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Difference between revisions of "Amigos"

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(Brad moved page Amigos to Guild:Amigos: Changing namespace)
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(Removed redirect to Guild:Amigos)
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#REDIRECT [[Guild:Amigos]]
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[[Category:Guilds]] {{DEFAULTSORT:{{PAGENAME}}}}
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'''Amigos'''
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Amigos is a Mentorship / Community projects guild where vets help new and returning players through the Tale. '''New players are especially welcome.'''
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Guild was created in T5 and had only 3 members, through the Tales we expanded and in T10 over 400 Tale players joined us.
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We will keep location near central CS as it helps with guild organized events (digs, gravel parties, cement stir or impromptu acro with beer/wine drinking ;))
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Amigos is a public community project available for everyone to use. Donations are always welcome but please also don't expect same group of members to work on everything, we don't want people to burn out.
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Exact location of the Guildhall in T10 is in Upper Egypt, West of Koptos (610, -1710).
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I know many members will want to build near the Guild Hall however I encourage populating wider area and surrounding regions to fully utilize farms, apiaries etc. Camps locations are on first come/build basis, please keep minimum 100 coordinates between camps.

Revision as of 16:14, 27 October 2023


Amigos


Amigos is a Mentorship / Community projects guild where vets help new and returning players through the Tale. New players are especially welcome.

Guild was created in T5 and had only 3 members, through the Tales we expanded and in T10 over 400 Tale players joined us.

We will keep location near central CS as it helps with guild organized events (digs, gravel parties, cement stir or impromptu acro with beer/wine drinking ;))


Amigos is a public community project available for everyone to use. Donations are always welcome but please also don't expect same group of members to work on everything, we don't want people to burn out.

Exact location of the Guildhall in T10 is in Upper Egypt, West of Koptos (610, -1710). I know many members will want to build near the Guild Hall however I encourage populating wider area and surrounding regions to fully utilize farms, apiaries etc. Camps locations are on first come/build basis, please keep minimum 100 coordinates between camps.