
(Building)
Location
Compound
Size
15 × 3
Cost to Build
Boards 700
Nails 343
Orange Paint 100
Metal Blue Wire 100
Linen 100
Slate 100
Iron Bars 25
Mandibular Glue 25
Iron Straps 5
Hile's Chevrons cut Turquoise 2


Cost

Build in a Compound. Uses 3x15 cells.

Solving a Hexaglyphs Tablet

The object of the puzzle is to arrange the hexagonal tiles so that any edges that touch share the same glyph.

Hexaglyphs matched.jpg

Hexes with a bold white outline are locked, and cannot be moved or rotated. All other hexes can be moved to new positions (by clicking and dragging the center of the hex), or rotated (by clicking and dragging the corners of the hex).

When all hexes are correctly placed, you will have the opportunity to rate the puzzle.

Tips:

  • Start by bridging the gaps between the locked hexes.
  • A blank edge indicates that the hex has no neighbor on that side.

Designing a Hexaglyphs Tablet

  1. Add hexagonal tiles to the board by clicking an empty space on the board.
  2. Click the center of a hex again to lock it. These locked hexes form the backbone of your puzzle; players cannot move them, and they always appear in the same place.
  3. Click the edge of a hex to add a glyph to it. Its neighbor will receive the same glyph.
  4. When you are happy with your finished design, click the frame of the board and select "Open for Judging".
  5. You can return to design mode at any time by clicking the frame of the board.

Locations

Hexaglyph Tablet Locations

Region Coordinates Owner Passed? Notes
Blue Nile 286,-7053 Ashen Not passed
Blue Nile 128, -7061 Nitocris Not passed
South Sinai 3360,4747 Spatulus Passed At the SMOCA
South Sinai 3369,4776 Kaygee Passed At the SMOCA
Asyut(Avaris CS 2035,2000 Robare Not passed At Alpha Art & Thought]
Asyut(Avaris CS 2036,2000 Sabuli Not passed At Alpha Art & Thought]
South Sinai 3369,4776 EvilSnowman Passed At the SMOCA
South Sinai 3369,4776 Vixsin Passed At the SMOCA
South Sinai 3369,4745 sahira Not passed At the SMOCA
White Nile 1498,-6691 Narkho Not passed Near the megalopolis site

This map uses the CondMap template, if this map imports data from other maps please edit those. Please see Maps for further details and links to all raw data pages


Demonstration

To open the Hexaglyphs you require: