Talk:Vigils
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(Redirected from Talk:Test of the Vigil)
Old Comments about What Items are Demanded:
- My guess is that Vigils request resources based on some in-game metric of how available they are, together with a small random factor. This would fit Teppy's usual idea of whether something is possible. If there are 2000 medium stones currently in Egypt then surely those conducting the vigil can find 10 of them... If the theory is correct we should see this reflected in the popularity of certain sacrifices over the coming weeks. For example, sacrifices of Baskets should rise as more people make them for use in harvesting grass. -- Tialaramex
- I wonder if the "availability" is less of how many there are in Egypt at any one time, but rather if the tech is currently available at all. I.e. There was a time when we couldn't create alloys, so they would not be asked by the Gods in a Vigil. As they can now be created, irrespective of how much alloy exists in the world, they will be asked for in a Vigil. Actually, alloys (or one of their products, like gears or scythes) might be a good thing to use to check the theory as I don't believe there are many around. Or candles? They have little use beyond Worship tests and tuition, so likely there are few "available for use" in Vigils. -- Mathir
--From looking at the few examples of code that Teppy has released, I would be surprised if he bothered to do a count of available items. It is very likely based on technology and tests available. I thought there was a vigil that died out in T4 because it required lithium (or something) that there had not been a mine discovered for yet.
- Perhaps each vigil over X sacrifices adds 1 new item to the list of things that are available. Chicken meat started at a large one in meroe i think, and now vigils are asking for 6%+ wine. Both of these are much less common than alloys that aren't required at the moment. --FadenRa 16:28, 14 February 2009 (EST)