Amigos
Amigos
Amigos is a Mentorship / Community projects guild where vets help new and returning players through the Tale. New players are especially welcome.
Guild was created in T5 and had only 3 members, through the Tales we expanded and in T10 over 400 Tale players joined us.
We will keep location near central CS as it helps with guild organized events (digs, gravel parties, cement stir or impromptu acro with beer/wine drinking ;))
Amigos is a public community project available for everyone to use. Donations are always welcome but please also don't expect same group of members to work on everything, we don't want people to burn out.
Exact location of the Guildhall in T11 is in Upper Egypt, West of Koptos (610, -1710). I know many members will want to build near the Guild Hall however I encourage populating wider area and surrounding regions to fully utilize farms, apiaries etc. Camps locations are on first come/build basis, please keep minimum 100 coordinates between camps.
Our goals in Tale 11:
- provide advanced devices in guild buildings (don't expect flimsy brick moulds) to make your life easier :)
- help with info and "how to"
- help with major Storyline tasks
- help with Hyksos House challenges and tasks
- create mining/smelting area for Iron/Copper/Tin. We need to find veins of all metals nearby after dowsing is researched.
- work on major Test and projects which require a lot of cooperation: Megalopolis, Aqueduct, Pyramids, Sphinx, Raeli Ovens and the Throne of Pharaoh, I want everyone who is interested to pass.
- help with regular Tests and voting
- help to advance research in Egypt
I really want everyone to be involved, Tale 11 is set for 18 months. There will always be something to do for yourself, people in the guild, Hyksos House and Research we will all benefit. I will guarantee you won't be bored.
Amigos Mining/Smelting Complex
Location is just East of Koptos CS
Mining / Smelting complex 1 with 10 Gyro, 10 Blast, 20 Compression and 16 Bullet furnaces: 1030, -1815
- Copper 1018, -1827
- Copper 1022, -1814
- Copper 1025, -1802
- Iron 1031, -1827
- Iron 1044, -1824
- Iron 1030, -1789
Mining Smelting complex 2 with 10 Gyro, 10 Blast, 20 Compression and 16 Bullet: 1063, -1815
- Copper 1056, -1824
- Iron 1069, -1817
- Iron 1081, -1814
Mining Smelting complex 3 with 10 Gyro, 10 Blast, 20 Compression and 16 Bullet: 1100, -1810
- Iron 1094, -1808
- Tin 1101, -1821
- Tin 1101, -1795
- Iron 1115, -1805
- Iron 1128, -1798
and nearby
- Silver mine 1035, -1763
- Zinc mine 674, 1773 just outside Amigos
All Public. Please don't build any cp's or private/public mines in the area, we have plans for additional mines. Warehouses around cp's are ok but please don't interfere with mines.
4th Red Compound have 10 Charcoal Hearths, 2 Clinker Vats and 5 firepits. Public Deep Well in the front.
Amigos Sulphur and Acid production compound
Compound is in Bernike N/E of CS, near Salt cp. 30 marble tubs, 25 kettles and wh - all public
Amigos Salt production compound
Compound is in Bernike N/E of CS, near Sulphur/Acid cp. 30 marble tubs, 25 kettles and wh - all public
Current Guild Project
Major Project: Aqueduct
Aqueduct is build on the Nile in our usual spot (961, -2078). It was raised to 200 size. We will start with one line and expand it to more if needed. Towers require Raeli Tiles, Pipe Segments, Concrete, Bricks, Copper Pipes, Cut Stone, Tar.
To help others please burn our ovens - every oven produces about 150-200 tiles daily - we need White, Black, Yellowish, Greenish, Blueish, and Reddish Raeli tiles. The Pipe Segments will also slow us down the beginning, please make them and burn at Amigos, Orange cp or in your camp if you have Pottery Deck/Kiln Vault. Please donate them to the wh by the Aqueduct Pump.
https://atitd.wiki/tale11/Aqueduct_Tower
Towers
I have only one rule - build and raise your tower to the MAX.
List of locations for the Towers in Amigos Aqueduct, Please build in the spots posted to prevent problems for the people building next. All Towers must be raise to MAX so please consult with the page below and start building only if you have ALL mats. Towers give +3 Attribute bonus for 24h and in T10 it's possible to drink from all and keep bonus, that also stack on the top of cheese or meals.
| Location | Who build | Attribute +3 Bonus | Veggie Bonus | Herb spot? | Bricks | Concrete | Cut Stone | Pipe Segments | |
|---|---|---|---|---|---|---|---|---|---|
| 960, -2077 | Sabina | Endurance | ? | none | 11500 | 380 | 284 | 32 | |
| 980, -2077 | Tempos | Endurance | ? | none | 11300 | 372 | 279 | 32 | |
| 990, -2094 | Hobart | Dexterity | ? | none | 11100 | 364 | 263 | 32 | |
| 1010, -2094 | Aton | Dexterity | ? | none | 10800 | 352 | 264 | 32 | |
| 1020, -2112 | Marlie | Focus | ? | none | 9800 | 312 | 234 | 32 | |
| 1030, -2128 | Chart | Perception | ? | none | 8250 | 250 | 187 | 28 | |
| 1040, -2147 | krodimne | Endurance | ? | none | 9159 | 278 | 208 | 28 | |
| 1030, -2163 | Hoktar | Dexterity | ? | none | 9700 | 308 | 231 | 32 | |
| 1040, -2181 | Sol-Invictus | Endurance | none | 9400 | 296 | 222 | 28 | ||
| 1030, -2199 | Mezil | Focus | none | 9200 | |||||
| 1040, -2216 | Shemei | Constitution | none | ||||||
| 1050, -2232 | Ingara | Dexterity | none | 8600 | 264 | 248 | 28 | ||
| 1040, -2250 | Almasi | Perception | none | 8400 | 256 | 192 | 28 | ||
| 1050, -2267 | hounddog | speed | none | 8100 | 244 | 183 | 28 | ||
| 1060, -2284 | sleepykitty | Dexterity | none | 7800 | 232 | 174 | 28 | ||
| 1070, -2302 | Amy | Speed | none (grass) | none | 7500 | 220 | 165 | 28 | |
| 1060, -2319 | jada | Speed | crush the stems | 7300 | 212 | 159 | 28 | ||
| 1070, -2337 | Mamasaurus | Endurance | crush the stems | ||||||
| 1080, -2354 | Cruiser | Focus | crush the stems | 7000 | 200 | 150 | 28 | ||
| 1070, -2371 | hdjr | Speed | crush the stems | ||||||
| 1080, -2388 | Zonk | Endurance | crush the stems | 6250 | 170 | 138 | 24 | ||
| 1090, -2406 | Hobart(Sigh) | Speed | crush the stems | 5950 | 158 | 119 | 24 | ||
| 1100, -2423 | Aleena | Endurance | crush the stems | ||||||
| 1110, -2440 | Sebine 67 | Dexterity | crush the stems | 5350 | 134 | 101 | 24 | ||
| 1120, -2457 | Aperio 61 | Focus | crush the stems | 24 | |||||
| 1130, -2475 | Haldamir | Dexterity | |||||||
| 1120, -2492 | Angel | Strength | ? | ? | 4,550 | 102 | 77 | 24 | |
| 1130, -2510 | Nubbify | Speed | 90 | 20 | |||||
| 1120, -2527 | AlEnchAnar | Speed | 4050 | 82 | 62 | 20 | |||
Next guild event
Please check Calendar in game set by Event team.
Amigos Raeli ovens
Wood treatment recipes
- Ranch - Water Trough upgrade (Black, Termite-resistant, Nontoxic Boards) recipe: 130 sec Charcoal, 30 sec Sulphur, 15 sec Saltpeter, 20 sec Lead (mats: 13 charcoal, 3 sulphur, 2 saltpeter, 2 lead).
- Ranch - Water Trough upgrade (Black, Termite-resistant, Nontoxic Boards) recipe: 120 sec Charcoal, 70 sec Saltpeter, 20 sec Lead (mats: 13 charcoal, 7 saltpeter, 2 lead) - per Aperio
- Santa's Sleigh - (Pliable, Nontoxic) recipe: 80 seconds Saltpeter (mats: 8 Saltpeter) - per Augir
- Santa's Sleigh - (Pliable, Nontoxic) recipe: 10 seconds Beeswax, 10 seconds Oil, 50 seconds saltpeter (mats: 1 Beeswax, 1 Oil, 4 saltpeter) - per Aperio
- Improved Hackling Rake, Swinery - Hard Rotproof recipe: 10 sec Charcoal, 100 sec Petroleum, 10 sec Lead (mats: 1 Charcoal, 10 Petroleum, 1 Lead)
- Test of Formal Garden - Gazebo -
(NonToxic Rotproof Termite Resistant) recipe: 20 sec Charcoal, 10 sec Bonemeal, 20 sec Sulphur, 60 sec Petroleum (mats: 2 Charcoal, 1 Bonemeal, 2 Sulphur, 6 Petroleum) AND (Hard Rigid Rotproof Boards) recipe: 130 sec Petroleum, 30 sec Potash, 20 sec Lead, 5 sec Petroleum, 7 sec Lead (mats: 14 Petroleum, 3 Potash, 3 Lead) AND (Black Glossy) recipe: 150 sec Water, 80 sec Oil 25 sec Charcoal, 30 sec Beeswax (mats 15 Water, 8 Oil, 3 Charcoal, 3 Beeswax) AND (White Glossy) recipe: 150 sec Water, 30 Saltpeter, 30 Bonemeal, 20 Beeswax (mats: 15 Water, 3 Saltpeter, 3 Bonemeal, 2 Beeswax).
- Thistle Garden - (Rotproof, Termite-Resistant) recipe: 160 sec Petroleum (mats: 16 Petroleum) AND (Rotproof, Nontoxic) recipe: 80 sec Oil, 40 sec Saltpeter, 10 sec Petroleum, 20 sec Water, 10 sec Petroleum, 10 sec Water, 5 sec Petroleum (mats: 8 Oil, 4 Saltpeter, 3 Petroleum, 3 Water).
- Compost Mixer - (Rotproof, Rigid, Black) recipe: 150 sec Charcoal, 30 sec Oil, 10 sec Lead, 20 sec Beeswax, 10 sec Lead, 5 sec Petroleum (mats: 15 Charcoal, 3 Oil, 2 Lead, 2 Beeswax, 1 Petroleum).
- Compost Mixer - (Rotproof, Rigid, Black) recipe: 50 sec Sulfur, 10 sec Lead, 10 sec Lime, 50 sec Oil, 30 sec Beeswax, 40 sec Charcoal, 10 sec Lead (mats: 5 Sulfur, 2 Lead, 1 Lime, 5 Oil, 3 Beeswax, 4 Charcoal) - per Aperio
- Shops - (Non-Toxic, Fireproof Treated Boards) recipe: 20 sec Water, 30 sec Bonemeal, 20 sec Ash (mats: 2 Water, 3 Bonemeal, 2 Ash).
- Master Schooner - (Glossy, Rotproof) recipe: 280 seconds oil, 20 seconds Beeswax. (Mats: 28 oil, 2 beeswax)
- Megalopolis - (Hard, Pliable Treated Boards) recipe: 20 sec Beeswax, 10, sec Ash, 30 sec Bonemeal, 30 sec Petroleum, 20 sec Charcoal (mats: 2 beeswax, 1 Ash, 3 Bonemeal, 3 Petroleum, 2 Charcoal) - Add 10 sec cc (1 cc) for non-Amigos Wood Treatment - Aperio
- Megalopolis - (Hard, Pliable Treated Boards) recipe: 150 sec Bonemeal, 110 sec Charcoal (mats: 15 Bonemeal, 11 Charcoal) - Aperio - Simpler but more expensive IMO.
- Modern Sheep Farm - (For both Hard White boards and Non-Toxic White Boards) recipe: 140 sec Bonemeal, 110 sec Charcoal (mats: 14 Bonemeal, 11 Charcoal)
- Library of Alexandria - (Rigid, Hard, Glossy) recipe: 100 sec Lead, 40 sec Saltpeter, 10 sec Oil, 5 sec Lead, 30 sec Beeswax, 5 sec Lead. (mats: 12 Lead, 4 Saltpeter, 1 Oil, 3 Beeswax)
- Long-Range Ferry and Raeli Gliderport - (Pliable, Rotproof, Nontoxic, White) recipe: 160 sec Bonemeal, 30 sec Petroleum (mats: 16 Bonemeal, 3 Petroleum)
Metal treatment recipes
- Swinery - (Sunsteel Corrosion resistant, Insulative) recipe: 90 seconds Saltpeter, 20 seconds Potash, 10 seconds Gravel (mats: 9 Saltpeter, 2 Potash, 1 Gravel)
- Reactory upgrade - (Cobalt Hard Stainless) recipe: 90 seconds Saltpeter (mats: 9 Saltpeter). 300 treated Cobalt per reactory.
- More recipes: Guilds/Amigos/Chemical Bath 626, -1707 and recipes




