Difference between revisions of "Fish"
Line 40: | Line 40: | ||
| [[Giant Crayfish]] || align="center"|? ||? ||? | | [[Giant Crayfish]] || align="center"|? ||? ||? | ||
|- | |- | ||
− | | [[Great Knucklefish]] || align="center"| | + | | [[Great Knucklefish]] || align="center"|[[Golden Asp]] ||? ||Axum |
|- | |- | ||
| [[Horned Pigfish]] || align="center"|? ||[[Clearwing]], [[Feather Midge]], [[Fruit Maggot]], [[Red Cricket]], [[Rose Mite]] (preferred) ||Thebes (lake), Upper Egypt (Nile), West Kush (Nile) | | [[Horned Pigfish]] || align="center"|? ||[[Clearwing]], [[Feather Midge]], [[Fruit Maggot]], [[Red Cricket]], [[Rose Mite]] (preferred) ||Thebes (lake), Upper Egypt (Nile), West Kush (Nile) | ||
Line 104: | Line 104: | ||
| [[Striped Batfin]] || align="center"|? ||? ||? | | [[Striped Batfin]] || align="center"|? ||? ||? | ||
|- | |- | ||
− | | [[Tigerfish]] || align="center"| ? || [[Bristleworm]], [[Needleworm]] ||Timna (pond 5083, 3900) | + | | [[Tigerfish]] || align="center"| ? ||[[Golden Asp]], [[Bristleworm]], [[Needleworm]] ||Axum, Timna (pond 5083, 3900) |
|- | |- | ||
| [[Tilapia]] || align="center"|Common ||[[Bristleworm]], [[Clearwing]], [[Corn Maggot]], [[Feather Midge]], [[Fruit Maggot]], [[Glass Worm]], [[Horned Hookworm]], [[Leaf Snapper]], [[Pickel Slug]], [[Woolly Aphid]] ||Asyut, Meshwesh Delta (common @ 911, 7011), Upper Egypt | | [[Tilapia]] || align="center"|Common ||[[Bristleworm]], [[Clearwing]], [[Corn Maggot]], [[Feather Midge]], [[Fruit Maggot]], [[Glass Worm]], [[Horned Hookworm]], [[Leaf Snapper]], [[Pickel Slug]], [[Woolly Aphid]] ||Asyut, Meshwesh Delta (common @ 911, 7011), Upper Egypt |
Revision as of 20:50, 22 November 2023
This is a summary table of all fish discovered in A Tale in the Desert 10. Fish are a Resource that can be obtained via the Fly Fishing skill and are used in Cooking.
In order to catch fish, you need to have learned the Fly Fishing skill at a School of Body. When you purchase the skill, the scientists will give you a Basic Fly Rod.
Fly Tying must be learned from a School of Worship to create Lures. When you have a Fly Rod equipped and are near water, a new gathering button will appear. Above the new button is another button to show your current lure and allow you to equip a different one. You must have a lure equipped to fish.
All freshly caught fish will go under the Whole Fish category in your inventory, labeled "<Fish type> (weight in db)" if a special fish and with just the fish type otherwise, for instance "Abdju" or "Horned Pigfish (16 db)". They all weight 1 db and take 20 bulk in your inventory.
Lures and locations
See also