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== ALOE prospecting and Quarries Page ==
 
Back to [[ALOE]] page.<br>
 
=== Prospecting and Building ===
 
  
==== Materials ====
 
'''For prospecting;'''
 
Lots of slate (at least 400)
 
Wood for bonfires (50)
 
 
'''For building a stone quarry'''
 
100 bricks
 
15 Rope
 
2 Pulleys
 
25 Slate
 
 
'''WH for materials: 1724, 6544.'''
 
* Currently has everything to build 20 quarries
 
* plus 3k slate and 300 wood for prospecting
 
 
'''Recipe for 20 PER food:'''
 
4 Grilled Onions. 4 Acorn's Cap Mushrooms. 4 Common Basil. 4 Common Rosemary. 4 Bee Balm. 4 Houseleek. 4 Myristica. 3 Bluebottle Clover. 3 Buckler-leaf. 3 Dank Mullien. 3 Dark Radish. 3 Flander's Blossom. 3 Jagged Dewcup. 3 True Tarragon.
 
 
==== Marble Skills ====
 
1 person learns a marble at SArch (see below)
 
Don't forget to eat before going to SArch, and 10 slate.
 
 
{| class="wikitable"
 
|-
 
! Marble required !! who is getting the skill !! Learnt(Y/N)
 
|-
 
|  Rose Alexander (PER 7)|| -||-
 
|-
 
| Serpentine (PER 17)|| -|| -
 
|-
 
|  White Travertine (PER 2)|| Kelistra (I already have the skill||-
 
|-
 
| Yellow Alabaster (PER 1)|| ysabau-|| -y
 
|-
 
| OSM (PER 1)|| Kachina already has this if we want it|| -
 
 
|}
 
 
==== How to Prospect ====
 
'''General instructions'''
 
# Very Important - only 2 people in range at the same time, others in the team need to hang back by > 32 co-ords
 
# Agree who is moving/testing (A) and who is static (B) (although the static persone will need to move at some point as we get closer to identifying where the marble is
 
 
'''On site'''
 
# Select a starting Point and direction, with 2 people 30 co-ords apart (EW or NS - depending on direction)
 
# Should be in '''F8F8 mode''' and use keyboard arrows to move.
 
# Smash slates
 
# If a single slate is smashed, move forward by 60 co-ords and try again
 
# if 2 slates are smashed, place a bonfire at the feet of both players, not the work begins to find the exact co-ordinate.
 
 
'''Finding the quarry once the a positive range is found'''
 
 
# (A) moves 15 co-ordinates to the centre towards player (B), and the person who was successful tests again. place a bonfire
 
# (A) then moves north by 15 co-ords - test again (if positive no need to do step 3.  place a bonfire
 
# (A) moves south by 30 co-co-ords - test again  place a bonfire
 
 
This will then give us an idea of where it is in the circle.
 
 
Use the same steps as above, formaing a circle of 15 co-ords apart.
 
# (A) moves 8 co-ordinates to the centre towards player (B), and test.  place a bonfire
 
# (A) then moves north by 8 co-ords - test again (if positive no need to do step 3.  place a bonfire
 
# (A) moves south by 16 co-co-ords - test again  place a bonfire
 
 
AND carry on...till you are standing on the same coordinate and get a positive outcome.
 
 
Notes - sometimes this will not a build a quarry so it is best to check that there are co-ordinate borders close by.
 
 
==== Finally.... ====
 
# Build the quarry
 
# Guild it
 
# Remove bonfires
 
 
=== QUARRIES ===
 
{| class="wikitable"
 
|-
 
! Decorative Stone !! Region !! co-ordinates !! Date Built !! Date Quarried !! number Lifted !! Notes
 
|-
 
| Yellow Alabaster||Bitter lakes|| 1928,6499|| April, 19th|| -|| -|| Gearbox F298-F343
 
|-
 
| OSM|| Bitter Lakes|| 1987,6572|| April, 19th|| -|| -|| Gearbox A272-A324
 
|-
 
| -|| -|| -|| -|| -|| -|| -
 
|-
 
| -|| -|| -|| -|| -|| -|| -
 
|-
 
| -|| -|| -|| -|| -|| -|| -
 
|-
 
| -|| -|| -|| -|| -|| -|| -
 
|}
 
 
{{L|en}}
 

Latest revision as of 18:15, 20 January 2024