Difference between revisions of "Client/Command Line Flags"
From A Wiki in the Desert
(Created page with "{| class="wikitable" ! Flag ! Description |- | -bugreport || Sends a bug report (current un-implemented) |- | -nospawn || Tells the client NOT to spawn a new executable regar...") |
(Add additional commands) |
||
Line 34: | Line 34: | ||
|- | |- | ||
| -width || Starts the game with window with the specified width | | -width || Starts the game with window with the specified width | ||
+ | |- | ||
+ | | -Window || Starts the game in windowed mode (default) | ||
+ | |- | ||
+ | | -Fullscreen || Starts the game in fullscreen mode | ||
+ | |- | ||
+ | | -max || Starts the game in maximised windowed mode | ||
|- | |- | ||
| -ignorereset || Causes the client to ignore the game engine reset caused by scroll-lock. It is useful for folks with Belkin KVM switches that use scroll-lock as the attention key. | | -ignorereset || Causes the client to ignore the game engine reset caused by scroll-lock. It is useful for folks with Belkin KVM switches that use scroll-lock as the attention key. | ||
Line 58: | Line 64: | ||
|- | |- | ||
| -nofrg10 || disable the clients use of the ARB_fragment_program extension | | -nofrg10 || disable the clients use of the ARB_fragment_program extension | ||
+ | |- | ||
+ | | -noatitfs || disables the clients use of the ATI_fragment_shader extension. Pointless since we don't use any ATIFS shaders | ||
+ | |- | ||
+ | | -noglsl || disables the clients use of ARB_fragment_shader and ARB_vertex_shader. No GLSL shaders are currently in use | ||
|- | |- | ||
| -noprefetch ||disables prefetching of resources. This will speed up client startup at the price of delays seeing new graphics, animations or sounds. (default) | | -noprefetch ||disables prefetching of resources. This will speed up client startup at the price of delays seeing new graphics, animations or sounds. (default) |
Revision as of 17:54, 14 May 2021
Flag | Description |
---|---|
-bugreport | Sends a bug report (current un-implemented) |
-nospawn | Tells the client NOT to spawn a new executable regardless of the one selected on the menus |
-ats | enables the new advanced terrain system on capable cards. (default) |
-noats | disables the new advanced terrain system. |
-tcp | force client to use TCP for its server connection. |
-udp | force client to use UDP for its server connection. |
-800 | starts client in 800x600 mode (default) |
-1024 | starts client in 1024x768 mode |
-1280 | starts client in 1280x1024 mode |
-1280ws | starts client in 1280x800 mode |
-1440 | starts client in 1440x900 mode |
-1600 | starts client in 1600x1200 mode |
-1680 | starts client in 1680x1050 mode |
-hdtv | starts client in 1920x1080 mode |
-height | Starts the game with window with the specified height |
-width | Starts the game with window with the specified width |
-Window | Starts the game in windowed mode (default) |
-Fullscreen | Starts the game in fullscreen mode |
-max | Starts the game in maximised windowed mode |
-ignorereset | Causes the client to ignore the game engine reset caused by scroll-lock. It is useful for folks with Belkin KVM switches that use scroll-lock as the attention key. |
-ignoreerrors | Causes client to ignore ALL opengl errors. NOTE: This can lead to other crashes, but may help folks in some situations who were getting GL_OUT_OF_MEMORY errors. |
-stricterrors | Causes the client to abort on opengl errors rather than just log them. |
-nolog | eliminates MOST logging in the client. |
-nosound | disables the sound subsystem |
-browser | Overrides the default 'mozilla' browser selection. Currently support mozilla, netscape, opera, galeon, safari, firefox |
-noext | disable use of all non-mandatory OpenGl extensions. |
-nomipmaps | disables use of the SGIS_generate_mipmaps extention. (This extension is |
-forcemipmaps | Forces use of the SGIS_generate_mipmaps extention. (This extension is known bad on some hardware/driver combos and is blacklist on those known cases) |
-nonvrc | disable the clients use of the nvidia register combiner extension. |
-nonvrc2 | disable the clients use of the second version of nvidias register combiner extension. |
-nofrg10 | disable the clients use of the ARB_fragment_program extension |
-noatitfs | disables the clients use of the ATI_fragment_shader extension. Pointless since we don't use any ATIFS shaders |
-noglsl | disables the clients use of ARB_fragment_shader and ARB_vertex_shader. No GLSL shaders are currently in use |
-noprefetch | disables prefetching of resources. This will speed up client startup at the price of delays seeing new graphics, animations or sounds. (default) |
-prefetch | enables prefetching of resources |