Difference between revisions of "Pig"
Peacefulness (talk | contribs) |
Peacefulness (talk | contribs) |
||
Line 371: | Line 371: | ||
A pig which is not properly fed will damage the fence of its Swinery, and eventually escape. An escaped pig will raid nearby storage units—including chests, warehouses, and aging racks—for anything edible. If we can cook with it, the pig may eat it. A hungry pig will not despawn until it is happy, and an escaped pig can be slaughtered by anyone. | A pig which is not properly fed will damage the fence of its Swinery, and eventually escape. An escaped pig will raid nearby storage units—including chests, warehouses, and aging racks—for anything edible. If we can cook with it, the pig may eat it. A hungry pig will not despawn until it is happy, and an escaped pig can be slaughtered by anyone. | ||
− | 15 Mendeshians caused fence damage requiring 5 wood to repair. | + | 15 Mendeshians caused fence damage requiring 5 wood to repair.<br> |
+ | 9 Settenuens caused fence damage requiring 10 wood, 1 board to repair. | ||
== Walking Your Pig == | == Walking Your Pig == |
Revision as of 06:22, 24 October 2018
Template:Languages Template:ItemInfo
Pig
A pig is a wild animal which was introduced in Tale 8.
There are different varieties of pigs, each with a different color.
A pig may be slaughtered using a wielded knife.(Per Malard, Flint Knifes are not sufficient to slaughter a pig.)
If successfully slaughtered, a pig can yield bacon, ham, or fat in different quantities depending on the variety.
A wild pig may be led by dropping dried wheat within 7 coordinates of it. Wheat that has been further processed into light, medium, dark, or burnt should also work.
Pig Breeds
Breed | Appearance | Bacon | Ham | Fat |
---|---|---|---|---|
Akorisinian | 2 | 2 | 0 | |
Athrinbyan | 4 | 2 | 0 | |
Ikenial | 0 | 6 | 1 | |
Koptish | 1 | 3 | 0 | |
Mendeshian | 2 | 2 | 2 | |
Qusian | 4 | 1 | 0 | |
Settenuen | 9 | 3 | 0 | |
Windsnyer | 3 | 1 |
Change Log
07/11/2018 - added: bacon
09/15/2018 - Changed: All new pigs now have a breed, and each breed has a different color
09/19/2018 - Added: Pigs now yield bacon, ham, and fat depending on their breed
09/22/2018 - weird things with pigs should now be fixed
Ranching level 2 opened, players can convert an empty cattle ranch (with at least one trough) into a Pigsty, which becomes a Swinery
10/07/2018 - Pigs can now be slaughtered in a Swinery
10/08/2018 - When adding Sour Milk to a Swinery trough, the empty jugs are returned
10/17/2018 - Swinery occupancy limit set at 15, additional pigs will need to be slaughtered before more piglets will be born. (A herd with 15 will go through one more breeding cycle, so more than 15 is quite possible.)
10/17/2018 - Pigs may now be removed from a Swinery by a player with a lasso
10/18/2018 - Pigs may be named
10/20/2018 - Fence damage now fully enabled
Domestic Pigs
A wild pig may led to a Swinery (requires Ranching Level 2) and attached to it with a Lasso. This section may eventually be expanded into a separate pages that cover more detailed aspects of domesticated pigs. (or maybe we'll just do it here for now)
Pig Feeding
In order to be properly fed, a pig must have the correct ratio of each food type available. When a pig eats, it eats its food in order. Once the availability of one item in the trough is outside of that breed's preferred ratio of foods, the pig stops eating. A pig which is starving will attempt to break down the fence and escape, but as long as there is water available, the pig will not get the 'Starving' status.
Various kinds of food contribute different amounts to the food mix; early experiments suggest that the values are: Spoiled Food 13, Wheat 5, Sour Milk 7.
Regardless of whether it eats, a pig seems to drink 2 units of water each time it checks the trough for its preferred foods. (This is incorrect. Water is consumed approximately once per hour (2 per pig) and the food cycle happens every (3rd? 4th? please confirm) water cycle. -Idris)
Per Malard's comments in E-Lounge: "Each breed eats in sequence, I am not saying what that sequence is. Breeds can have overlapping requirements, so for example one breed might eat between 20 and 80, another might be 10 to 90 thereby giving the appearance that both breeds eat fine, but actually only the first breed eats pushing the second breeds tolerance out of whack."
Successful Food Ratios
Breed | Good % Spoiled Food |
Good % Wheat |
Good % Sour Milk |
---|---|---|---|
Akorisinian | 30-54 | 27-31 | 11-40 |
Athrinbyan | 40-44 | 23-25 | 31-33 |
Ikenial | 30-48 | 43-50 | 0-19 |
Koptish | 7-31 | 34-58 | 23-37 |
Mendeshian | 19-26 | 60-72 | 6-16 |
Qusian | 36-47 | 26-40 | 12-36 |
Settenuen | 28?-35 | 32-35? | 30-36? |
Settenuen | 32-38 | 31-33 | 29-33 |
Windsnyer | 22-78 | 10-38 | 11-39 |
Unsuccessful Food Ratios
Breed | Bad % Spoiled Food |
Bad % Wheat |
Bad % Sour Milk |
---|---|---|---|
Akorisinian | 76 | 14 | 9 |
Akorisinian | 65 | 31 | 3 |
Akorisinian | 51 | 27 | 21 |
Breed | Bad % Spoiled Food |
Bad % Wheat |
Bad % Sour Milk |
---|---|---|---|
Athrinbyan | 56 | 20 | 23 |
Athrinbyan | 29 | 33 | 37 |
Athrinbyan | 33 | 29 | 37 |
Breed | Bad % Spoiled Food |
Bad % Wheat |
Bad % Sour Milk |
---|---|---|---|
Ikenial | 39 | 27 | 33 |
Ikenial | 76 | 14 | 9 |
Ikenial | 50 | 22 | 25 |
Breed | Bad % Spoiled Food |
Bad % Wheat |
Bad % Sour Milk |
---|---|---|---|
Koptish |
Breed | Bad % Spoiled Food |
Bad % Wheat |
Bad % Sour Milk |
---|---|---|---|
Mendeshian | 33 | 42 | 24 |
Mendeshian | 35 | 37 | 26 |
Mendeshian | 39 | 27 | 33 |
Mendeshian | 42 | 25 | 31 |
Mendeshian | 48 | 51 | 0 |
Mendeshian | 79 | 10 | 9 |
Mendeshian | 74 | 10 | 15 |
Mendeshian | 71 | 9 | 19 |
Mendeshian | 76 | 14 | 9 |
Breed | Bad % Spoiled Food |
Bad % Wheat |
Bad % Sour Milk |
---|---|---|---|
Qusian | 76 | 14 | 9 |
Qusian | 3 | 72 | 23 |
Breed | Bad % Spoiled Food |
Bad % Wheat |
Bad % Sour Milk |
---|---|---|---|
Settenuen | 82 | 7 | 10 |
Settenuen | 25 | 50 | 24 |
Settenuen | 16 | 41 | 42 |
Settenuen | 76 | 14 | 9 |
Settenuen | 28 | 34 and 35 | 36 |
Settenuen | 29 | 34 | 35 |
Breed | Bad % Spoiled Food |
Bad % Wheat |
Bad % Sour Milk |
---|---|---|---|
Windsnyer | 75 | 14 | 10 |
Windsnyer | 76 | 14 | 9 |
Breed | Bad % Spoiled Food |
Bad % Wheat |
Bad % Sour Milk |
---|---|---|---|
Unknown |
Pig Breeding
If both the boar and sow are properly fed, they may breed. All breeds can be found in the wild, but some are extremely rare. Acquiring rare breeds through crossbreeding is more predictable than finding a wild one.
The limit of a swinery is 15 pigs. At this point, they Will go through one more breeding cycle, but no more pigs can be moved into the swinery.
Pissed Pigs
A pig which is not properly fed will damage the fence of its Swinery, and eventually escape. An escaped pig will raid nearby storage units—including chests, warehouses, and aging racks—for anything edible. If we can cook with it, the pig may eat it. A hungry pig will not despawn until it is happy, and an escaped pig can be slaughtered by anyone.
15 Mendeshians caused fence damage requiring 5 wood to repair.
9 Settenuens caused fence damage requiring 10 wood, 1 board to repair.
Walking Your Pig
A pig that likes you will follow you like a cat, until they are pissed off because they are hungry. Arbitrarily killing your pigs is not a good way to make friends with the survivors.
Mushroom Spawns
Pigs can find wild mushrooms when you take them out for a walk. The rarer the pig type the rarer the mushrooms they will likely find. Mushrooms should spawn outside of their usual time, but it will generally follow the rules of ecology.
Soft Clay Patches
Oddly, pigs are pretty good at finding hidden veins of Soft Clay patches that are not visible from the ground, as Scientists have been unable to devise suitable stable mechanisms for building on Clay. Soft Clay patches are needed to find suitable locations for building Raeli ovens. Rarer pigs will find patches other pigs cannot find. They prospect for patches that are suitable for building an oven on. So its a good way to basically work out what a patch of ground can spawn.
Comments
All reports of piglets have been same breed as the parent sow. There's no reason to believe that cross-breeding is implemented or working yet or, given that they're not eating yet and they're supposed to be fed/happy to breed, that the sows weren't already pregnant at time of capture. I wouldn't trust any breeding or food requirement data until they're eating and other things pigs are supposed to do are working. - Ashen (11 Oct 2018)
I have had piglets from that are the breed of the boar. Eugenius(18 Oct 2018)
Pigs appear to check the trough once per real-time hour, consuming two deben of water when they do. Spatulus (talk) 00:32, 19 October 2018 (UTC)
Slaughtering does not seem to be an effective means of birth control yet. (Not sure if emotions are "working") 6 boars killed Peret IV-23, Leaving 1 boar, 2 sows. On next check of the swinery on Peret IV-25, there were 7 piglets.