Difference between revisions of "Skill/Beer Brewing Science"
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{{SkillGroup|name=Beer Brewing Science|discipline=}} | {{SkillGroup|name=Beer Brewing Science|discipline=}} | ||
+ | All of this is still under research, take with a grain of salt and help validate results | ||
+ | Beer Brewing Science is mainly concerned with the study and application of microbes that affect the beer brewing process. At level 1, you are able to collect microbe samples with a [[Sample Tube]] (24 made in 90 sec. with one [[Normal Glass]] at [[Glazier's Bench]]. You can then schedule those samples to be added to a beer as with other ingredients. | ||
+ | == Levels == | ||
+ | Level 0 is gained by brewing any drinkable beer. | ||
+ | * Check whether examining the brew is sufficient. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Level !! XP Needed to advance !! Unlocks | ||
+ | |- | ||
+ | | 0 || 20 || Can learn Beer Brewing Automation | ||
+ | |- | ||
+ | | 1 || 10 || Can collect microbe samples. | ||
+ | |- | ||
+ | | 2 || 20 || Can identify microbe samples at a [[Chemistry Laboratory]]. Lab must be upgraded for advanced reactions. | ||
+ | |} | ||
+ | |||
+ | == Actions == | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Action !! Level 0 XP Value !! Lvl 1 XP !! Lvl 2 XP | ||
+ | |- | ||
+ | | Isolate new non-abundant microbe || 1 || 1 || 1 | ||
+ | |- | ||
+ | | Brew drinkable beer from new isolated yeast || 1 || 1 || 1 | ||
+ | |} | ||
+ | |||
+ | * Isolating any given microbe with ''normal'' abundance for the first time gives 1 xp. | ||
+ | ** The xp is given upon examining the yeast test or beer results. | ||
+ | ** Isolating a microbe with high abundance (* symbol) or introduce from a sample (+ symbol) does not give xp. | ||
+ | ** Isolating a microbe that you have previously isolated gives no xp. | ||
+ | ** A beer does not need to be drinkable to gain this xp. | ||
+ | * The first time brewing a drinkable beer with each isolated yeast gives 1 xp. | ||
+ | ** The xp is given upon examining the beer. | ||
+ | ** You can gain both +1 for first isolating a yeast and +1 for brewing drinkable beer with it at the same time. | ||
+ | ** Brewing beer with additional microbes (but the same leading yeast) did not give xp. | ||
+ | ** Does the yeast need to be isolated, or is it enough that the leading yeast was not previously used? | ||
+ | |||
+ | Knowns | ||
+ | * 24 sample tubes made at Glazier's bench, tube appears to be consumed upon use | ||
+ | * Can obtain sample from failed beer | ||
+ | * Can obtain sample from successful beer, but you choose between the beer and the sample after viewing the report | ||
+ | * Can "resample", you can get a new sample from a brew where the microbe was introduced via sample, which should allow perpetuating/farming | ||
+ | * Cannot obtain sample from yeast test | ||
+ | * Microbe probably does not have to be abundant, few random grabs so far suggest abundant might just result in more microbes (i.e. good spot for farming) | ||
+ | * Samples taken from open kettle beers produced up to 13 samples from a tube, with a different group of 8-10 microbes in each sample. | ||
+ | ** Sampling a beer made solely with introduced microbes produces a sample of the same microbes again. | ||
+ | * The name on the sample is determined by the avatar who ''examined'' the brew, not who brewed it, sealed it, or collected the sample. | ||
+ | * You can schedule a microbe sample to be added like an ingredient before you begin brewing | ||
+ | ** It appears to be for timing in the fermentation phase, however, as you can select 0-2400 seconds | ||
+ | ** It appears if you seal the kettle before the scheduled microbe, the microbe is still introduced | ||
+ | ** WARNING (8/12/2023) The timer/prompt appears to be backwards, it asks for how many seconds remaining you want to add it, but then actually subtracts that from 2400 | ||
+ | ** There does not appear to be a button to add a microbe manually during fermentation phase, automation may be the only method | ||
+ | ** [[Sample Tube]] are NOT returned when you use the last one | ||
+ | * Microbe seems to function the same as it would naturally, I ran a recipe and it made the beer BeerCalc said it would | ||
+ | |||
+ | |||
+ | Unknowns | ||
+ | * Range of microbes per sample or how to affect it (observed 1,3,10,13 so far) | ||
+ | ** Anecdotal evidence from Phoenixcwu and Nyasara suggest that high vitamin/high sugar results produce more samples (I got 13 with a cloying, vitamin-laden beer) | ||
+ | * What, if any effect, does scheduled time and seal time have? I brewed the same beer twice, but with completely opposite "add the microbe" time schedules and got the _exact_ same beer | ||
+ | * My (Nyasara) first sample was numbered #591. I am pretty sure I had not run that many kettles yet, where is that number coming from? | ||
+ | ** I have also seen numbers skip, perhaps the number is global | ||
+ | ** Each avatar appears to start with a random number, and numbers proceed sequentially from there. E.g. Tamutnefret#543 was followed by Tamutnefret#544 to #554, then Pameow#11 (for a beer examined by Pameow but sample collected by Tamutnefret), then Tamutnefret#555 to #567. | ||
+ | ** Later sessions skipped from Tamutnefret#567 to Tamutnefret#600, so there may well be a global counter as well, or it may count yeast tests and beers that were not sampled. | ||
+ | |||
+ | The benefits table below is for automation, not science, but I don't know how to change that | ||
{{SkillBenefitsTable}} | {{SkillBenefitsTable}} | ||
{{SkillXPTable}} | {{SkillXPTable}} |
Latest revision as of 01:47, 6 January 2024
Beer Brewing Science |
---|
All of this is still under research, take with a grain of salt and help validate results
Beer Brewing Science is mainly concerned with the study and application of microbes that affect the beer brewing process. At level 1, you are able to collect microbe samples with a Sample Tube (24 made in 90 sec. with one Normal Glass at Glazier's Bench. You can then schedule those samples to be added to a beer as with other ingredients.
Levels
Level 0 is gained by brewing any drinkable beer.
- Check whether examining the brew is sufficient.
Level | XP Needed to advance | Unlocks |
---|---|---|
0 | 20 | Can learn Beer Brewing Automation |
1 | 10 | Can collect microbe samples. |
2 | 20 | Can identify microbe samples at a Chemistry Laboratory. Lab must be upgraded for advanced reactions. |
Actions
Action | Level 0 XP Value | Lvl 1 XP | Lvl 2 XP |
---|---|---|---|
Isolate new non-abundant microbe | 1 | 1 | 1 |
Brew drinkable beer from new isolated yeast | 1 | 1 | 1 |
- Isolating any given microbe with normal abundance for the first time gives 1 xp.
- The xp is given upon examining the yeast test or beer results.
- Isolating a microbe with high abundance (* symbol) or introduce from a sample (+ symbol) does not give xp.
- Isolating a microbe that you have previously isolated gives no xp.
- A beer does not need to be drinkable to gain this xp.
- The first time brewing a drinkable beer with each isolated yeast gives 1 xp.
- The xp is given upon examining the beer.
- You can gain both +1 for first isolating a yeast and +1 for brewing drinkable beer with it at the same time.
- Brewing beer with additional microbes (but the same leading yeast) did not give xp.
- Does the yeast need to be isolated, or is it enough that the leading yeast was not previously used?
Knowns
- 24 sample tubes made at Glazier's bench, tube appears to be consumed upon use
- Can obtain sample from failed beer
- Can obtain sample from successful beer, but you choose between the beer and the sample after viewing the report
- Can "resample", you can get a new sample from a brew where the microbe was introduced via sample, which should allow perpetuating/farming
- Cannot obtain sample from yeast test
- Microbe probably does not have to be abundant, few random grabs so far suggest abundant might just result in more microbes (i.e. good spot for farming)
- Samples taken from open kettle beers produced up to 13 samples from a tube, with a different group of 8-10 microbes in each sample.
- Sampling a beer made solely with introduced microbes produces a sample of the same microbes again.
- The name on the sample is determined by the avatar who examined the brew, not who brewed it, sealed it, or collected the sample.
- You can schedule a microbe sample to be added like an ingredient before you begin brewing
- It appears to be for timing in the fermentation phase, however, as you can select 0-2400 seconds
- It appears if you seal the kettle before the scheduled microbe, the microbe is still introduced
- WARNING (8/12/2023) The timer/prompt appears to be backwards, it asks for how many seconds remaining you want to add it, but then actually subtracts that from 2400
- There does not appear to be a button to add a microbe manually during fermentation phase, automation may be the only method
- Sample Tube are NOT returned when you use the last one
- Microbe seems to function the same as it would naturally, I ran a recipe and it made the beer BeerCalc said it would
Unknowns
- Range of microbes per sample or how to affect it (observed 1,3,10,13 so far)
- Anecdotal evidence from Phoenixcwu and Nyasara suggest that high vitamin/high sugar results produce more samples (I got 13 with a cloying, vitamin-laden beer)
- What, if any effect, does scheduled time and seal time have? I brewed the same beer twice, but with completely opposite "add the microbe" time schedules and got the _exact_ same beer
- My (Nyasara) first sample was numbered #591. I am pretty sure I had not run that many kettles yet, where is that number coming from?
- I have also seen numbers skip, perhaps the number is global
- Each avatar appears to start with a random number, and numbers proceed sequentially from there. E.g. Tamutnefret#543 was followed by Tamutnefret#544 to #554, then Pameow#11 (for a beer examined by Pameow but sample collected by Tamutnefret), then Tamutnefret#555 to #567.
- Later sessions skipped from Tamutnefret#567 to Tamutnefret#600, so there may well be a global counter as well, or it may count yeast tests and beers that were not sampled.
The benefits table below is for automation, not science, but I don't know how to change that
Benefits
Level | Requirements | Unlocks
|
---|---|---|
Level 0 |
|
|
Level 1 |
|
|
Level 2 |
|
|
Level 3 |
|
|
Level 4 |
|
|