Difference between revisions of "Test of the Plantation"
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== Principles == | == Principles == | ||
Principles of the Plantation require you to build and grow a small plantation. | Principles of the Plantation require you to build and grow a small plantation. | ||
− | * Build a [[Plantation]] | + | * Build a [[Plantation Headquarters|Plantation]] |
* Plant Three [[Cocoa]] | * Plant Three [[Cocoa]] | ||
* Have Seven Cocoa Turned In | * Have Seven Cocoa Turned In |
Revision as of 10:20, 18 January 2019
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The Test of the Plantation |
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(Test - Leadership) |
Demonstration |
kirie on November 29, 2018 |
Verification |
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Plant and tend Plantations in remote sites. Gather a group of tenders that are diverse to increase the quality of your Plantation. The most well tended plantations will be promoted. Three promotions are required to pass.
Test Description
Find a spot for your Plantation that is remote, and sow up to three seeds. Cocoa plants will need to be harvested at least three times during each week, and may only be harvested by a designated tender. Each week, plantations tended perfectly with maximum diversity of tenders each get an additional seed, as do the top seven most nearly perfectly tended plantations.
Each week, the seven plantations with the greatest turned-in harvest for that week are promoted, and the owner of any Plantation promoted three times advances in the Discipline of Leadership. Promotions need not be consecutive.
Remember, for maximum chance to get additional seeds, make each plant's Tender unique.
Principles
Principles of the Plantation require you to build and grow a small plantation.
- Build a Plantation
- Plant Three Cocoa
- Have Seven Cocoa Turned In
- Earn a Seed
Demonstration
To demonstrate the Test of Plantation you must visit a University of Leadership with 100 Silk Cloth and 100 Fuzzy moss.