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Skills

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Multi-School Skills

Degrees in the following skills may be purchased from multiple schools, in any order, but only one degree at each level indicated.

  • All levels of Mechanics can be learned at Level 8.

School of Architecture

School of Art and Music

Skill level cost
Brick Rack Construction 0 4 Boards
Carpentry 0 3 Stone Blades
Compound Construction 1 200 Bricks, 100 Boards
Mechanics 8 must learn Automation & unknown materials
Project Management 3 14 Unknown((Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Ritual Item Construction 3 10 Linen, 200 Firebricks, 100 Oil
Rock Saw Construction 2 Must learn Stonecutting & 10 Flint
Salvage Techniques 1+ 200 Firebricks
Stone Blade Fabrication 0 7 Slate
Structure Maintenance 1+ 20 Oil
Structure Repair 4+ 14 Pulley
Rocks of the Ages 0 - 10 Slate (Requires Perception +1, Can be repeated)
Skill level cost
Advanced Tub Design 11 200 Saltpeter, 200 Sulfur, 20 Tar, 1 Tangerine Marble
Camp Decoration 8 7 Medium Ruby, 7 Medium Emerald, 7 Medium Sapphire, 7 Medium Diamond
Clothwork 0 20 Rotten Flax
Desiccation 3+ must learn Basic Chemistry & 5 Salt, 1 Huge Topaz
Ferry Construction 0 4 Tar
Flax Processing 0 20 Flax
Mechanics 8 must learn Automation & unknown materials
Salvage Techniques 1+ 100 Candle
Structure Maintenance 1+ 4 Thermometer, 100 Sheet Glass
Structure Repair 4+ 60 Linen
The Art of the Pipe ? must learn Advanced Glassblowing & unknown materials

School of the Human Body

Skill level cost
Botanical Identification 1 8 10 Cobra Hood Mushrooms, 10 Toad Skin Mushrooms, 10 Camels Mane Mushrooms, 10 Dead Tongue Mushrooms, 10 Acorn's Cap Mushrooms, 10 Bleeding Hand Mushrooms
Botanical Identification 2 10 15 Fish Hook Mushrooms, 15 Hairy Tooth Mushrooms, 15 Slave's Bread Mushrooms, 15 Nefertari's Crown Mushrooms, 15 Ra's Awakening Mushrooms, 15 Earth Light Mushrooms
Botanical Identification 3 12 ?
Botanical Identification 4 14 ?
Botanical Identification 5 16 ?
Carving 1 1 100 Wood
Carving 2 3 10 Sharpened Stick, 10 Tinder
Carving 3 6 10 Glass Blade, 10 Wooden Peg
Carving 4 10 10 Barrel Tap 10 Wooden Pestle
Carving 5 14 10 Bottle Stopper 10 Cotter Pin
Cooperage ? (12) Must learn Advanced Metallurgy & 2 Brass Plate, 50 Copper Strap, 100 Board
Ecology 1 3 10 Tadpoles, 5 Flax, 1 Fertile Papyrus
Ecology 2 7 20 Cabbage Juice
Ecology 3 12 20 Dried Flax
Ecology 4 19 ?
Fly Fishing 1 16 Thread, 1 Sharpened Stick
Indonesian Bee Care 15 500 Honey
Mechanics 8 must learn Automation & unknown materials
Rhythmic Strength 1 500 Grass
Salvage Techniques 1+ 1000 Charcoal
Structure Maintenance 1+ 300 Linen, 300 Canvas
Structure Repair 4+ 200 Cut Stone, 200 Beeswax, 200 Charcoal
Swimming 3 10 Linen (Must unlock Test of the Oyster Catcher)

School of Harmony

Skill level cost
Conflict Shrine Construction ? 1 Oyster Shell Marble
Exploration Travel 1 1 2 Leather
Exploration Travel 2 15 7 Large Opal 7 Silk Cloth 100 Leather
Mechanics 8 must learn Automation & unknown materials
Navigation 1 7 50 Jugs of Water
Navigation 2 10 20 Glass Rods
Navigation 3 14 25 Copper
Navigation 4 19 ?
Project Management 1 1 2 Canvas, 6 Rope (Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Project Management 2 7 4 Canvas, 12 Rope(Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Project Management 3 14 200 Canvas 300 Glass Rods 100 Rope 300 Papyrus Paper ((Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Salvage Techniques 1+ 4 Night Granite, 4 Canary Granite, 4 White Travertine
Structure Maintenance 1 + 500 Papyrus Paper, 125 Glass Rods
Structure Repair 4 300 Glass Rods, 300 Leather

School of Leadership

Skill level cost
Firebuilding 2 Controlled Burn + 4 Tinder
Local Leadership 1 1 300 Bricks, 150 Boards
Local Leadership 2 1 100 Jugs of Water, 10 Leather
Local Leadership 3 1 50 Papyrus Paper
Local Leadership 4 1 ?
Local Leadership 5 1 ?
Local Leadership 6 1 ?
Local Leadership 7 1 ?
Mechanics 8 must learn Automation & unknown materials
Project Management 2 7 4 Canvas, 12 Rope(Project management can by learned only once from Sharm, Slead or Sarch, IE if you learn 1 from Sharmony, it refuses to teach you 2)
Salvage Techniques 1 + 200 Cut Stone, 100 Clay, 2 Oyster Shell Marble
Structure Maintenance 1+ 2 Iron Large Gear, 80 Leather
Structure Repair 4 + 300 Papyrus Paper, 300 Flint

School of Thought

Skill level cost
Desiccation 3 Basic Chemistry, 20 Sulphurous Water, 1 Huge Quartz
Kiln Construction 1 1 20 Bricks
Kiln Construction 2 15 200 Firebricks 10 Serpentine Marble 200 Cut Stone
Mechanics 8 must learn Automation & unknown materials
Pottery 1 10 Clay (School gives you your first jug)
Salvage Techniques 1+ 20 Cuttable Garnet, 20 Cuttable Turquoise
Scrying 1 or 2? Must learn Alchemy & unknown materials
Structure Maintenance 1+ 300 Bricks, 50 Oil, 50 Beeswax
Structure Repair 4+ 2 Oyster Shell Marble, 20 Cuttable Jade, 200 Bricks

School of Worship

Skill level cost
Arthropodology 1 2 100 Dirt
Arthropodology 2 5 200 Tadpoles
Arthropodology 3 8 300 Beeswax
Arthropodology 4 11 400 Cactus Sap
Arthropodology 5 14 500 Raw Silk
Arthropodology 6 17 ?
Cheese Making ? Must learn Milking Techniques, 10 Salt, 10 Jugs of Cows Milk(sic)
Cooking 1 2 100 Cabbage, 100 Carrots, 100 Onions, 100 Leeks, 100 Garlic
Cooking 2 4 20 Common Rosemary, 20 Common Sage, 20 Thyme
Cooking 3 7 49 Salt
Cooking 4 11 7 Camel's Mane, 7 Cobra Hood, 7 Dead Tongue, 7 Iron Knot, 7 Peasant's Foot, 7 Toad Skin, 7 Schizophyllum
Cooking 5 16 7 Chukkah 7 Crimson Lettuce 7 Crumpled Leaf Basil 7 Dwarf Wild Lettuce 7 Jaivanti 7 Royal Rosemary 7 Wild Garlic
Desiccation 3 must learn Basic Chemistry & 10 Coconut Water, 1 Huge Ruby
Filleting 1 3 7 Knife Blade, 7 Phagrus Meat, 20 Common Basil
Filleting 2 7 3 Fish Roe, 70 Carp Meat, 25 Salt, 77 Glass Jars
Fly Tying 1 3 100 Thread, 25 Thorns
Fly Tying 2 6 7 Bat Mite, 7 Dew Fly, 7 Glass Worm, 7 Orchid Hopper, 7 Pickel Slug, 7 Ringed Wasp, 7 Salt Mite
Fly Tying 3 9 14 Footworm, 14 Corkscrew Asp, 14 Corn Maggot, 14 Fruit Maggot, 14 Red Cricket, 14 Sand Mite, 14 Rose Mite
Fly Tying 4 12 21 Bloodworm, 21 White Mealybug, 21 Rose Swallowtail, 21 Clearwing, 21 Golden Asp, 21 Slime Moth, 21 Toad Sawfly
Fly Tying 5 15 ?
Foraging 1 2 300 Thorns, 30 Cactus Sap
Foraging 2 9 7 Yellow Tristeria, 7 Sweetsop, 7 Pulmonaria Opal, 7 Orange Sweetgrass, 7 Ilex, 7 Fumitory, 7 Ashoka
Mechanics 8 must learn Automation & unknown materials
Pilgrim Shrine Construction 9 Unknown(The Path of the Pilgrim must be demonstrated first)
Preservation ? 50 Papyrus Paper
Ritual Item Construction 2 5 need Ritual Item Construction 1, 14 Candle
Salvage Techniques 1+ 300 Leather, 300 Glass Rods, 300 Papyrus Paper
Structure Maintenance 1+ 4 Mud Granite, 4 Rose Alabaster
Structure Repair 4+ 1 Huge Emerald, 1 Large Topaz, 1 Medium Ruby, 1 Small Sapphire