Difference between revisions of "Vegetable"
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=Reproduction= | =Reproduction= | ||
− | In T7 most vegetables | + | We don't know yet how to reproduce seeds in T8. In T7 most vegetables appeared to seed in waves that pass through Egypt in the -X direction. |
=Vegetable Types= | =Vegetable Types= |
Revision as of 19:22, 8 March 2018
Basic
- Vegetables refer to the various edible plants which can be grown and harvested from seeds.
- Most vegetables can be grilled in a Firepit or cooked in a Kitchen; most have other uses as well.
- Egypt has access to five standard vegetables -- Cabbage, Carrots, Garlic, Leeks, and Onions -- the seeds of which are available to paid accounts from Universities of Worship where the Agriculture tech is open, and your Faction is in control of the UWor.
- Beginning with T7, when you request vegetables from the UWor, you will be given a total of 6 seeds from 2 strains of the same vegetable. The mix could be 1/5, 2/4 or 3/3.
- Other vegetables such as Peppers, Cucumbers, Watermelon and Eggplant *may* be received from events.
How To Grow
All vegetables are grown from Vegetable Seeds. Vegetables can only be planted in the proper terrain:
- grass for cabbages and carrots
- sand for garlic, leeks and onions, (pre-T8 Eggplants)
- and dirt for peppers (pre-T8)
All five standard vegetables are grown in the same way. Planting a seed produces a tiny vegetable; this must be watered from a jug quickly or it will die back into a seed. A vegetable that has been watered will soon grow to the next larger size, at which time it should be watered again or it will shrink. When a vegetable reaches maximum size, it may be harvested. Original vegetable seeds must grow four times before they can be harvested, which means at least four waterings (more if they shrink on the way). Crossbred seeds vary on waterings. To sum up: Water upon planting (the required # of times), then repeat each time the vegetable changes size. Overwatering (watering more then the vegetable strain requires) will result in it shrinking/dying and eventually reverting to seed (except Peppers, pre-T8).
Reproduction
We don't know yet how to reproduce seeds in T8. In T7 most vegetables appeared to seed in waves that pass through Egypt in the -X direction.
Vegetable Types
For the latest crossbred vegetable seeds, see new crosses
Cabbage
Strain | water per stage | number of stages | yield | Seed | Notes |
---|---|---|---|---|---|
Mut's Fruiton | 1 | 3 | 1 | 1 | Only works on Grass |
Bastet's Yielding | 2 | 3 | 2 | 1 | Only works on Grass |
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
IaruHetep#28 | 1 | 2 | 2 | 1 | Only works on Grass |
IaruHetep#43 | 1 | 1 | 2 | 1 | Only works on grass |
Qwus Cabbage | 1 | 1 | 3 | 1(5) | Only works on grass |
Observations
Talk:Cabbage Add your observations here: here. Start your observation with * and end your observation with ~~~~.
Carrots
Strain | water per stage | number of stages | yield | Seed | Notes |
---|---|---|---|---|---|
Green Leaf | 2 | 3 | 2 | 1 | Only works on Grass |
Osiris' Orange | 1 | 3 | 1 | 1 | Only works on Grass |
Qwus Carrot | 1 | 1 | 3 | 1(3) | Only works on Grass |
Observations
Talk:Carrots Add your observations here. Start your observation with * and end your observation with ~~~~.
Garlic
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
Apep's Crop | 2 | 3 | 2 | 1 | Only works on Sand |
Heket's Reaping | 1 | 3 | 1 | 1 | Only works on Sand |
Observations
Add your observations here. Start your observation with * and end your observation with ~~~~.
Leeks
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
Hapi's Harvest | 1 | 3 | 1 | 1 | Only works on Sand |
Horus' Grain | 3 | 3 | 2 | 1 | Only works on Sand |
Qwus Leek | 1 | 1 | 3 | 1(2) | Only works on Sand got Seeds 3000, -6000 |
Observations
Talk:Leeks Add your observations here. Start your observation with * and end your observation with ~~~~.
Onions
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
Tears of Sinai | 2 | 3 | 2 | 1 | Only works on Sand |
Amun's Bounty | 1 | 3 | 1 | 1 | Only works on Sand |
Qwus Onion | 1 | 1 | 2 | 1(3) | Only works on Sand |
Observations
Add your observations here. Start your observation with * and end your observation with ~~~~.
Peppers
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
Isis' Bounty | 3 | 4 | 4 | 1 | Only works on Dirt and Sand |
Ptah's Breed | 2 | 3 | 2 | 1 | Only works on Dirt |
Ra's Fire | 1 | 3 | 1 | 1 | Only works on Dirt |
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
Lukeera#26 | 1 | 1 | 5 | 1 | Only works on Dirt |
Qwus Ultimate Power Pepper | 1 | 1 | 9 | 1(4) | Only works on Dirt, Seeds near Sulfur Water |
Qwus Hot Sand Pepper | 1 | 1 | 7 | 1(5) | Only works on Dirt,Sand, Seeds near Sulfur Water |
Observations
T7: Perfect watering and growing (no shrinking back) seems to produce seeds, both before and after 2 p.m.
Add your observations here. Start your observation with * and end your observation with ~~~~.
Cucumbers
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
Isis' Bounty | 3 | 4 | 4 | 1 | Works on Grass,Dirt and Sand |
Isis' Bounty | 3 | 4 | 7 | 3 | Works on Grass @ 1055 6381 Giza |
Wadjet's Garden | 2 | 3 | 2 | 1 | Only works on Grass |
Ma'ats Plow | 1 | 3 | 1 | 1 | Only works on Grass |
Seeds
Tl;dr: Cucumbers produce seeds when grown near an invisible PapyrusGenerator object. How close they have to be to the generator, is dependent on the Genome of the seed.
Below, find the exact conversation had with Malard where this was determined - I was hoping to get these transcribed, but that never happened, so better to have the raws than nothing.
Observations
Add your observations here. Start your observation with * and end your observation with ~~~~.
Watermelon
Strain | Water Required | Tendings Required | Yield | Seed | Notes |
---|---|---|---|---|---|
Isis' Bounty | 3 | 4 | 4 | 1 | Only works on Grass,Sand |
Set's Vintage | 2 | 3 | 2 | 1 | Only works on Grass |
Geb's Produce | 1 | 3 | 1 | 1 | Only works on Grass |
Qwus Hot Sand Watermelon | 1 | 1 | 6 | 1(4) | Only works on Grass,Sand |
Observations
Add your observations here. Start your observation with * and end your observation with ~~~~.
Eggplant
Strain | water per stage | number of stages | yield | Seed | Notes |
---|---|---|---|---|---|
Stranger's Solana | 2 | 4 | 2 | 1(4) | Only works on Sand |
Qetesh's Soil | 2 | 3 | 2 | 1(2) | Only works on Sand |
Isis' Bounty | 3 | 4 | 4 | 1(6) | Only works on Sand |
Isis Seed T9 | 1 | 3 | 1 | 1 | Only works on Sand |
Observations
Add your observations here. Start your observation with * and end your observation with ~~~~.
General Observations
Ecology
In T7 Morendo verified (using Ecology 3) that growing vegetables affects the ground water level. This can reduce your ground water level to the point that neither vegetables nor flax will grow. Ground water depletion affects a larger area (need data here) around where you were growing your vegetables. To avoid groundwater depletion, you should rotate your vegetable growing to sites that are far enough apart (need data here) that they don't contribute to further depletion in areas that need to recover. Given sufficient time (need data here), the groundwater appears to move back towards normal levels (100).
This needs to be verified for T8.
Research Seed Log
Because more data is clearly needed for determining the actual seeding time bands
ByProducts
Depending on your Arthropodology skill level, harvesting Vegetables can sometimes produce (bugs TBC)