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(Bedouin is not the only way to permanently increase Dexterity)
 
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{{Sidebar Test
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{{Merge|Task/Test of the Bedouin}}
    |prefix = Test of the
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{{Test
    |name = Bedouin
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| name         = The Test of the Bedouin
    |discipline = Body
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| discipline   = The Human Body
    |level = 2
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| image        = Human Body Test Icons_Bedouin.png
    |requirements =  
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| requirements =  
    |principles =
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* 500 [[requires::Cactus Sap]]
* Injure a [[Royal Cactus]]
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| demonstration = {{Demonstration|demoplayer=atom|demodate=@1567312319}}
* Collect [[Cactus Sap]] from a cactus
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}}
* Anoint 14 different [[Common Altars]]
 
    |demo name = Somebob
 
    |demo region = Nabta Playa
 
    |demo date = Mar 13, 2018
 
}}  
 
  
== University Text ==
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To enhance your Dexterity, train by seeking out distant altars. The fastest explorers will be able to find the most remote altars. Be among the best explorers on seven separate (RL) days, and you will pass the Test.
''The Test of the Bedouin is a special award given to those that prove themselves the best explorers of our land.  When you visit an altar, anoint it with a drop of Cactus Sap. The longer that that altar remains unanointed by others, the better. Every 24 hours, the best explorers will receive an advancement in the Test of the Bedouin.''
 
  
== Demonstration Requirements ==
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== Test Description ==
Opening the '''Test of the Bedouin''' required 500 Cactus Sap.
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The Test of the Bedouin is a special award given to those that prove themselves the best explorers of our land. When you visit an altar, anoint it with a drop of Cactus Sap. The longer that altar remains unanointed by others, the better. Every 24 hours, the best explorers will receive an advancement in the Test of the Bedouin.
== Overview ==
 
The '''Test of the Bedouin''' is a [[Tests|test]] in the discipline of the Human [[Body]], and is also one of the only ways to permanently increase one's [[Dexterity]] attribute. The test focuses on discovering [[Common Altars]] and anointing them with [[Cactus Sap]], in competition with other players.
 
  
== Passing the Principle ==
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== Task ==
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[[Task/Test of the Bedouin]]
  
* Injure a [[Royal Cactus]]
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== Additional Information ==
* Collect [[Cactus Sap]] from a cactus
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The '''Test of the Bedouin''' is a [[Tests|test]] in the discipline of the Human [[Body]]. The test focuses on discovering [[Common Altars]] and anointing them with [[Cactus Sap]], in competition with other players.  Player-built altars cannot be anointed for the Test of the Bedouin.
* Anoint 14 different [[Common Altars]]
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Passing the test of the Bedouin grants a new ability, [[Speed of the Bedouin]].
  
 
== Progression and Passing the Test ==
 
== Progression and Passing the Test ==
  
The two players with the most anointed altars at the time of advance will receive one [[Stats | Dexterity]] point.  Advance happens every 3 Egyptian days (24 Daffy hours) at 1:28AM (for example on Year 2, Akhet I-11, 1:28AM). Those who advance will receive a pop-up notification saying "You have placed in the top 2 Bedouin. You have done this X time(s)." if online.  If offline, you will receive a calendar notification like this:
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Advances occur once every 24 real hours at 4:21AM UTC (Note this time seems to drift 1 min later each day). Those who advance will receive a pop-up notification saying "You have placed in the top 7 Bedouin. You have done this X time(s)." if online.  If offline, you will receive a calendar notification like this:
  
[[Image:Bedouin_advance.png|300px|Bedouin advance calendar notification]]
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[[Image:BedouinPass.png|493px|Bedouin advance notification]]
  
 
Those who do not advance do not receive any notification of any kind.
 
Those who do not advance do not receive any notification of any kind.
  
Each time you are placed in the top 2, you receive a +1 DEX. This is in addition to the DEX received from the [[Test of the Acrobat]].  
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Each time you are placed in the top 7, you receive a [[Talent Point]]. (2 was changed to 7 early in T9)
  
 
To pass the test you must receive 7 of these notifications.
 
To pass the test you must receive 7 of these notifications.
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'''Altar Queue'''
 
'''Altar Queue'''
  
There are 3 players per altar {{8}} and they are removed in FIFO (first in, first out) order.
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There are 3 players per altar and they are removed in FIFO (first in, first out) order.
  
 
  ON -> 3 / 2 / 1 -> OFF
 
  ON -> 3 / 2 / 1 -> OFF
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{{L|en}}
 
{{L|en}}
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== Pass History ==
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Documenting historical passes of the Bedouin since data higher on the page isn't correct
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{| class="wikitable"
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|-
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! Player !! Egypt Time !! Real Time !! Notes
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|-
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| deedsotep || Ahket-IV-1 5:50AM || 2019-10-02 8:25PM MST ||
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|-
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| Warmerdam || Shemu I-4 || 2019-11-30 11:21pm EST || Point with about 115 altars visited in last 3 days.
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|}

Latest revision as of 16:06, 1 May 2021

Merge-arrows.png It has been suggested that this article or section be merged with Task/Test of the Bedouin. (Discuss)

The Test of the Bedouin
The Test of the Bedouin
(Test - The Human Body)
Demonstration
atom on September 1, 2019
Other Requirements
Verification

Unverified


To enhance your Dexterity, train by seeking out distant altars. The fastest explorers will be able to find the most remote altars. Be among the best explorers on seven separate (RL) days, and you will pass the Test.

Test Description

The Test of the Bedouin is a special award given to those that prove themselves the best explorers of our land. When you visit an altar, anoint it with a drop of Cactus Sap. The longer that altar remains unanointed by others, the better. Every 24 hours, the best explorers will receive an advancement in the Test of the Bedouin.

Task

Task/Test of the Bedouin

Additional Information

The Test of the Bedouin is a test in the discipline of the Human Body. The test focuses on discovering Common Altars and anointing them with Cactus Sap, in competition with other players. Player-built altars cannot be anointed for the Test of the Bedouin.

Passing the test of the Bedouin grants a new ability, Speed of the Bedouin.

Progression and Passing the Test

Advances occur once every 24 real hours at 4:21AM UTC (Note this time seems to drift 1 min later each day). Those who advance will receive a pop-up notification saying "You have placed in the top 7 Bedouin. You have done this X time(s)." if online. If offline, you will receive a calendar notification like this:

Bedouin advance notification

Those who do not advance do not receive any notification of any kind.

Each time you are placed in the top 7, you receive a Talent Point. (2 was changed to 7 early in T9)

To pass the test you must receive 7 of these notifications.

Altar Queue

There are 3 players per altar and they are removed in FIFO (first in, first out) order.

ON -> 3 / 2 / 1 -> OFF

Altar Tap Progression

A taps altar first == null / null / A
B now taps the altar == null / B / A
C now taps the altar == C / B / A

The next person to tap the altar will push A off

D taps the altar ==  D / C / B 
E taps the altar ==  E / D / C

The only method for removing a player in position 1 is to tap the altar. This advances the other 2 players. The only method of removing all players from an altar is to push 3 new players on.

The only way to stop getting advances is to have other players tap enough altars so that

  1. you are pushed off a given altar
  2. you are pushed off enough altars so you no longer are in the top 2

There is no mechanism to withdraw from an altar or gaining advances after passing the test.

For more details see Wikipedia entry FIFO (computing and electronics)


Pass History

Documenting historical passes of the Bedouin since data higher on the page isn't correct

Player Egypt Time Real Time Notes
deedsotep Ahket-IV-1 5:50AM 2019-10-02 8:25PM MST
Warmerdam Shemu I-4 2019-11-30 11:21pm EST Point with about 115 altars visited in last 3 days.