A Wiki in the Desert
Log in

Test of Khonsu's Light

From A Wiki in the Desert
Revision as of 17:06, 13 February 2024 by Tempos (talk | contribs) (→‎Instructions)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
This page is a stub. You can help us by expanding it.
The Test of Khonsu's Light
(Test - Worship)


    Compete for the favour of Khonsu by burning herbs at night on a Ceremonial Bonfire. Every month the top three players will advance. Advance to 100% to pass the test.


Test Description

Principles

  • Build a Ceremonial Bonfire
  • Add herbs to your bonfire
  • Obtain at least 10% favour
  • Obtain 100% favour

Instructions

A Ceremonial Bonfire must be built near a Humble Priests Altar between 6:00pm to 5:59am (game time), and costs 10 Wood and 50 Royal Jelly. Two insects may then be added (which two doesn't make a difference) followed by between one and three, of each herb you wish to burn in the bonfire. The bonfire lights automatically at 6:00am (game time).

Depending on the number of good/bad traits you get from your fire, you with either gain or lose points for the in game month (resets at 6:00am on the 6th day of the month). Scores are additive over the month, with the top three point scorers gaining a percentage of favor with Khonsu. You do not gain any favor at all that month if you are not in the top three, no matter how many points you gain, or how close you were to the other three.

Finding a good combination of herbs to burn, can be difficult. Many people try random combinations, until they find one that gives a high score, and then repeat it. Some will find something with a decent score, and then each fire make a small change to see how it impacts that total. Ultimately you want to get as high of a score that you can afford to maintain for multiple in game months. If you are using a lot of rare herbs, it might get a good score, but you will eventually no longer be able to maintain it.

https://atitd.wiki/tale11/Test_of_the_Humble_Priests#Map