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Furnace

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Revision as of 15:39, 29 November 2018 by Brad (talk | contribs) (Recommend merging with "Furnaces")
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Merge-arrows.png It has been suggested that this article or section be merged with Furnaces. (Discuss)


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Information From Tale 7
The information in this article is based on Tale 7 and has not yet been verified in Tale 8. Please use such information with care as things may have changed in Tale 8.
If you are able to confirm and provide updated information, please consider updating this article and removing this warning.

Bullet Furnace.jpgCompressionFurnace.pngBlast Furnace.pngGyro.jpgFleet furnace.pngPersephone.pngHadesfurnace.jpg

A Furnace converts ore to metal, consuming fuel.

There are two main types of furnace:

  • Charcoal-fired furnaces with relatively short firing times
  • large Petroleum-fired furnaces with much longer firing times but greater efficiency.
  • Both produce Clinker

The most time and resource-efficient CC furnace is the Gyration Cell.

Furnace Fuel Type Max Ore Fuel Req Typical Ore:Metal Typical Fuel:Metal Fire Time Typical Metal/Hour Notes
Bullet Furnace Charcoal 200 5 100:1 2.5:1 5 minutes FaF 188 ore + 4 charcoal = 2 metal
Compression Furnace Charcoal 500 20 33.33:1 1.33:1 20 minutes 45/hour No pollution confirmed. Tested 0 Acidity, no HM.
Blast Furnace Charcoal 1000 10 17:1 0.37:1 10 minutes? 324/hour FaF FaF 991 ore + 9 cc = 54 metal
Gyration Cell Charcoal 1500 50 10:1 0.33:1 15 minutes 600/hour Low pollution, currently the best CC furnace
Fleet Furnace Charcoal - 20 - - 24 hours - Only makes Quicksilver
Persephone Furnace Petroleum 20000 1-1000 8:1 0.035:1 typ. 4+ days 26/hour Believed to produce no pollution
Hades Furnace Petroleum 20000 1-1000 6:1 0.06:1 typ. 4+ days 2k metal first 24 hrs Large pollution radius