Difference between revisions of "Miner"
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Latest revision as of 16:23, 14 June 2021
Mining ore, gems and marble
Levels
Level | Talent Cost | Effect | Description
|
---|---|---|---|
1 | 1 | Strength | |
2 | 1 | Constitution | |
3 | 1 | Focus | |
4 | 2 | Geb's Touch | Increases ore collection |
5 | 1 | Strength | |
6 | 1 | Constitution | |
7 | 1 | Strength | |
8 | 3 | Careful Extraction | Higher chance of larger gems |
9 | 2 | Strength | |
10 | 2 | Constitution | |
11 | 2 | Focus | |
12 | 4 | Geb's Touch | Increases ore collection |
13 | 2 | Strength | |
14 | 2 | Constitution | |
15 | 2 | Constitution | |
16 | 5 | Careful Extraction | Higher chance of larger gems |
17 | 3 | Strength | |
18 | 3 | Constitution | |
19 | 3 | Focus | |
20 | 6 | Geb's Touch | Increases ore collection |
21 | 3 | Strength | |
22 | 3 | Constitution | |
23 | 3 | Strength | |
24 | 7 | Improved Marble Gathering | When pulling marble, gain +1 marble (multiple miners do not stack) |
25 | 4 | Strength | |
26 | 4 | Constitution | |
27 | 4 | Focus | |
28 | 8 | Geb's Touch | Increases ore collection |
29 | 4 | Strength | |
30 | 4 | Constitution | |
31 | 4 | Constitution | |
32 | 9 | Hathor's Miracle | Break all minestones on a long timer |
Traits
- Geb's Touch: Increases ore collection
- Careful Extraction: Higher chance of larger gems
- Improved Marble Gathering: When pulling marble, gain +1 marble (multiple miners do not stack)
- Hathor's Miracle: Break all minestones on a long timer
Requirement
- Requires Mining 0 (Skill) to unlock.
Traits Review
Geb's Touch
Increases ore collection
Note: Estimated to be about 15% per level
Careful Extraction
Higher chance of larger gems
Improved Marble Gathering
When pulling marble, gain +1 marble (multiple miners do not stack)
Applies whenever the last pull is made by someone with this trait. This effectively doubles the output of a quarry if they always pull last.
Hathor's Miracle
Break all minestones on a long timer
Has a 30 minute to 2 hour cooldown timer, displayed in the mine window.
The amount of ore (or silver) yielded is based on the type of ore. No gems are yielded.
Note: Can be used on a mine that isn't being worked (no stones), though it seems like it may give better results by working the mine and making some matches before using it.
Data
- Aluminum: One pull was 17000.
- Antimony: One pull was 36000.
- Cobalt: Average 7700 over 2 uses. Min 6800. Max 8600.
- Copper: Averaged 2900 over 15 uses. Min: 900. Max: 5800.
- Gold: One pull was 58000.
- Iron: Averaged 4700 over 15 uses. Min: 2000. Max: 7500.
- Lead: One pull was 34000.
- Magnesium: One pull was 59000.
- Platinum: One pull was 41000.
- Silver: Average 320 over 7 uses. Min: 80. Max: 640.
- Always a multiple of 80. This is interesting because silver, being pure metal, is always very low yield. Often 3 stone matches are worth 1-8 or so ore. So it seems like Hathors may be 80 times the yield of a typical 3 stone pull.
- Tin: One pull was 2900.
- Zinc: One pull was 28000.
- Sand: One pull was 20000. For the lolz.