Difference between revisions of "Pure Chimes"
From A Wiki in the Desert
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*Common notation for mapping chime labs uses N/S/E/W, with North being the top of the chime map. | *Common notation for mapping chime labs uses N/S/E/W, with North being the top of the chime map. | ||
| − | Hot Water = NE | + | *Hot Water = NE |
| − | + | *Cactus Sap = N+ | |
| − | + | *Leopards Paw = NE | |
| − | Quicksilver = W | + | *Aluminium Powder = N ish |
| − | White Sand = | + | |
| − | Silk Cloth = south east ish | + | *Quicksilver = W+ |
| − | Worm Spirits = SE | + | *Shearing Force = Westish |
| − | + | ||
| − | + | *White Sand = S+ | |
| − | Intense Light = E+ | + | *Silk Cloth = south east ish |
| − | Heavy Block = Eastish | + | *Worm Spirits = SE |
| − | Rabbit Pelt = E+ | + | *Beeswax = SE? |
| − | + | ||
| − | + | *Intense Light = E+ | |
| + | *Heavy Block = Eastish | ||
| + | *Rabbit Pelt = E+ | ||
| + | |||
| + | *Cold Water = N or S? | ||
| + | |||
{{L|en}} | {{L|en}} | ||
Latest revision as of 08:57, 19 July 2024
- Needed for Windsong Tower which is used to create chime music for Test of the Windsong
- Each made with 1 Fine Glass Rod in an Acoustics Laboratory.
- For a great guide to creating chimes, refer to https://web.archive.org/web/20160623113850/http://www.atitd.org/wiki/tale6/User:Avanya/Chime_guide (note that the chime map on the page is out of date)
- Musical notation and full length chime recordings can be found on Morendo's Windsong Chime Guide
Current Chime Map
New 3/27/2023 Updated Chime Map With Integrated Musical Notation - Morendo
- I simplified the notation of "walls" in comparison to the past map. Blue highlighted squares are starting points. If there's a path, you can move the chime there, though it's not always easy because not all walls are right in the middle of a square, and some are quite small. Refer to the chime guide for more details. There may be a few walls marked here and there that are actually accessible, but the map is largely accurate. -Tilana
Public Chime Labs
- Common notation for mapping chime labs uses N/S/E/W, with North being the top of the chime map.
- Hot Water = NE
- Cactus Sap = N+
- Leopards Paw = NE
- Aluminium Powder = N ish
- Quicksilver = W+
- Shearing Force = Westish
- White Sand = S+
- Silk Cloth = south east ish
- Worm Spirits = SE
- Beeswax = SE?
- Intense Light = E+
- Heavy Block = Eastish
- Rabbit Pelt = E+
- Cold Water = N or S?
