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'''This is a table for producing Essences for [[Practical Chemist|Chemistry]].'''
 
'''This is a table for producing Essences for [[Practical Chemist|Chemistry]].'''
  
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For this table all spirits are Fire quality (or Grey quality). And have the following temperatures: Rock 0, Wood 1, Worm 2, Grain 3, Grass 4, Fruit 5, Vegetable 6, Mineral 7, Fish 8, Grey 9.
 
For this table all spirits are Fire quality (or Grey quality). And have the following temperatures: Rock 0, Wood 1, Worm 2, Grain 3, Grass 4, Fruit 5, Vegetable 6, Mineral 7, Fish 8, Grey 9.
 +
*See [[Distillation Temps]]
  
 
Essences each have 8 properties, often abbreviated to their first two letters:
 
Essences each have 8 properties, often abbreviated to their first two letters:
Line 24: Line 23:
  
 
Essences with red cells have conflicts between independent sources, and are recommended not to use.
 
Essences with red cells have conflicts between independent sources, and are recommended not to use.
 +
 +
If you find not working extract please /chat Augir and post type of extract (Osiris's, Ra's etc.) and which Essences you used.
  
 
=Essences=
 
=Essences=
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{| width=100%  class="wikitable sortable"  
 
{| width=100%  class="wikitable sortable"  
 
|-
 
|-
!Material (Resin) !!Temp !! Recipe (Spirits) !! Ar !! As !! Bi !! Sa !! So !! Sp !! Sw !! To
+
!Material (Resin) !!Temp !! Eff Temp !! Recipe (Spirits) !! Ar !! As !! Bi !! Sa !! So !! Sp !! Sw !! To
|-
+
|-
| Anaxi || style="background-color: #E0E0FF" | 14 || 8 Wood, 2 Grain ||  -2 ||  +2 ||  -1 ||  0 || +3  ||  0 ||  0 || 0
+
|Acacia || 11 || 11 || 9 Wood, 1 Worm || +2 || -1 || 0 || 0 || -3 || 0 || 0 || +1
|-
+
|-
| Arconis || style="background-color: #E0E0FF" | 82 [[#Footnotes|<sup>[2]</sup>]] || 10 Fish || 0  || 0  || 0  ||  0 ||  || 0  ||  ||
+
|Acacia Sapling || 9 || 9 || 9 Wood, 1 Rock || +3 || 0 || +1 || 0 || -3 || 0 || -1 || 0
|-
+
|-
| Ash Palm || style="background-color: #E0E0FF" | 80 || 10 Fish ||  -2 ||  +3 ||  ||  ||  ||  ||  || -1
+
|Acacia Youth || 23 || 23 || 7 Worm, 3 Grain || +1 || -3 || 0 || 0 || 0 || -1 || 0 || 0
|-
+
|-
| Beetlenut || style="background-color: #E0E0FF" | 75 || 5 Fish, 5 Mineral || +1  ||  +3 ||  0 || -  ||  ||  +2 ||  0 || 0
+
|Anaxi || 16 || 16 || 6 Worm, 4 Wood || 0 || -3 || +1 || 0 || 0 || +3 || +2 || -1
|-
+
|-
| Bloodbark || style="background-color: #E0E0FF" | 40 || 5 Worm, 5 Vegetable ||  -1 || 0  ||  0 || 0  || -3  ||  || 0  || +3
+
|Arconis || 85 || 85 || 1 Mineral, 1 Vegetable, 8 Grey || -3 || +2 || 0 || +3 || 0 || -1 || 0 || 0
|-
+
|-
| Bottle Tree || style="background-color: #E0E0FF" | 1 || 9 Rock, 1 Wood ||  +2 || +1  || 0  || 0  ||  ||  ||  ||
+
|Ash Palm || 41 || 41 || 5 Grain, 4 Vegetable, 1 Worm || 0 || -3 || 0 || 0 || +2 || -1 || -2 || 0
|-
+
|-
| Bramble Hedge || style="background-color: #E0E0FF" | 22 || 6 Grain, 4 Wood || 0  || 0  || -2  ||  ||  ||  ||  || 0
+
|Autumn Bloodbark || 73 || 73 || 7 Mineral, 3 Fish || -2 || 0 || -3 || +1 || -1 || 0 || +2 || 0
|-
+
|-
| Broadleaf Palm || style="background-color: #E0E0FF" | 16 || 6 Worm, 4 Wood ||  -1 || +2  || -2  || -3  || 0  ||  ||  || 0
+
|Autumn Bloodbark Sapling || 46 || 46 || 6 Grain, 4 Mineral || +2 || 0 || 0 ||
|-
 
| Butterleaf Tree || style="background-color: #E0E0FF" | 11 || 9 Wood, 1 Worm ||  ||  -2 || -1  || -3 || 0  ||  || 0  || 0
 
|-
 
| Cerulean Blue || style="background-color: #E0E0FF" | 10 || 10 Wood ||  || -2  || -1  ||  || 0  ||  ||  + || 0
 
|-
 
| Chakkanut Tree || style="background-color: #E0E0FF" | 61 || 9 Vegetable, 1 Mineral ||  -1 || -2  || 0  || 0  || 0  || 0  ||  +1 |
 
 
|}
 
|}
  
 
=Footnotes=
 
=Footnotes=
 +
<sup>†</sup> These are not necessarily the only recipes that sum up to these temperatures.<br>
 
<sup>1</sup> Any combination with grey spirits in it will give a maximum output of 3 drops.<br>
 
<sup>1</sup> Any combination with grey spirits in it will give a maximum output of 3 drops.<br>
 
<sup>2</sup> 10 Fish of air quality gives best yield. Any combination with grey produced fewer drops.<br>
 
<sup>2</sup> 10 Fish of air quality gives best yield. Any combination with grey produced fewer drops.<br>
 
<sup>3</sup> 10 Fish of varying quality was "too cold" and produced 0 drops. 10 Grey produced 3 drops which is best yield when any Grey is used.<br>
 
<sup>3</sup> 10 Fish of varying quality was "too cold" and produced 0 drops. 10 Grey produced 3 drops which is best yield when any Grey is used.<br>
<sup>4</sup> Both Camel Pheromones appear to break normal attribute rules. It has been observed that both pheromones have 2 attributes that both have a value of 3. This needs to be confirmed.
+
<sup>4</sup> Both Camel Pheromones appear to break normal attribute rules. It has been observed that both pheromones have 2 attributes that both have a value of 3. Confirmed for T8.
 +
 
 +
=Tools=
 +
 
 +
* Ashen's [https://docs.google.com/spreadsheets/d/1fYq7RhSpD5NJYPmZgib03IqhclSO5h4QZ7YH9mbtrLM/edit?usp=sharing Essence Research Spreadsheet]: This spreadsheet (blank, read-only, make-your-own-copy version) is an essence research aid that does most of the math of figuring out essence stats given sufficient compound litmus data and some starting "common base" stats (where you are able to determine from compound ABCDE what E's value is without yet knowing A, B, C, and D's values). It has features for flagging conflicts with its own data, with wiki data, +/- extract stat calculation, etc. See instructions in the HowTo tab.
 +
 
  
 
<noinclude>[[Category:Chemistry]]</noinclude>
 
<noinclude>[[Category:Chemistry]]</noinclude>

Latest revision as of 15:25, 13 May 2021

This is a table for producing Essences for Chemistry.

Each Essence takes 10 db of material (e.g. resin) and 10 Spirits to make. Each spirit has a type (Rock-Fish) and a quality (Grey-Ra) (note grey is both a quality and a type any spirits of grey quality are also type grey, and vice versa). Each type of spirit has a temperature. If you add the temperatures of the ten spirits you get the temperature of the end result.

Each macerated item has an ideal temperature value of spirits that will produce the highest quantity of Essences. You will also get a variable quantity of Essence depending on the worst quality of any spirits you use. With the correct temperature and Fire quality you get 6 drops of Essence. Unlike T3 being slightly off does not give consistent results. With fire there is often (but not always) two locations that produce 6 drops and some times changing the temperature by 1 will reduce the yield by 2 instead of 1. Grey Spirits produce a maximum of 3 drops.

For this table all spirits are Fire quality (or Grey quality). And have the following temperatures: Rock 0, Wood 1, Worm 2, Grain 3, Grass 4, Fruit 5, Vegetable 6, Mineral 7, Fish 8, Grey 9.

Essences each have 8 properties, often abbreviated to their first two letters:

  • Aromatic (Ar)
  • Astringent (As)
  • Bitter (Bi)
  • Salty (Sa)
  • Sour (So)
  • Spicy (Sp)
  • Sweet (Sw)
  • Toxic (To)

Each property has an integer value between -3 and 3. Except for 0, none of these values occur more than once in a given essence. Because of the way the essence values are generated, each essence must have one attribute with a value of -1.

Essences with blue cells have been verified by two independent sources.

Essences with red cells have conflicts between independent sources, and are recommended not to use.

If you find not working extract please /chat Augir and post type of extract (Osiris's, Ra's etc.) and which Essences you used.

Essences

Material (Resin) Temp Eff Temp Recipe (Spirits) Ar As Bi Sa So Sp Sw To
Acacia 11 11 9 Wood, 1 Worm +2 -1 0 0 -3 0 0 +1
Acacia Sapling 9 9 9 Wood, 1 Rock +3 0 +1 0 -3 0 -1 0
Acacia Youth 23 23 7 Worm, 3 Grain +1 -3 0 0 0 -1 0 0
Anaxi 16 16 6 Worm, 4 Wood 0 -3 +1 0 0 +3 +2 -1
Arconis 85 85 1 Mineral, 1 Vegetable, 8 Grey -3 +2 0 +3 0 -1 0 0
Ash Palm 41 41 5 Grain, 4 Vegetable, 1 Worm 0 -3 0 0 +2 -1 -2 0
Autumn Bloodbark 73 73 7 Mineral, 3 Fish -2 0 -3 +1 -1 0 +2 0
Autumn Bloodbark Sapling 46 46 6 Grain, 4 Mineral +2 0 0 -2 0 -1 -3 +3
Autumn Bloodbark Youth 7 7 7 Wood, 3 Rock +1 0 0 0 0 -1 0 -2
Beetlenut 55 55 9 Vegetable, 1 Wood +2 -2 0 0 0 +1 0 -1
Blaze Maple 82 80 10 Fish -1 -3 0 0 +1 0 0 0
Blaze Maple Sapling 45 45 5 Grain, 5 Vegetable 0 +2 0 -3 -1 +1 0 -2
Blaze Maple Youth 84 84 9 Grey, 1 Grain +2 0 0 -2 -1 0 0 0
Bloodbark 13 13 7 Wood, 3 Worm -2 0 +2 -1 0 0 -3 +3
Bottle Tree 89 89 9 Grey, 1 Fish 0 0 -3 +3 -1 0 +1 -2
Bramble Hedge 6 6 4 Rock, 6 Wood 0 -2 -1 0 0 +1 +3 0
Broadleaf Palm 78 78 8 Fish, 2 Mineral -3 -2 0 +1 -1 0 +1 0
Butterleaf Tree 10 10 10 Wood 0 0 0 -1 -2 0 0 -3
Cerulean Blue 56 56 9 Vegetable, 1 Worm 0 -1 0 0 3 +2 0 +1
Chakkanut Tree 11 11 9 Wood, 1 Worm 0 +2 -1 +1 0 -3 -2 +3
Chicory 56 56 9 Vegetable, 1 Worm 0 -1 0 +3 -3 0 0 +1
Cinnar 67 67 7 Mineral, 3 Vegetable 0 +3 0 0 0 +1 -3 -1
Coconut Palm 26 26 6 Grain, 4 Worm -2 0 -3 +1 0 -1 0 0
Cricklewood 48 48 6 Vegetable, 4 Grain 0 +2 -3 0 -1 +3 0 -2
Deadwood Tree 35 35 7 Worm, 3 Mineral 0 -1 0 -3 -2 +2 0 0
Delta Palm 3 3 7 Rock, 3 Wood 0 0 +1 -2 0 +3 -1 +2
Dikbas 37 37 6 Grain, 3 Vegetable, 1 Wood -1 0 +3 0 +2 0 -2 +1
Dikbas Sapling 33 33 9 Grain, 1 Vegetable 0 0 -3 -2 +3 +2 +1 -1
Dikbas Youth 60 60 10 Vegetable 0 +1 0 0 -3 -1 -2 0
Dwarf Safsaf 11 11 9 Wood, 1 Worm 0 +1 -3 0 +2 0 -2 -1
Elephantia 75 75 5 Fish, 5 Mineral +2 0 -1 0 0 +3 -2 -3
Feather Tree 66 66 9 Mineral, 1 Grain +2 +3 -1 0 -3 -2 0 +1
Feather Tree Sapling 28 28 8 Grain, 2 Worm -1 -2 +3 0 0 0 0 +1
Feather Tree Youth 64 64 6 Vegetable, 4 Mineral -1 0 +1 0 -2 -3 +2 0
Fern Palm 27 27 7 Grain, 3 Worm -1 +2 +3 +1 0 0 -2 -3
Folded Birch 20 20 5 Grain, 5 Wood -1 0 -2 +1 0 0 0 +2
Giant Cricklewood 12 12 9 Wood, 1 Grain 0 -1 0 0 0 -3 +1 0
Golden Hemlock 35 35 7 Worm, 3 Mineral -2 -3 -1 0 0 0 0 +2
Golden Hemlock Sapling 67 67 7 Mineral, 3 Vegetable +3 0 +2 -3 +1 -1 0 -2
Green Ash 43 43 6 Grain, 3 Vegetable, 1 Mineral 0 -3 0 +2 +3 -1 0 0
Green Ash Sapling 8 8 2 Rock, 8 Wood +1 0 -2 0 -3 -1 0 0
Green Ash Youth 65 65 5 Vegetable, 5 Mineral 0 -1 -2 0 0 -3 0 +3
Hawthorn 67 67 7 Mineral, 3 Vegetable 0 0 -2 +3 0 0 +2 -1
Hokkaido 8 8 2 Rock, 8 Wood 0 +2 -1 +1 0 -2 -3 0
Illawara 37 37 6 Grain, 3 Vegetable, 1 Wood 0 0 -1 0 0 -3 -2 +2
Illawara Sapling 10 10 10 Wood 0 0 -2 +2 +1 -1 0 -3
Illawara Youth 7 7 3 Rock, 7 Wood 0 +1 +2 0 0 0 -1 -1
Jacaranda 75 75 5 Fish, 5 Mineral 0 0 -2 0 +1 -1 -3 +2
Jacaranda Sapling 49 49 5 Grain, 4 Mineral, 1 Vegetable 0 0 +3 0 0 0 -1 -3
Jacaranda Youth 17 17 7 Worm, 3 Wood -2 0 -1 0 +2 +1 0 -3
Japanese Cherry 45 45 5 Grain, 5 Vegetable 0 -2 +1 -1 +2 0 0 0
Japanese Cherry Sapling 67 67 7 Mineral, 3 Vegetable 0 0 -1 +2 -2 0 +3 -3
Japanese Cherry Youth 2 2 8 Rock, 2 Wood 0 +3 -1 0 0 -2 +1 -3
Kaeshra 71 71 9 Mineral, 1 Fish 0 -1 -3 0 +1 0 0 0
Katsura Sapling 24 24 7 Grain, 3 Wood 0 -1 -2 -3 +3 0 0 +2
Katsura Tree 84 84 6 Fish, 4 Grey 0 0 0 -3 -1 0 0 +2
Katsura Youth 10 10 10 Wood -3 -2 0 0 +1 0 -1 0
Khaya 42 42 6 Grain, 4 Vegetable 0 +2 -1 +1 0 -3 0 +3
Khaya Sapling 80 80 10 Fish 0 -1 -2 0 0 +1 -3 0
Khaya Youth 71 71 9 Mineral, 1 Fish 0 0 -2 +2 0 -3 -1 +3
Locust Palm 80 80 10 Fish -1 0 0 0 -2 -3 0 +3
Mimosa 10 10 10 Wood -2 0 0 0 +3 +2 -1 +3
Mimosa Sapling 16 16 6 Worm, 4 Wood +3 -3 0 0 -1 +2 0 0
Mimosa Youth 20 20 10 Worm +1 +2 -3 0 -1 +2 -2 0
Mini Palmetto 84 84 9 Grey, 1 Grain 0 -2 -1 0 0 0 -3 +1
Miniature Fern Palm 50 50 5 Grain, 5 Mineral +3 +2 -2 0 0 0 0 -1
Monkey Palm 47 47 6 Vegetable, 3 Grain, 1 Worm -3 +1 -2 0 -1 0 0 0
Monterey Pine 50 50 5 Grain, 5 Mineral -1 -3 -2 0 0 0 0 +3
Monterey Pine Middle Age 42 42 6 Grain, 4 Vegetable 0 +1 0 0 +3 -3 -1 +1
Monterey Pine Sapling 57 57 9 Vegetable, 1 Grain -2 -3 0 0 +3 0 -1 0
Montu Maple 61 61 9 Vegetable, 1 Mineral -1 -2 0 0 +1 +3 0 0
Oil Palm 20 20 10 Worm 0 -1 +1 0 -2 0 0 -3
Oleaceae 39 39 7 Grain, 3 Vegetable 0 -2 +1 0 0 0 -1 0
Oranje 68 68 8 Mineral, 2 Vegetable +1 -1 0 -2 +3 -3 0 0
Orrorin 70 70 10 Mineral -3 +1 0 0 0 -1 0 +2
Parrotia 78 78 8 Fish, 2 Mineral 0 +2 -3 +3 -2 0 +1 -1
Parrotia Sapling 48 48 6 Vegetable, 4 Grain 0 -1 -2 +1 +2 +3 0 0
Parrotia Youth 72 72 2 Fish, 8 Mineral +3 +1 -1 0 +2 -2 0 0
Passam 51 51 7 Vegetable, 3 Grain +1 -2 -3 -1 0 +2 0 0
Peaches 'n Cream Maple 74 74 4 Fish, 6 Mineral +3 -1 +2 -3 0 -2 0 0
Peaches 'n Cream Sapling 10 10 10 Wood 0 -3 0 -2 +1 -1 +3 0
Peaches 'n Cream Youth 57 57 9 Vegetable, 1 Grain +3 0 0 0 +1 +2 -2 -1
Phoenix Palm 62 62 8 Vegetable, 2 Mineral 0 0 +3 -2 0 -3 -1 0
Pratyeka Tree 64 64 6 Vegetable, 4 Mineral 0 -3 +1 +3 -1 0 -2 0
Ranyahn 16 16 6 Worm, 4 Wood -3 +1 0 -1 0 0 0 -2
Razor Palm 28 28 8 Grain, 2 Worm 0 -2 +1 0 0 -1 +3 0
Red Maple 29 29 9 Grain, 1 Worm 0 -2 +2 +1 0 0 -1 0
River Birch 54 54 8 Vegetable, 2 Grain -2 -3 +3 0 0 0 -1 +1
River Birch Sapling 69 69 9 Mineral, 1 Vegetable 0 -1 +2 +3 -3 0 0 0
River Birch Youth 34 34 9 Grain, 1 Mineral -2 -3 -1 0 0 0 0 0
Royal Palm 23 23 7 Worm, 3 Grain +1 -3 0 +3 -2 -1 0 0
Safsaf Sapling 6 6 4 Rock, 6 Wood +1 -1 0 0 -3 0 0 0
Safsaf Willow 41 41 5 Grain, 4 Vegetable, 1 Worm 0 +1 -1 0 +3 0 +2 0
Savaka 3 3 7 Rock, 3 Wood 0 +2 -3 +1 -1 -1 0 -2
Scaley Hardwood 30 30 10 Grain -2 +1 0 0 +2 -2 0 -1
Silky Oak 60 60 10 Vegetable -1 -3 +2 0 0 +3 0 +1
Spiked Fishtree 82[2] 80 10 Fish -1 +2 0 -2 0 -3 0 +1
Spindle Tree 39 39 7 Grain, 3 Vegetable +2 0 +3 -2 0 -3 -1 0
Stout Palm 16 16 6 Worm, 4 Wood 0 +1 +2 0 -1 0 0 -3
Summer Maple 90 90 10 Grey -1 0 +1 +3 -3 0 -2 +2
Summer Maple Sapling 59 59 7 Vegetable, 2 Mineral, 1 Grain +3 -2 0 +2 0 0 -3 -1
Summer Maple Youth 43 43 6 Grain, 3 Vegetable, 1 Mineral 0 -3 0 0 +3 +1 -1 -1
Sweet Pine 90 90 10 Grey 0 -2 0 -1 0 0 -3 0
Tapacae Miralis 77 77 7 Fish, 3 Mineral -1 -3 0 +3 0 0 0 +1
Tiny Oil Palm 22 22 6 Grain, 4 Wood 0 -3 0 0 -2 -1 -1 +1
Towering Palm 88 88 9 Grey, 1 Mineral 0 0 -1 +3 +2 0 -3 0
Trilobellia 70 70 10 Mineral -2 -1 +1 0 0 +2 -3 0
Umbrella Palm 59 59 7 Vegetable, 2 Mineral, 1 Grain -1 +2 0 +3 +1 0 -3 -2
White Pine 37 37 5 Grain, 3 Vegetable, 2 Worm -2 -1 -3 +1 0 +3 0 0
White Pine Sapling 38 38 6 Grain, 3 Vegetable, 1 Worm +2 +1 -3 +3 0 -1 0 0
White Pine Youth 46 46 5 Grain, 4 Vegetable, 1 Mineral 0 0 0 -2 -1 0 0 0
Windriver Palm 35 35 7 Worm, 3 Mineral +2 +3 0 +1 -1 -2 -3 0
Young Golden Hemlock 15 15 5 Worm, 5 Wood 0 0 -1 0 -3 -1 0 +1
Material (Powdered Gems and Pearls) Temp Eff Temp Recipe (Spirits) Ar As Bi Sa So Sp Sw To
Almandine 56 56 9 Vegetable, 1 Worm
Amethyst 60 60 10 Vegetable -2 +1 0 0 0 -1 -3 0
Aquamarine 27 27 7 Grain, 3 Worm
Aqua Pearl 29 29 9 Grain, 1 Worm 0 -3 -2 +3 0 -1 0 0
Beige Pearl 47 47 5 Grain, 3 Vegetable, 2 Mineral 0 0 -1 +2 0 +3 +1 -2
Black Pearl 72 72 8 Mineral, 2 Fish 0 +2 0 -3 0 +1 -1 0
Citrine 2 2 2 Wood, 8 Rock 0 +1 -3 -1 0 -2 0 0
Coral Pearl 52 52 6 Vegetable, 2 Grain, 1 Mineral +1 +3 0 0 0 +2 -1 0
Diamond 25 25 5 Grain, 5 Worm -2 +2 +3 0 -1 +1 0 0
Emerald 31 31 7 Grain, 1 Vegetable, 2 Wood +1 -2 0 +3 0 -1 0 +2
Garnet 34 34 9 Grain, 1 Mineral +1 0 0 0 0 -3 -2 -1
Jade 37 37 8 Grain, 1 Mineral, 1 Vegetable 0 -2 0 -1 0 +2 0 +1
Kunzite 41 41 5 Grain, 4 Vegetable, 1 Worm
Lapis 90 90 10 Grey 0 -2 +1 +2 0 -1 +3 0
Morganite 5 5 5 Wood, 5 Rock
Opal 17 17 7 Worm, 3 Wood +3 0 0 0 -2 -3 0 -1
Pink Pearl 35 35 9 Grain, 1 Fish -1 0 0 0 +1 0 -3 0
Quartz 71 71 9 Mineral, 1 Fish -2 +3 0 0 +1 -3 0 -1
Ruby 88 88 8 Grey, 2 Fish +1 -1 0 0 0 +3 0 +2
Sapphire 17 17 7 Worm, 3 Wood 0 +3 -2 0 -1 +1 0 0
Smoke Pearl 36 36 8 Grain, 2 Vegetables 0 0 0 +3 -1 -2 -3 0
Sunstone 21 21 9 Worm, 1 Grain +3 0 0 0 -2 +1 +2 -1
Topaz 2 2 8 Rock, 2 Wood -2 +2 0 0 0 -3 0 -1
Turquoise 57 57 9 Vegetable, 1 Grain 0 -3 -1 -2 0 +2 +1 0
White Pearl 28 28 8 Grain, 2 Worm +2 0 -2 +1 0 -1 -3 0
Material (Metal Salts) Temp Eff Temp Recipe (Spirits) Ar As Bi Sa So Sp Sw To
Salts of Aluminum 29 29 9 Grain, 1 Worm -3 -2 0 +1 -1 +3 0 0
Salts of Antimony 50 50 7 Vegetable, 2 Grain, 1 Worm -2 0 0 0 +2 -1 0 -3
Salts of Cobalt 68 68 8 Mineral, 2 Vegetable 0 +2 +3 0 -2 -3 -1 0
Salts of Copper 41 41 5 Grain, 4 Vegetable, 1 Worm 0 0 0 0 -3 +1 -2 -1
Salts of Gold 9 9 9 Wood, 1 Rock -1 -3 0 -2 0 +1 0 +2
Salts of Iron 4 4 4 Wood, 6 Rock +2 -2 -3 0 0 0 -1 0
Salts of Lead 88 88 9 Grey, 1 Mineral 0 +1 -2 0 -1 -1 0 -3
Salts of Magnesium 52 52 1 Mineral, 6 Vegetable, 3 Grain +1 -1 0 0 -3 +2 -2 +3
Salts of Nickel 82 80 10 Fish -3 0 -2 -1 0 +1 0 +3
Salts of Platinum 6 6 6 Wood, 4 Rock -2 0 -1 +3 0 0 0 0
Salts of Silver 15 15 5 Wood, 5 Worm 0 -1 0 0 -2 0 0 0
Salts of Tin 46 46 5 Grain, 4 Vegetable, 1 Mineral 0 -3 -2 0 0 -1 0 +2
Salts of Zinc 63 63 7 Vegetable, 3 Mineral -3 +3 0 +2 -1 0 0 +2
Material Herbs Temp Eff Temp Recipe (Spirits) Ar As Bi Sa So Sp Sw To
Black Pepper Plant 75 75 5 Fish, 5 Mineral 0 0 +1 -1 -3 0 -2 +2
Bluebottle Clover 65 65 5 Mineral, 5 Vegetable -1 +3 0 0 0 0 -2 +2
Buckler-leaf 16 16 4 Wood, 6 Worm 0 0 -2 0 +1 0 +3 -1
Cardamon 26 26 6 Grain, 4 Worm +3 0 -1 +1 0 0 -3 0
Chives 15 15 5 Wood, 5 Worm 0 0 +1 -2 -1 0 0 0
Cinnamon 88 88 9 Grey, 1 Mineral +3 0 -3 -2 0 0 0 -1
Common Basil 10 10 10 Wood 0 0 0 +1 -2 -1 0 -3
Common Rosemary 62 62 8 Vegetables, 2 Mineral +1 0 0 -1 0 0 -2 -3
Common Sage 51 51 7 Vegetables, 3 Grain 0 -2 0 0 -1 -3 0 +3
Covage 29 29 9 Grain, 1 Worm -2 +1 0 0 +3 -1 0 0
Crampbark 81[2] 80 10 Fish +2 0 0 -2 0 -1 0 0
Crimson Lettuce 74 74 6 Mineral, 4 Fish -3 0 0 -1 +2 -2 0 0
Daggerleaf 33 33 9 Grain, 1 Vegetable +3 -1 -3 0 -2 0 0 +2
Dark Ochoa 90 90 10 Grey -3 0 +1 -1 +2 -2 0 0
Discorea 19 19 9 Worm, 1 Wood 0 0 -1 0 +2 0 +1 -2
Dwarf Hogweed 65 65 5 Mineral, 5 Vegetable 0 0 0 -3 -1 -2 0 0
Fleabane 2 2 8 Rock, 2 Wood -3 0 0 0 -1 +1 0 0
Fools Agar 64 64 6 Vegetable, 4 Mineral -3 0 +3 0 -2 -1 +1 +2
Glechoma 1 1 9 Rock, 1 Wood 0 +1 0 +2 0 -3 0 -1
Harebell 14 14 6 Wood, 4 Worm -1 -2 -3 0 0 +1 0 0
Hazelwort 53 53 8 Vegetable, 1 Grain, 1 Worm +2 0 -3 -2 +1 -1 0 0
Hogweed 80 80 10 Fish -3 +3 0 0 0 0 -1 0
Houseleek 40 40 5 Worm, 5 Vegetable -1 0 0 +1 +1 0 -3 0
Hyssop 60 60 10 Vegetable 0 +1 -2 +3 0 0 -3 -1
Indigo Diama 60 60 10 Vegetable 0 +2 0 -2 0 -1 +3 -3
Lemondrop 52 52 8 Vegetable, 2 Worm -3 0 0 +1 -1 0 0 0
Lythrum 59 59 7 Vegetable, 2 Mineral, 1 Grain 0 0 -3 -1 +1 0 0 0
Mariae 20 20 10 Worm 0 -1 0 +2 0 0 -2 0
Meadowsweet 51 51 7 Vegetable, 3 Grain 0 0 0 +2 -3 -1 +3 -2
Mindanao 9 9 9 Wood, 1 Rock +1 -2 0 0 +3 -1 -3 0
Morpha 61 61 9 Vegetables, 1 Mineral 0 -3 0 +3 -1 0 0 -2
Motherwort 77 77 7 Fish, 3 Mineral 0 0 -2 0 +3 0 +1 -1
Mountain Mint 88 88 2 Fish, 8 Grey +3 -3 -1 0 -2 0 +1 0
Mystrica 9 9 9 Wood, 1 Rock 0 -2 -1 0 +1 0 0 +2
Orange Niali 21 21 9 worm, 1 Grain -1 -2 +3 0 +1 -3 0 0
Pala Dhamasa 62 62 8 Vegetable, 2 Mineral -1 0 -3 0 -2 +2 +1 0
Red Nasturtium 46 46 6 Grain, 4 Mineral 0 +3 0 -2 0 -1 -3 +2
Shrub Sage 27 27 7 Grain, 3 Worm 0 0 -2 +2 -3 0 0 -1
Silvertongue Damia 50 50 5 Mineral, 5 Grain -3 0 -1 0 -2 +3 +1 0
Sorrel 77 77 7 Fish, 3 Mineral 0 -3 +2 +1 -1 -2 0 0
Stickler Hedge 11 11 9 Wood, 1 Worm -1 0 -3 +3 +2 0 +1 0
Strawberry Tea 46 46 6 Grain, 4 Mineral 0 -3 0 -2 0 0 -1 +1
Thyme 56 56 9 Vegetable, 1 Worm 0 -2 0 -1 +1 0 0 0
Tiny Clover 85 85 5 Fish, 5 Grey 0 -2 0 -3 0 +2 +3 -1
Tsangto 12 12 8 Wood, 2 Worm 0 0 0 +2 -3 0 -1 +1
Verdant Squill 76 76 6 Fish, 4 Mineral 0 +2 0 0 -3 -2 +1 -1
Wild Lettuce 80[2] 80 10 Fish -2 -3 0 +2 0 0 -1 0
Xanosi 80 80 10 Fish +1 0 -3 0 0 -1 0 -2

Footnotes

These are not necessarily the only recipes that sum up to these temperatures.
1 Any combination with grey spirits in it will give a maximum output of 3 drops.
2 10 Fish of air quality gives best yield. Any combination with grey produced fewer drops.
3 10 Fish of varying quality was "too cold" and produced 0 drops. 10 Grey produced 3 drops which is best yield when any Grey is used.
4 Both Camel Pheromones appear to break normal attribute rules. It has been observed that both pheromones have 2 attributes that both have a value of 3. Confirmed for T8.

Tools

  • Ashen's Essence Research Spreadsheet: This spreadsheet (blank, read-only, make-your-own-copy version) is an essence research aid that does most of the math of figuring out essence stats given sufficient compound litmus data and some starting "common base" stats (where you are able to determine from compound ABCDE what E's value is without yet knowing A, B, C, and D's values). It has features for flagging conflicts with its own data, with wiki data, +/- extract stat calculation, etc. See instructions in the HowTo tab.