Difference between revisions of "Tests"
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+ | <span style="font-family:Monotype Corsiva; font-size: 20pt">'''Tests''' </span> are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the ''Seven Disciplines of Man'', with each [[discipline]] containing a varied number of test (seven tests minimum, yet in Tale 7 the quantity is higher for all disiplines). To reach the top rank for any given disipline, oracle, one must complete seven test. The player decides which tests to complete and the order of passing them. | ||
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+ | In order to attempt any of the tests in a Discipline, you must first pass the initiation into that discipline. While the tests are often very difficult, many tests cannot, by design, be passed by more than a small percentage of players. | ||
+ | |||
+ | The initiations are achievable by any dedicated player and are designed to give a flavor of the discipline. | ||
+ | |||
+ | * Before starting a test, you must visit the appropriate university to start it. | ||
+ | * Tests have level restrictions. | ||
+ | * Some tests have additional restrictions, beyond a level requirement | ||
+ | * Tests have principles, which are easier than (and designed to be a sample of) the full test | ||
+ | * Completing a Test will give you a "rank" (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles. | ||
+ | * The test "Principles" are different from the "Principles" of each discipline. For example, you must complete the "Principles of Body" before you are allowed to sign up for any of the seven Tests of Body. Think of it as an "initiation". Each of the seven Body tests also has "Principles". | ||
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+ | As part of the challenge of the ''Seven Disciplines of Man'', we must write a test for each discipline for our grandchildren in years to come. | ||
== Tests by Discipline == | == Tests by Discipline == | ||
+ | |||
+ | <!-- Column 4 of SidebarDiscipline needs the level number or demo if it needs demonstration --> | ||
+ | <!-- Column 3 of tests requires: -1 for not openable, 0 for needs demonstration, 1 for Open and available. --> | ||
{| style='background: transparent; margin: 1em auto' | {| style='background: transparent; margin: 1em auto' | ||
|- | |- | ||
− | || {{ | + | || {{SidebarDiscipline12|#f80|Architecture|1 |
|3|[[Test of the Obelisk]]|1 | |3|[[Test of the Obelisk]]|1 | ||
− | |4|[[ | + | |4|[[Throne of Pharaoh]]|1 |
− | |7|[[Test of Towers]]| | + | |7|[[Test of Towers]]|1 |
− | |7|[[Test of the People's Pyramid]]| | + | |7|[[Test of the People's Pyramid]]|1 |
− | |7|[[Test of Library of Alexandria]]| | + | |7|[[Test of the Library of Alexandria]]|1 |
− | |10|[[Test of the Megalopolis]]| | + | |10|[[Test of the Megalopolis]]|1 |
− | |11|[[Test of | + | |11|[[Test of Funerary Temple]]|1 |
− | |13|[[Test of Life]]| | + | |13|[[Test of Life]]|1 |
− | |15|[[ | + | |15|[[Hand of Ra]]|1 |
− | |18|[[Test of Seven Phoenix]]| | + | |18|[[Test of Seven Phoenix]]|1 |
− | |20|[[Test of Ka]]| | + | |20|[[Test of Ka]]|1 |
− | |23|[[Test of Octec's Ghost]]| | + | |23|[[Test of Octec's Ghost]]|1 |
+ | |||
}} | }} | ||
− | || {{ | + | || {{SidebarDiscipline10|#0cf|Art and Music|2 |
− | | | + | |1|[[Test of Sculptors]]|1 |
− | | | + | |4|[[Test of Khefre's Children]]|1 |
− | | | + | |7|[[Test of The Raeli Mosaic]]|1 |
− | | | + | |9|[[Test of Pyrotechnics]]|1 |
− | | | + | |11|[[Test of The Formal Garden]]|1 |
− | | | + | |13|[[Test of Flight]]|1 |
− | | | + | |15|[[Test of the Prismatic Opticon]]|1 |
− | | | + | |16|[[Test of Dancing Waters]]|1 |
− | | | + | |24|[[Test of the Windsong]]|1 |
− | |||
}} | }} | ||
|- | |- | ||
− | || {{ | + | || {{SidebarDiscipline12|#4f4|Body|1 |
+ | |2|[[Test of the Acrobat]]|1 | ||
+ | |2*|[[Test of the Archaeologist]]|1 | ||
+ | |2|[[Test of the Bedouin]]|1 | ||
|2|[[Test of the Singing Cicada]]|1 | |2|[[Test of the Singing Cicada]]|1 | ||
+ | |2|[[Test of Darkest Night]]|1 | ||
|2|[[Test of the Safari]]|1 | |2|[[Test of the Safari]]|1 | ||
+ | |2|[[Test of the Ritual Tattoo]]|1 | ||
+ | |2|[[Test of the Fisherman]]|1 | ||
+ | |2*|[[Banquet | Test of the Banquet]]|1 | ||
+ | |4|[[Test of Takeskot | The Test of Takeskot]]|1 | ||
|6|[[Test of the Oyster Catcher]]|1 | |6|[[Test of the Oyster Catcher]]|1 | ||
− | | | + | |22|[[Test of Isis Bounty]]|1}} |
− | | | + | || {{SidebarDiscipline10|#c0f|Harmony|1 |
− | | | + | |2|[[Test of Chains]]|1 |
− | | | + | |2|[[Test of the Freeman]]|1 |
− | | | + | |2|[[Test of Marriage]]|1 |
− | | | + | |2|[[Test of Prophet]]|1 |
− | | | + | |2|[[Test of Souls]]|1 |
− | | | + | |2|[[Test of the Critic]]|1 |
− | | | + | |2|[[Balance of Goods]]|1 |
− | + | |2|[[Test of Promotion]]|1 | |
− | || | + | |2|[[Test of Reason]]|1 |
− | + | |3|[[Test of the Giving Fisherman]]|1 | |
}} | }} | ||
|- | |- | ||
− | || {{ | + | || {{SidebarDiscipline13|#44f|Leadership|2 |
− | | 4 | [[Test of the | + | |4|[[Test of the Demipharaoh]]|1 |
− | | | + | |4|[[Test of the Kingmaker]]|1 |
− | | | + | |6|[[Test of Mentorship]]|1 |
− | | | + | |7|[[The Test of the Host]]|1 |
− | | | + | |10|[[Test of the Plantation]]|1 |
− | | | + | |12|[[Test of the Covered Cartouche]]|1 |
− | | | + | |12|[[Test of Patronage]]|1 |
− | | | + | |12|[[Test of the Tour Guide]]|1 |
− | | | + | |13|[[Test of the Retired Pirates]]|1 |
− | | | + | |14|[[Test of the Coalition]]|1 |
− | | | + | |14|[[Test of Trust]]|1 |
− | | | + | |16|[[Test of the Bureaucrat]]|1 |
− | |?|[[Test of | + | |23|[[Test of the Hegemon]]|1 |
+ | |?|[[Test of True Leadership]]|1 | ||
+ | |||
}} | }} | ||
− | || {{ | + | || {{SidebarDiscipline10|#f44|Thought|2 |
− | | | + | |5|[[Test of the Pathmaker]]|1 |
− | | | + | |8|[[Test of the Venery]]|1 |
− | | | + | |10|[[Test of the Bijou]]|1 |
− | | | + | |13|[[Test of the Constellation]]|1 |
− | | | + | |13|[[Test of the Tomb of the Immortal]]|1 |
− | | | + | |15|[[Test of the Alchemist's Rune]]|1 |
− | | | + | |15|[[Hexaglyphs]]|1 |
− | + | |17|[[Test of the Pulse of the People | Pulse of the People]]|1 | |
+ | |18|[[Riddle of the Sphinx]]|1 | ||
+ | |20|[[Test of Empty Hand]]|1 | ||
+ | |||
}} | }} | ||
|- | |- | ||
− | ||{{ | + | ||{{SidebarDiscipline12|#ff2|Worship|2 |
− | + | |5|[[Test of the Vigil]]|1 | |
+ | |6|[[Path of the Pilgrim]]|1 | ||
+ | |9|[[Test of Festivals]]|1 | ||
+ | |11|[[Test of the Messenger]]|1 | ||
+ | |12|[[Test of Astrological Alignment]]|1 | ||
+ | |12|[[Test of Beacons]]|1 | ||
+ | |12|[[Test of Ritual Mummification]]|1 | ||
+ | |14|[[Test of Leavened Bread]]|1 | ||
+ | |16|[[Remembrance Ceremonies]]|1 | ||
+ | |17|[[Test of the Humble Priests]]|1 | ||
+ | |20|[[Test of Visions]]|1 | ||
+ | |24|[[Test of the Holy Shrine]]|1 | ||
+ | |||
}} | }} | ||
|| | || |
Revision as of 01:18, 15 March 2018
Tests are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the Seven Disciplines of Man, with each discipline containing a varied number of test (seven tests minimum, yet in Tale 7 the quantity is higher for all disiplines). To reach the top rank for any given disipline, oracle, one must complete seven test. The player decides which tests to complete and the order of passing them.
In order to attempt any of the tests in a Discipline, you must first pass the initiation into that discipline. While the tests are often very difficult, many tests cannot, by design, be passed by more than a small percentage of players.
The initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.
- Before starting a test, you must visit the appropriate university to start it.
- Tests have level restrictions.
- Some tests have additional restrictions, beyond a level requirement
- Tests have principles, which are easier than (and designed to be a sample of) the full test
- Completing a Test will give you a "rank" (i.e. a new title) and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc). Passing a test automatically passes principles for that test, even if you do not meet the requirements for the Principles.
- The test "Principles" are different from the "Principles" of each discipline. For example, you must complete the "Principles of Body" before you are allowed to sign up for any of the seven Tests of Body. Think of it as an "initiation". Each of the seven Body tests also has "Principles".
As part of the challenge of the Seven Disciplines of Man, we must write a test for each discipline for our grandchildren in years to come.