Difference between revisions of "Decorative Stone"
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+ | [[File:Stone_Quarry.jpg|250]][[File:CanaryGranite.png|250]] | ||
+ | ==Sources== | ||
+ | Decorative Stone is a general term for the 28 varieties of Granite and Marble, which are extracted from the ground by means of a [[Stone Quarry]]. [[Quarrying]] is a team effort, as is locating an underground deposit of marble upon which to build a quarry. The [[Rocks of the Ages]] skill is used to find marble.<br> | ||
+ | <br> | ||
+ | [[Guides/Quarry Prospecting/Spiral Search|Yendor's Spiral Search Guide]] for finding marble/decorative stone. | ||
− | + | Requires {{RequireSkill | Stonework | 4}}. | |
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==Types== | ==Types== | ||
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*7 stones of a random kind will be required to build a [[Pilgrim Shrine]] | *7 stones of a random kind will be required to build a [[Pilgrim Shrine]] | ||
*30 stones each of two random kinds to build [[Ceremonial Voting Booth]] | *30 stones each of two random kinds to build [[Ceremonial Voting Booth]] | ||
+ | *additional uses, listed by marble: https://www.atitd.org/wiki/tale6/Granite_and_Marble | ||
{{RequiredBy}} | {{RequiredBy}} |
Latest revision as of 18:45, 24 May 2021
Sources
Decorative Stone is a general term for the 28 varieties of Granite and Marble, which are extracted from the ground by means of a Stone Quarry. Quarrying is a team effort, as is locating an underground deposit of marble upon which to build a quarry. The Rocks of the Ages skill is used to find marble.
Yendor's Spiral Search Guide for finding marble/decorative stone.
Requires Stonework 4.
Types
Each variety requires a specific minimum level of Perception to find. Listed below are the various types, in order of minimum perception required to find.
- Oyster Shell Marble (Perception 1)
- Yellow Alabaster (Perception 1)
- Mud Granite (Perception 2)
- White Travertine (Perception 2)
- Canary Granite (Perception 3)
- Monkey Marble (Perception 3)
- Night Granite (Perception 4)
- Grey Star Marble (Perception 5)
- Green Sun Marble (Perception 6)
- Rose Alabaster (Perception 7)
- Cherry Travertine (Perception 8)
- White Alabaster (Perception 10)
- Blue Pearl Marble (Perception 12)
- Hornet's Wing Granite (Perception 14)
- Serpentine Marble (Perception 17)
- Tangerine Marble (Perception 20)
- Tiger's Eye Granite (Perception 21)
- Leopard's Paw Marble (Perception 24)
- Island Blue Marble (Perception 27)
- Jade (Perception 28)
- Mountain Marble (Perception 30)
- Fire Rock (Perception 36)
- Blood Granite (Perception 39)
- Ghost Granite (Perception 42)
- Onyx (Perception 45)
- Angels Stone (Perception 47)
- Puzzle Granite (Perception 100)
- Blue Moon (Perception 100)
Use
- 7 stones of a random kind will be required to build a Pilgrim Shrine
- 30 stones each of two random kinds to build Ceremonial Voting Booth
- additional uses, listed by marble: https://www.atitd.org/wiki/tale6/Granite_and_Marble
Required By
Bonfire Platform, Bonfire Platform, Large House, Large House, Large House, Large House, Large House, Statue of Octec's Ghost
Produced By