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Difference between revisions of "Cheese"

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* Different cheeses have different characteristics
 
* Different cheeses have different characteristics
 
** Example: Rumi cheese is a great carry food but has a small hit to road speed
 
** Example: Rumi cheese is a great carry food but has a small hit to road speed
* Potency level (1-10) determines the amount the stat(s) are changed
+
* Potency level (0-10) determines the amount the stat(s) are changed
 +
** Potency 0 is worthless, and gives no boost. This is the stage of newly made cheese.
 
** Potency 1 (lowest) will give/take a few points in a stat
 
** Potency 1 (lowest) will give/take a few points in a stat
 
** Potency 10 could be as high as +50/-50
 
** Potency 10 could be as high as +50/-50

Revision as of 11:33, 21 April 2018

"I hope the basic overview of Cheese has been helpful, but the new mechanics are "discovery of ingredient ratios", "discovery of correct ingredients", "discovery of best locations", "maturing system",  in comparison to wine, there is no genetics aspects, Cheese is aimed as a "i'm not that good at cooking but I want stat food", "tradable food with known results" and as a simpler idea to beer/wine. So if you enjoy cheese then Cooking, Wine and Beer are your next progression paths in terms of game complexity." -Malard on Discord

General Notes

  • Cheese is a long term stat boost source
  • Cheese does not go stale
  • Cheese may be traded

Cheese Characteristics

  • Different cheeses have different characteristics
    • Example: Rumi cheese is a great carry food but has a small hit to road speed
  • Potency level (0-10) determines the amount the stat(s) are changed
    • Potency 0 is worthless, and gives no boost. This is the stage of newly made cheese.
    • Potency 1 (lowest) will give/take a few points in a stat
    • Potency 10 could be as high as +50/-50
  • Potency also affects duration - from hours up to days

Cheese Production

  • Some cheeses may be region and/or faction specific
  • Learning the cheese making skill will give you a few basic recipes
  • Cheese recipes can be discovered
  • Cheeses take time to mature
    • This happens in a storage building (specific type to be seen?)
    • Longer maturation time increases potency (up to the amount allowed based on the recipe used)

Vomiting

Tortellini had Istanboly (7 focus, 6 perc, -7 dex) and ate a perception herb and got the message "You throw up, the combination of flavours is too much for your body" resetting stats back to normal

Known Cheese Stats

Cheese Potency Str Dex End Spd Con Foc Per Duration
Halumi 1 2 1 3h30m+
Halumi 2
Halumi 3 7 3
Halumi 4 10 4
Istanboly 1 -1 -2 1 2 2
Istanboly 2 -3 -5 2 5 4
Istanboly 3 0 -4 ? -7 ? 7 6 14h
Istanboly 4 -6 -10 4 10 8
Mish 2 -3 6 8
Mish 3 -4 9 12
Rumi 1 2 2 -1
Rumi 2 5 5 -2 2+ hrs
Rumi 3 7 7
Rumi 4 10 10 -4 8+ hrs

Odd Barrel of Cheese

  • with a crowbar in inventory and the Barrel on the ground
  • right click the barrel click a destructive action
  • the cheeses will go to your inventory and the crowbar and barrel will poof


Event cheese containers were distributed across the landscape.

  • Odd Barrel of Cheese
  • Odd Crate of Cheese
  • Odd Sacks of Cheese
Event Cheese Types
Odd Barrel of Cheese
Odd Barrel of Cheese
Odd Basket of Cheese
Odd Crate of Cheese
Odd Sacks of Cheese