A Wiki in the Desert
Log in

Difference between revisions of "Test of the Ritual Tattoo"

From A Wiki in the Desert
Line 30: Line 30:
  
 
== Additional Information ==
 
== Additional Information ==
This is the eighth [[Tests|test]] in the discipline of the Human [[Body]].
+
*This is the eighth [[Tests|test]] in the discipline of the Human [[Body]].
 +
*All Universities of Body can be used to get lists. You are not restricted to University of Bodies in your Faction-owned regions.
 +
*You can get a new list from any University of Body each game month. (So, if you need a new list, you can check your local U Body on the first day of the month to find a new list.)
 +
 
  
 
You'll need the following items:
 
You'll need the following items:
Line 39: Line 42:
 
* [[Resin]]
 
* [[Resin]]
  
=== Example of One Listed Requirement ===
+
== Principle Walk-Through ==
 +
# Go to any UBody and get a list of requirements. This list will give you 7 combinations of herb, resin, gem, and location. You need to do any 4 of these 7.
 +
#* If you don't like those requirements for whatever reason, you can go to a different UBody and get a different list, but you can only do this once per Egypt month (11 real days), '''per UBody'''. 
 +
#* If you try to get a list at the same university in the same month, you get a message stating you have to wait till next month. So you cannot see all the lists before picking the one you want.
 +
# Find an herb on your list. Set the mortar down beside it and add the herb to the mortar. Rename the mortar so you know which herb it holds.
 +
#* These must be fresh herbs - you cannot use previously picked ones.
 +
#* You must *personally* put the herb in the mortar for the University to accept it. 
 +
# From this point on, you can add the resin whenever.
 +
#*'''HINT - Add all the resin it asks for, you won't be able to do more later.  Don't hit MAX though, just put in the exact amount asked for.'''
 +
# Go to a [[Test of the Ritual Tattoo/Location Table|location that matches the requirement]] and add the gem.
 +
# Turn in at the same UBody you got the list from.
 +
#* You must turn in mortars in sets of 4 to get the point.
 +
#* You can check your mortars at the UBody to see if you did it right but you only pass the current list if you have all four complete mortars on you.
 +
 
 +
==Example==
 
'''Mortar Requirements'''
 
'''Mortar Requirements'''
 
*Fresh Butterroot
 
*Fresh Butterroot
Line 54: Line 71:
 
# Go to a place on dirt, near a large stone, and add the powdered diamond.  
 
# Go to a place on dirt, near a large stone, and add the powdered diamond.  
  
Now you have one complete mortar.
+
You now have one complete mortar.
 
 
== IMPORTANT NOTE FOR TEST ==
 
Unlike principle, for the full test you must turn in four complete mortars AT THE SAME TIME. Do not turn them in one by one!
 
  
 
== Resources ==
 
== Resources ==
Line 80: Line 94:
 
'' Zotep: Every time you finish 7 focus points, the number of mortars that need to be completed increases by 1, so focus points 8 through 14 need 5 completed mortars, focus point 15 needs 6 completed mortars (that's as far as I have gone). ''
 
'' Zotep: Every time you finish 7 focus points, the number of mortars that need to be completed increases by 1, so focus points 8 through 14 need 5 completed mortars, focus point 15 needs 6 completed mortars (that's as far as I have gone). ''
  
== Principle Walk-Through ==
+
 
# Go to any UBody and get a list of requirements. This list will give you 7 combinations of herb, resin, gem, and location. You need to do any 4 of these 7.
+
 
#* If you don't like those requirements for whatever reason, you can go to a different UBody and get a different list, but you can only do this once per Egypt month (11 real days), '''per UBody'''. 
+
 
#* If you try to get a list at the same university in the same month, you get a message stating you have to wait till next month. So you cannot see all the lists before picking the one you want.
+
== IMPORTANT NOTE FOR TEST ==
# Find an herb on your list. Set the mortar down beside it and add the herb to the mortar. Rename the mortar so you know which herb it holds.
+
Unlike principle, for the full test you must turn in four complete mortars AT THE SAME TIME. Do not turn them in one by one!
#* These must be fresh herbs - you cannot use previously picked ones.
 
#* You must *personally* put the herb in the mortar for the University to accept it. 
 
# From this point on, you can add the resin whenever.
 
#*'''HINT - Add all the resin it asks for, you won't be able to do more later.  Don't hit MAX though, just put in the exact amount asked for.'''
 
# Go to a [[Test of the Ritual Tattoo/Location Table|location that matches the requirement]] and add the gem.
 
# Turn in at the same UBody you got the list from.
 
#* You must turn in mortars in sets of 4 to get the point.
 
#* You can check your mortars at the UBody to see if you did it right but you only pass the current list if you have all four complete mortars on you.
 
  
 
See [[Test Pass History]]
 
See [[Test Pass History]]

Revision as of 23:20, 23 October 2018

Template:Languages

The Test of the Ritual Tattoo
The Test of the Ritual Tattoo
(Test - The Human Body)
Demonstration
Totla on April 21, 2018
Verification

Unverified


Formulate pigments of rare herbs, resins and crushed gems, combined at a proper location. When presented at the University of the Human Body, a permanent tattoo can be applied.

PigmentMortar.pngResin.pngTopaz.png

Test Description

You begin the Test of the Ritual Tattoo.

Principles

Turn in four Pigment Mortars. At least one of them must be perfectly complete.

  • Ask for Pigment Mortar Requirements (University of the Human Body)
  • Make a Pigment Mortar
  • Pick up the Mortar
  • Place the Mortar on the ground
  • Add a Fresh Herb to the Pigment Mortar
  • Add a Resin to the Pigment Mortar
  • Add Powdered Gems to the Pigment Mortar
  • Turn in Mortar, perfectly matching any one Requirement

Additional Information

  • This is the eighth test in the discipline of the Human Body.
  • All Universities of Body can be used to get lists. You are not restricted to University of Bodies in your Faction-owned regions.
  • You can get a new list from any University of Body each game month. (So, if you need a new list, you can check your local U Body on the first day of the month to find a new list.)


You'll need the following items:

Principle Walk-Through

  1. Go to any UBody and get a list of requirements. This list will give you 7 combinations of herb, resin, gem, and location. You need to do any 4 of these 7.
    • If you don't like those requirements for whatever reason, you can go to a different UBody and get a different list, but you can only do this once per Egypt month (11 real days), per UBody.
    • If you try to get a list at the same university in the same month, you get a message stating you have to wait till next month. So you cannot see all the lists before picking the one you want.
  2. Find an herb on your list. Set the mortar down beside it and add the herb to the mortar. Rename the mortar so you know which herb it holds.
    • These must be fresh herbs - you cannot use previously picked ones.
    • You must *personally* put the herb in the mortar for the University to accept it.
  3. From this point on, you can add the resin whenever.
    • HINT - Add all the resin it asks for, you won't be able to do more later. Don't hit MAX though, just put in the exact amount asked for.
  4. Go to a location that matches the requirement and add the gem.
  5. Turn in at the same UBody you got the list from.
    • You must turn in mortars in sets of 4 to get the point.
    • You can check your mortars at the UBody to see if you did it right but you only pass the current list if you have all four complete mortars on you.

Example

Mortar Requirements

  • Fresh Butterroot
  • 4 Hawthorn Resin
  • Powdered Diamond
  • On Dirt, Near a Large Stone

Steps

  1. First find a Butterroot herb.
    1. Drop the mortar next to it
    2. Click on the herb, add it to the mortar.
    3. (Rename the mortar and) pick up the mortar.
  2. Add four Hawthorn resin.
  3. Go to a place on dirt, near a large stone, and add the powdered diamond.

You now have one complete mortar.

Resources

NOTE: "Near a Papyrus Plant" requires planted papy so locate the rest of the requirements near the Nile and then plant papy so it will sprout near your location (you can test if Nile is close enough to other requirement by using Tattoo Helper before planting).

Don't forget to use the Tattoo Helper (image to the right) to determine elevation (requires barometer) and what requirements you are near. You can access it by clicking Self > Tests > Test of the Ritual Tattoo.. > Show Tattoo Helper and then move it to anywhere on your screen.

Good tool for tattoo on Cagiel's site: http://atitd.sharpnetwork.net/tattoo.asp

Useful tool with map feature: http://julianatdeltona.com/atitd/tattoos.aspx

For help with passing the test, check out: https://atitd.wiki/tale8/RTG

Passing the Test

You must complete seven sets of four pigment mortars in order to pass the test.

For each set submitted to the University, you will receive a tattoo and a Focus point.

Zotep: Every time you finish 7 focus points, the number of mortars that need to be completed increases by 1, so focus points 8 through 14 need 5 completed mortars, focus point 15 needs 6 completed mortars (that's as far as I have gone).



IMPORTANT NOTE FOR TEST

Unlike principle, for the full test you must turn in four complete mortars AT THE SAME TIME. Do not turn them in one by one!

See Test Pass History

Available Tattoo choices:

  • Lily, Worshipped (God), Falcon, Lotus, Hawk, Scarab, Serpent

Notes

  • The timeframe for being able to request a second tattoo requirements list from the same UBody is once per Egypt month.

To Demonstrate

(level 12 at time of information acquisition)

To open the Test of the Ritual Tattoo you require:

  • 1 Powdered Opal (Missing)
  • 1 Powdered Sapphire (Missing)
  • 1 Powdered Emerald (Missing)
  • 1 Powdered Ruby (Missing)
  • 1 Powdered Diamond (Missing)
  • 1 Beetle Leaf (Missing)
  • 1 Tangerine Dream (Missing)
  • 1 Chives (Missing)
  • 1 Gynura (Missing)
  • 1 Ashoka (Missing)
  • 1 Moon Aloe (Missing)
  • 1 Miniature Lamae (Missing)
  • 1 Lemon Basil (Missing)
  • 1 Thyme (Missing)
  • 1 Bilimbi (Missing)
  • 1 Lamae (Missing)
  • 1 Dwarf Wild Lettuce (Missing)
  • 1 Indigo Damia (Missing)
  • 1 Caraway (Missing)
  • 1 Fumitory (Missing)
  • 1 Hazlewort (Missing)
  • 1 Bleubillae (Missing)
  • 1 Blood Blossom (Missing)
  • 1 Azure Tristeria (Missing)
  • 1 Strychnos (Missing)
  • 1 Brown Muskerro (Missing)
  • 1 Hawthorn Resin (Missing)
  • 1 Bloodbark Resin (Missing)
  • 1 Butterleaf Tree Resin (Missing)
  • 1 Bramble Hedge Resin (Missing)
  • 1 Arconis Resin (Missing)
  • 1 Royal Palm Resin (Missing)
  • 1 Chakkanut Tree Resin (Missing)
  • 1 Kaeshra Resin (Missing)
  • 1 Scaley Hardwood Resin (Missing)
  • 1 Trilobellia Resin (Missing)
  • 1 Bottle Tree Resin (Missing)
  • 1 Ranyahn Resin (Missing)
  • 1 Delta Palm Resin (Missing)
  • 1 Tiny Oil Palm Resin (Missing)
  • 1 Monkey Palm Resin (Missing)
  • 1 Spiked Fishtree Resin (Missing)
  • 1 Feather Tree Resin (Missing)
  • 1 Tapacae Miralis Resin (Missing)
  • 1 Oleaceae Resin (Missing)
  • 1 Hokkaido Resin (Missing)
  • 1 Stout Palm Resin (Missing)