Difference between revisions of "Test of the Bedouin"
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* Collect [[Cactus Sap]] from a cactus | * Collect [[Cactus Sap]] from a cactus | ||
* Anoint 14 different [[Common Altars]] | * Anoint 14 different [[Common Altars]] | ||
− | |demo name = | + | |demo name = Somebob |
|demo region = Nabta Playa | |demo region = Nabta Playa | ||
|demo date = Mar 13, 2018 | |demo date = Mar 13, 2018 |
Revision as of 08:22, 21 March 2018
Test of the | ||
Bedouin | ||
Discipline | ||
Requirements | ||
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Principles | ||
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Demonstration | ||
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University Text
The Test of the Bedouin is a special award given to those that prove themselves the best explorers of our land. When you visit an altar, anoint it with a drop of Cactus Sap. The longer that that altar remains unanointed by others, the better. Every 24 hours, the best explorers will receive an advancement in the Test of the Bedouin.
Demonstration Requirements
Opening the Test of the Bedouin required 500 Cactus Sap.
Overview
The Test of the Bedouin is a test in the discipline of the Human Body, and is also the way to permanently increase one's Dexterity attribute. The test focuses on discovering Common Altars and anointing them with Cactus Sap, in competition with other players.
Passing the Principle
- Injure a Royal Cactus
- Collect Cactus Sap from a cactus
- Anoint 14 different Common Altars
Passing the Test
The two players with the most anointed altars at the time of advance will receive one Dexterity point. Advance happens every 24 hours (Duck Time increases this). Those who advance will receive a pop-up notification if online. If offline, you will receive a calendar notification like this:
Bedouin advance calendar notification
Those who do not advance do not receive any notification of any kind.
To pass the test you must receive 7 of these notifications.