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(Added Anvil Page.)
 
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{{Languages}}
 
{{Languages}}
{{Template:BuildingInfo|image=Anvil.png|size=7x3|where=[[where::Compound]]|description=Used for the smithing of various tools. }}
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{{Template:BuildingInfo|image=Anvil.png|size=7x3|where=[[Compound]]|description=Used for the smithing of various tools. }}
  
 
==Overview==
 
==Overview==
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==Cost==
 
==Cost==
*1 [[requires::Anvil Bed]]  
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*1 [[Anvil Bed]]  
*120 [[requires::Firebricks]]  
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*120 [[Firebricks]]  
*4 [[requires::Water in Jugs]] (jugs are consumed)
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*4 [[Water in Jugs]] (jugs are consumed)
  
Tip: Build your anvil facing east to west instead of north to south because it will be much easier to work materials on the anvil using cartographer's camera from the camera options menu. The front of the anvil needs to face south(rotate once clockwise). If it is facing the wrong direction, make sure you have salvage techniques and then tear it down and rebuild the anvil till you get it right.
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Tip: Build your anvil facing east to west instead of north to south because it will be much easier to work materials on the anvil using cartographer's camera from the camera options menu. The front of the anvil needs to face south(rotate once clockwise). If it is facing the wrong direction, make sure you have salvage techniques and then tear it down and rebuild the anvil till you get it right. The primary problem with the Anvil is you cannot tell which end is front end. If you rotate it be very carry to note the orientation.  Also, if you plan to use some of the Carpentry Blade macros, they require the anvil to be in a specific orientation or the macro will fail because the macro can't tell where the front of the anvil is and when it tries to automate the hammer moves and rotations needed the iron won't be in the correct location for the hits. [[User:Zhukuram|Zhukuram]] 11:34, 30 September 2015 (EST)
:: The primary problem with the Anvil is you cannot tell which end is front end. If you rotate it be very carry to note the orientation.   
 
::Also, if you plan to use some of the Carpentry Blade macros, they require the anvil to be in a specific orientation or the macro will fail because the macro can't tell where the front of the anvil is and when it tries to automate the hammer moves and rotations needed the iron won't be in the correct location for the hits. [[User:Zhukuram|Zhukuram]] 11:34, 30 September 2015 (EST)
 
  
 
==Use==
 
==Use==
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This uses various smithing [[Tools]], each with a different pattern in pushing metal:
 
This uses various smithing [[Tools]], each with a different pattern in pushing metal:
*[[requires::Ball Peen Hammer]]
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*[[Ball Peen Hammer]]
*[[requires::Round Hammer]]
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*[[Round Hammer]]
*[[requires::Shaping Mallet]]
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*[[Shaping Mallet]]
*[[requires::Wide Tungsten Chisel]]
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*[[Wide Tungsten Chisel]]
  
 
The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following:
 
The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following:
  
*[[produces::Shovel]] - 10 metal; 4 wood to complete; require 6000+ to be effective
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*[[Shovel]] - 10 metal; 4 wood to complete; require 6000+ to be effective
*[[produces::Carpentry Blade]] - 1 metal; requires quality 3000+ to be used  
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*[[Carpentry Blade]] - 1 metal; requires quality 3000+ to be used  
*[[produces::Hatchet]] - 20 metal  
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*[[Hatchet]] - 20 metal  
*[[produces::Resin Wedge]] - 7 metal  
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*[[Resin Wedge]] - 7 metal  
*[[produces::Sharp Edged Knife Blade]] - 10 metal
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*[[Sharp Edged Knife Blade]] - 10 metal
*[[produces::Spring]] - 1 metal
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*[[Spring]] - 1 metal
 
from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.  
 
from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.  
  
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{{MetalworkNav | Buildings}}
 
{{MetalworkNav | Buildings}}
{{RequiredBy}}
 
 
[[Category:Buildings]]
 
[[Category:Buildings]]

Revision as of 03:31, 30 March 2018

Template:Languages Template:BuildingInfo

Overview

An Anvil is used for creating various hammered metal products.

Source

This building becomes available to be built after the Advanced Blacksmithing technology is learned at a University of Art & Music. (But an anvil can be operated with only the Blacksmithing tech).

Cost

Tip: Build your anvil facing east to west instead of north to south because it will be much easier to work materials on the anvil using cartographer's camera from the camera options menu. The front of the anvil needs to face south(rotate once clockwise). If it is facing the wrong direction, make sure you have salvage techniques and then tear it down and rebuild the anvil till you get it right. The primary problem with the Anvil is you cannot tell which end is front end. If you rotate it be very carry to note the orientation. Also, if you plan to use some of the Carpentry Blade macros, they require the anvil to be in a specific orientation or the macro will fail because the macro can't tell where the front of the anvil is and when it tries to automate the hammer moves and rotations needed the iron won't be in the correct location for the hits. Zhukuram 11:34, 30 September 2015 (EST)

Use

An anvil is used to create various metal tools by shaping a block of metal into a specific pattern. Using an anvil requires the Blacksmithing tech.

This uses various smithing Tools, each with a different pattern in pushing metal:

The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following:

from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.

Related Pages

For details on technique, please check out the Blacksmithing Guide.