Difference between revisions of "Camp Decoration"
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This seems to be once per ducky (server) week. Attempts to upgrade more frequently show a timer of when a player is next eligible to contribute their camp decoration token. | This seems to be once per ducky (server) week. Attempts to upgrade more frequently show a timer of when a player is next eligible to contribute their camp decoration token. | ||
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Revision as of 20:31, 18 October 2019
Camp Decoration is back! It is once again the name of the skill used to enhance the appearance of a guild hall
Confirmation message: "You may only do the detailed design work needed for a guild hall upgrade once per week. Do it on this guild hall?" This seems to be once per ducky (server) week. Attempts to upgrade more frequently show a timer of when a player is next eligible to contribute their camp decoration token.
Camp Decoration is a multi-level skill, used to create decorative items.
Note: From Tale I - Tale IV, camp deco was used to enhance the appearance of guild halls. From Tale V to now, this is no longer true, and the old 'ziggurat/hanging garden' models have been replaced on the servers. (So we should not hold our breath for a return of deco.) In effect, don't waste the gems beyond level one.
Sources
Taught at a School of Art & Music.
First Degree (level 8)
Cost
Use
Allows the creation of Glass Torches for decoration and Test of Festivals.
Second Degree (level 10)
Cost
Use
Allows you to contribute 1 unit a week to a guild's upgrade.
Third Degree (level 12)
Cost
Use
Allows you to contribute 7 units a week to a guild's upgrade.
Fourth Degree (level 14)
Cost
Use
Allows you to contribute 14 units a week to a guild's upgrade.
Fifth Degree (level 21)
Cost
Use
Allows you to contribute 21 units a week to a guild's upgrade.