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Difference between revisions of "Camp Decoration"

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This seems to be once per ducky (server) week.  Attempts to upgrade more frequently show a timer of when a player is next eligible to contribute their camp decoration token.
 
This seems to be once per ducky (server) week.  Attempts to upgrade more frequently show a timer of when a player is next eligible to contribute their camp decoration token.
  
{{T8 Below}}
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[[File:School.png|right|250px]]
 
[[File:School.png|right|250px]]
  

Revision as of 20:31, 18 October 2019

Camp Decoration is back! It is once again the name of the skill used to enhance the appearance of a guild hall

Confirmation message: "You may only do the detailed design work needed for a guild hall upgrade once per week. Do it on this guild hall?" This seems to be once per ducky (server) week. Attempts to upgrade more frequently show a timer of when a player is next eligible to contribute their camp decoration token.


School.png

Camp Decoration is a multi-level skill, used to create decorative items.

Note: From Tale I - Tale IV, camp deco was used to enhance the appearance of guild halls. From Tale V to now, this is no longer true, and the old 'ziggurat/hanging garden' models have been replaced on the servers. (So we should not hold our breath for a return of deco.) In effect, don't waste the gems beyond level one.

Sources

Taught at a School of Art & Music.

First Degree (level 8)

Cost

Use

Allows the creation of Glass Torches for decoration and Test of Festivals.

Second Degree (level 10)

Cost

Use

Allows you to contribute 1 unit a week to a guild's upgrade.

Third Degree (level 12)

Cost

Use

Allows you to contribute 7 units a week to a guild's upgrade.

Fourth Degree (level 14)

Cost

Use

Allows you to contribute 14 units a week to a guild's upgrade.

Fifth Degree (level 21)

Cost

Use

Allows you to contribute 21 units a week to a guild's upgrade.