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Difference between revisions of "Structure Repair"

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Found under the structure's Utility menu is the option to "Attempt to repair this <structure name>".  
 
Found under the structure's Utility menu is the option to "Attempt to repair this <structure name>".  
*If you succeed, the structure's condition will improve one level and you may try again immediately.  
+
*You will either succeed on the first try, or be completely unable to repair that structure at your current skill.
*If you fail, you will trigger a 60-second rest timer.
+
*If you succeed, the structure's condition will improve one level.  
 +
*Whether you succeed or fail, you will trigger a 60-second rest timer.
  
* Repairing requires NO materials at all, just skill and luck - Unknown
+
* Repairing requires NO materials at all, just the skill.
  
* At level 1 skill I found that I was able to repair several different structure one level pretty easily, but many tries to repair it again all failed - Unknown
 
 
*Even at level 7 it can take many attempts to increase a structure's condition even 1 level, so be prepared to spend some time if several levels of repair are needed.
 
  
 
[[Category:Skills]]
 
[[Category:Skills]]
  
 
{{L|en}}
 
{{L|en}}

Latest revision as of 17:12, 4 July 2024

School.png

Source and Cost

Structure Repair is a multi-school skill. You may pay the tuitions in any order.

Use

Used to fix structures that have been damaged due to

  • being in an unprotected Compound (where maintenance has reached 0%)
  • being built outside
  • near an explosion.

Structure Repair does not help with maintaining Compounds. For that, the Structure Maintenance skill is used.

Structure Conditions

From best to worst:

USABLE:

  • *no message*
  • Near Perfect
  • Good

NOT USABLE and cannot remove items from structure:

  • Almost Serviceable
  • Badly Worn
  • Cracking
  • Crumbling
  • Rotting


Found under the structure's Utility menu is the option to "Attempt to repair this <structure name>".

  • You will either succeed on the first try, or be completely unable to repair that structure at your current skill.
  • If you succeed, the structure's condition will improve one level.
  • Whether you succeed or fail, you will trigger a 60-second rest timer.
  • Repairing requires NO materials at all, just the skill.