Difference between revisions of "User:Basmati/todo"
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'''Attach lockbox to:''' <structure> | '''Attach lockbox to:''' <structure> | ||
− | '''CLUE text:''' < | + | '''CLUE text:''' <The Queen is delighted with the sand maze but happy to take a break after the long walk from town. Its refreshing here under the shade of the trees with the fountain water tinkling into its bowl. You are surprized to see "large birds" gliding through the valley to the east. Checking the map, you can see a short cut to the next tour stop if you cross that land bridge and head through the valley. In the distance you can see a Meshwesh Faction flag rippling on the breeze as another "large bird" soars over it.> |
'''HINT text:''' <check Sadvak's Pathmaker @ 992, 6816 > | '''HINT text:''' <check Sadvak's Pathmaker @ 992, 6816 > |
Revision as of 20:37, 12 August 2020
Skills Needed
- Fly Tying
- School of Worship, Lvl 3, 21 Camel Weevel, 21 Corkscrew Asp, 21 Footworm, 21 Fruit Maggot, 21 Horned Hookworm, 21 Rose Mite, 21 Spittlebug
Project List
Start: <The Royal Tour>
Location: 929,6814>, venery gathering point
Preparation needed: build venery gathering point
Attach lockbox to: venery gathering point
WELCOME text: This Venery will take approximately 20 - 30 mins to complete. You will visit several sites in loop around Tanis. I hope you enjoy your new job as a royal tour guide.
OVERVIEW text: Queen Nefertiti is here on a tour The Meshwesh Delta. The Tanis Elders have asked you to ensure the tour runs smoothly and most of all that the Queen enjoys her visit. Check the hint to receive further instructions.
HINT text: You are to meet Queen Nefertiti's entourage at Basmati's Bijou House, south of the Meshwesh Great Hall.
Key 1: <Bejeweled Chain>
Location: <1027, 6802>, <Basmati's Bijou House>
Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>
Attach lockbox to: <structure>
CLUE text: <You step into the small shop just as the Tanis Elders present Queen Nefertiti with a beautiful bejeweled chain as a remembrance of her visit. While Basmati demonstrates how the gem cutting table works, an Elder slips you a note which says to double check the tour route with the "Path" shown by "Maker" Sadvak on his full size map board just to the northwest of this shop. You need to know where the tour is expected to go so you rush out of the shop to find this large map.>
Key 2: <Map Scroll>
Location: <992, 6816>, <Sadvak's Pathmaker>
Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>
Attach lockbox to: <structure>
CLUE text: Pinned to the side of this large map you see a scroll with your name on it. Unrolling it you find a copy of the tour route you can take with you. The sand maze northeast of downtown Tanis is the first area the Queen will visit. There's a cooling fountain in the centre of maze that will be a perfect place to have a refreshment break. You look over and see the tour group milling around, ready to move on. You gather them all together and head for the road at the northeast corner of Tanis. . (You may find it helpful to use your F3 Map)
HINT text: <check the gem table @ Basmati's Bijou House, 1027, 6802>
Key 3:<Sand Maze>
Location: <1235, 7075>, <NE corner of Tanis>
Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>
Attach lockbox to: <structure>
CLUE text: <The Queen is delighted with the sand maze but happy to take a break after the long walk from town. Its refreshing here under the shade of the trees with the fountain water tinkling into its bowl. You are surprized to see "large birds" gliding through the valley to the east. Checking the map, you can see a short cut to the next tour stop if you cross that land bridge and head through the valley. In the distance you can see a Meshwesh Faction flag rippling on the breeze as another "large bird" soars over it.>
HINT text: <check Sadvak's Pathmaker @ 992, 6816 >
Key 4: <Glider Show>
Location: <co-ords>, <Flag>
Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>
Attach lockbox to: <structure>
CLUE text: <Standing by the flag, you can see the whole valley. The large birds are actually gliders, part of a show Basmati has created for the Test of the Raeli Glider, an Egypt-wide competion. You decide to launch the gliders to watch the whole show. Once the last glider sinks out of sight to the north, you see the next stop on the tour is to the north as well, so you run up the road and head toward the sea coast and the Formal Garden in Basmati's camp. >
HINT text: <check the fountain @ >
Key 5: <Garden Gazebo>
Location: <1363, 7310>, <nearby landmark>
Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>
Attach lockbox to: <structure>
CLUE text: <There's a riot of colour in this garden! You can see Basmati's been busy putting those classes in Egyptain Horticulture to good use. Queen ? will be sure to find her visit to this garden relaxing before she heads back to docks. Sadly her highness is not looking forward to setting foot back on the Royal Barge as she suffers from seasickness at the least swell of the Nile. You have a brilliant idea. Perhaps smoking some Ginger Root just prior to stepping on board will ease her royal stomache. Your tour map shows the barge docks are southwest from here, so you head back to the road and follow it as it weaves though sheep farms and back to the docks. >
HINT text: <check the Meshwesh Faction flag @ ? >
Key 6: <Soothing Herbs>
Location: <1008, 7082>, <bridge>
Preparation needed: <e.g. build things, chat to owners of structures nearby or to be used>
Attach lockbox to: <structure>
CLUE text: <You fill a Hookah with Ginger Root and set it on the gangway, inviting the Queen to partake. After a few puffs she feels much better and settles into the cushions, under the canopy on the barge. As the Royal Barge begins to move away from the dock, you decide your stomache could use some "settling" to and sit down to smoke the rest of the hookah. With the Royal Tour completed, you head back Sadvak's Shop in Downtown Tanis. >
HINT text: <check the Formal Garden @ 1363, 7310>
End
Location: <co-ords>, venery gathering point
CLUE text: <confirm they found the right place, wrap up the story, and ask them to click gathering point again to rate the venery>