Difference between revisions of "Anvil"
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− | {{ | + | {{Building |
− | + | | name = Anvil | |
+ | | image = Anvil.png | ||
+ | | location = [[requires::Compound]] | ||
+ | | size = {{Area | 7 | 15}} | ||
+ | | requirements = | ||
+ | * [[requires::Blacksmithing 2]] | ||
+ | | material1 = [[requires::Anvil Bed]] | ||
+ | | qty1 = 1 | ||
+ | | material2 = [[requires::Firebricks]] | ||
+ | | qty2 = 120 | ||
+ | | material3 = [[requires::Water]] | ||
+ | | qty3 = 4 | ||
+ | }} | ||
+ | {{GivesXP | Forge an item | Blacksmithing | 1 per 30s}} | ||
==Overview== | ==Overview== | ||
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==Sources== | ==Sources== | ||
− | This building becomes available to be built after the | + | This building becomes available to be built after the {{RequireSkill | Blacksmithing | 2}} technology is learned at a [[Technologies#University of Art and Music|University of Art & Music]]. (But an anvil can be operated with only the [[Blacksmithing]] tech). |
==Cost== | ==Cost== | ||
− | *1 | + | * {{Require | 1 | Anvil Bed}} |
− | *120 | + | * {{Require | 120 | Firebricks}} |
− | *4 | + | * {{Require | 4 | Water}} |
Tip: Build your anvil facing east to west instead of north to south because it will be much easier to work materials on the anvil using cartographer's camera from the camera options menu. The front of the anvil needs to face south (rotate once clockwise). | Tip: Build your anvil facing east to west instead of north to south because it will be much easier to work materials on the anvil using cartographer's camera from the camera options menu. The front of the anvil needs to face south (rotate once clockwise). | ||
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*[[Round Hammer]] | *[[Round Hammer]] | ||
*[[Shaping Mallet]] | *[[Shaping Mallet]] | ||
− | *[[Wide | + | *[[Wide Cobalt Chisel]] |
The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following: | The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following: | ||
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*[[produces::Shovel]] - 10 metal; 4 wood to complete; require 6000+ to be effective | *[[produces::Shovel]] - 10 metal; 4 wood to complete; require 6000+ to be effective | ||
*[[produces::Carpentry Blade]] - 1 metal; requires quality 3000+ to be used | *[[produces::Carpentry Blade]] - 1 metal; requires quality 3000+ to be used | ||
− | *[[produces::Hatchet]] - 20 metal | + | *[[produces::Hatchet]] - 20 metal; 1 wood to complete |
*[[produces::Resin Wedge]] - 7 metal | *[[produces::Resin Wedge]] - 7 metal | ||
+ | *[[produces::Archaeologist's Shovel]] - 8 metal | ||
*[[produces::Sharp Edged Knife Blade]] - 10 metal | *[[produces::Sharp Edged Knife Blade]] - 10 metal | ||
+ | *[[produces::Jagged Blade]] - 20 metal | ||
+ | *[[produces::Twice Folded Blade]] - 14 metal | ||
*[[produces::Spring]] - 1 metal | *[[produces::Spring]] - 1 metal | ||
from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work. | from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work. | ||
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*[[Copper]] - 160 hit limit | *[[Copper]] - 160 hit limit | ||
*[[Iron]] - 180 hit limit | *[[Iron]] - 180 hit limit | ||
− | |||
− | |||
*[[Brass]] - 200 hit limit | *[[Brass]] - 200 hit limit | ||
*[[Bronze]] - 210 hit limit | *[[Bronze]] - 210 hit limit | ||
Line 46: | Line 60: | ||
*[[Water Metal]] - 250 hit limit | *[[Water Metal]] - 250 hit limit | ||
*[[Metal Blue]] - 280 hit limit | *[[Metal Blue]] - 280 hit limit | ||
− | *[[Octec's Alloy]] - 300 hit limit | + | *[[Octec's Alloy]] - 300 hit limit |
− | --> | + | |
+ | If you know [[Refined Smithery]], [[produces::Diamond Tipped Hatchet|Diamond Tipped Hatchets]] may be created from 3 [[Bronze]] and 21 [[Powdered Diamond]]. Diamond Tipped Hatchets may *only* be made from Bronze, and will not show up on the menu of any other metal. | ||
+ | |||
+ | **Note: for Automato to work on the carpentry blade, the bed needs to be rotated 180 degrees AND ''you must change video settings to minimum for (1) Time Of Day Lighting, and (2) Shadow Quality''. | ||
+ | |||
+ | ==Regrade== | ||
+ | The Regrade function damages the loaded item and rounds its quality DOWN to the nearest 1000th quality (e.g. Q9157 becomes Q9000) and renames it. The regraded items will stack and can be more effectively sold in a shop. | ||
+ | |||
+ | ==Anvil Rotation== | ||
+ | The way an anvil is rotated is an important decision to make. The default construction site is North-South where the blade end of an object is on the East side: | ||
+ | <br> | ||
+ | [[file:ATITD_Anvil_Default_Rotation.png|The default anvil rotation is North-South. A Carpentry Blade on it has an edge on the East side]] | ||
+ | <br> | ||
+ | |||
==Related Pages== | ==Related Pages== | ||
For details on technique, please check out the [[Blacksmithing Guide]]. | For details on technique, please check out the [[Blacksmithing Guide]]. |
Latest revision as of 20:55, 25 May 2021
Anvil | ||||||||
---|---|---|---|---|---|---|---|---|
(Building) | ||||||||
Location | ||||||||
Compound | ||||||||
Size | ||||||||
7 x 15 | ||||||||
Requirements | ||||||||
|
Overview
An Anvil is used for creating various hammered metal products.
Sources
This building becomes available to be built after the Blacksmithing 2 technology is learned at a University of Art & Music. (But an anvil can be operated with only the Blacksmithing tech).
Cost
- 1 Anvil Bed
?
- 120 Firebricks
?
- 4 Water
?
Tip: Build your anvil facing east to west instead of north to south because it will be much easier to work materials on the anvil using cartographer's camera from the camera options menu. The front of the anvil needs to face south (rotate once clockwise).
Use
An anvil is used to create various metal tools by shaping a block of metal into a specific pattern. Using an anvil requires the Blacksmithing tech.
This uses various smithing Tools, each with a different pattern in pushing metal:
The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following:
- Shovel - 10 metal; 4 wood to complete; require 6000+ to be effective
- Carpentry Blade - 1 metal; requires quality 3000+ to be used
- Hatchet - 20 metal; 1 wood to complete
- Resin Wedge - 7 metal
- Archaeologist's Shovel - 8 metal
- Sharp Edged Knife Blade - 10 metal
- Jagged Blade - 20 metal
- Twice Folded Blade - 14 metal
- Spring - 1 metal
from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.
- Copper - 160 hit limit
- Iron - 180 hit limit
- Brass - 200 hit limit
- Bronze - 210 hit limit
- Steel - 220 hit limit
- Sun Steel - 240 hit limit
- Moon Steel - 250 hit limit
- Thoth's Metal - 260 hit limit
- Water Metal - 250 hit limit
- Metal Blue - 280 hit limit
- Octec's Alloy - 300 hit limit
If you know Refined Smithery, Diamond Tipped Hatchets may be created from 3 Bronze and 21 Powdered Diamond. Diamond Tipped Hatchets may *only* be made from Bronze, and will not show up on the menu of any other metal.
- Note: for Automato to work on the carpentry blade, the bed needs to be rotated 180 degrees AND you must change video settings to minimum for (1) Time Of Day Lighting, and (2) Shadow Quality.
Regrade
The Regrade function damages the loaded item and rounds its quality DOWN to the nearest 1000th quality (e.g. Q9157 becomes Q9000) and renames it. The regraded items will stack and can be more effectively sold in a shop.
Anvil Rotation
The way an anvil is rotated is an important decision to make. The default construction site is North-South where the blade end of an object is on the East side:
Related Pages
For details on technique, please check out the Blacksmithing Guide.
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