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Design a series of interlocking hexagonal tiles. They are presented to those attempting challenge, in random positions and rotations. Your puzshould be pleasingly challenging, and will be judged as such.
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Design a series of interlocking hexagonal tiles. They are presented to those attempting challenge, in random positions and rotations. Your puzzle should be pleasingly challenging, and will be judged as such.
  
 
== Test Description ==
 
== Test Description ==

Latest revision as of 02:56, 27 July 2024

The Test of Hexaglyphs
The Test of Hexaglyphs
(Test - Thought)


Design a series of interlocking hexagonal tiles. They are presented to those attempting challenge, in random positions and rotations. Your puzzle should be pleasingly challenging, and will be judged as such.

Test Description

Design a tablet of interlocking hexaglyphs, some of which can be locked in place. Those that attempt your challenge will see the glyphs in random orientations and positions. They must reposition them to again interlock.

Principles

Build a Hexaglyph Table, and create a puzzle of interlocking glyphs.

  • Cut a Hile's Chevrons Turquoise
  • Check an Ant Colony and find Mandibular Glue
  • Build a Hexaglyph Tablet
  • Place 7 Hexiglyphs on the Tablet
  • Write 14 Glyphs
  • Lock a Glyph in Place
  • Remove a Glyph
  • Open the Tablet for Judging
  • Tear down your Hexaglyph Tablet, OR do the following:
    • Have Seven Judges solve and rate the puzzle
    • Design rated Good by most judges
  • All of the above, OR solve three recent winning Hexaglyph Tablets
Hexaglyph Tablet
Hexaglyph Tablet
(Building)
Location
Thought Construction Site
Size
15 x 3
Cost to Build
Boards 700
Hile's Chevrons cut Turquoise 2
Iron Bars 25
Iron Straps 5
Linen 100
Mandibular Glue 25
Nails 343
Orange Paint 100
Slate 100
Metal Blue Wire 100


Cost

Build outside in a Thought Construction Site. Uses 3x15 cells.

Solving a Hexaglyphs Tablet

The object of the puzzle is to arrange the hexagonal tiles so that any edges that touch share the same glyph.

Hexaglyphs matched.jpg

Hexes with a bold white outline are locked, and cannot be moved or rotated. All other hexes can be moved to new positions (by clicking and dragging the center of the hex), or rotated (by clicking and dragging the corners of the hex).

When all hexes are correctly placed, you will have the opportunity to rate the puzzle.

Tips:

  • Start by bridging the gaps between the locked hexes.
  • A blank edge indicates that the hex has no neighbor on that side.

Designing a Hexaglyphs Tablet

  1. Add hexagonal tiles to the board by clicking an empty space on the board.
  2. Click the center of a hex again to lock it. These locked hexes form the backbone of your puzzle; players cannot move them, and they always appear in the same place.
  3. Click the edge of a hex to add a glyph to it. Its neighbor will receive the same glyph.
  4. When you are happy with your finished design, click the frame of the board and select "Open for Judging".
  5. You can return to design mode at any time by clicking the frame of the board.

Locations

Hexaglyph Tablet Locations


Demonstration

To open the Hexaglyphs you require:


Region Coordinates Owner Passed? Notes
Tanis (Meshwesh Delta) 1059, 6814 Azuroth No
Avaris 2028,2023 Maata No
Bernike 3019,-912 Qwu No
Bernike 3020,-912 Lizzi No
Upper Egypt 738, -1949 Hobart No
West Kush (VoQ) 1026,-4121 Lan No
West Kush (VoQ) 1026,-4122 Aiko No
West Kush (VoQ) 1025,-4120 Redshift No
Upper Egypt 930, -1778 Wimsankh No
Bernike 2967,-911 Kiji No
Bernike 2968,-911 Ebony No