Pig
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Pig
A pig is a wild animal which was introduced in Tale 8.
There are different varieties of pigs, each with a different color.
A pig may be slaughtered using a wielded knife.(Per Malard, Flint Knifes are not sufficient to slaughter a pig.)
If successfully slaughtered, a pig can yield bacon, ham, or fat in different quantities depending on the variety.
A wild pig may be led by dropping dried wheat within 6 coordinates of it. Wheat that has been further processed into light, medium, dark, or burnt should also work.
Pig Breeds
Breed | Appearance | Bacon | Ham | Fat |
---|---|---|---|---|
Akorisinian | 2 | 2 | 0 | |
Athrinbyan | 4 | 2 | 0 | |
Ikenial | 0 | 6 | 1 | |
Koptish | 1 | 3 | 0 | |
Mendeshian | 2 | 2 | 2 | |
Qusian | 4 | 1 | 0 | |
Settenuen | 9 | 3 | 0 | |
Windsnyer | 3 | 1 |
Change Log
07/11/2018 - added: bacon
09/15/2018 - Changed: All new pigs now have a breed, and each breed has a different color
09/19/2018 - Added: Pigs now yield bacon, ham, and fat depending on their breed
09/22/2018 - weird things with pigs should now be fixed
Domestic Pigs
A wild pig may led to a Swinery (requires Ranching Level 2) and attached to it with a Lasso. This section may eventually be expanded into a separate pages that cover more detailed aspects of domesticated pigs. (or maybe we'll just do it here for now)
Pig Feeding
In order to be properly fed, a pig must have the correct ratio of each food type available. When a pig eats, it eats its food in order. Once the availability of one item in the trough is outside of that breed's preferred ratio of foods, the pig stops eating. A pig which is starving will attempt to break down the fence and escape, but as long as there is water available, the pig will not starve to death.
Various kinds of food contribute different amounts to the food mix; early experiments suggest that the values are: Spoiled Food 13, Wheat 5, Sour Milk 7.
Successful Food Ratios
Breed | Good % Spoiled Food |
Good % Wheat |
Good % Sour Milk |
---|---|---|---|
Akorisinian | 34 | 27 | 38 |
Athrinbyan | |||
Ikenial | 47 | 45-47 | 5 |
Koptish | 28 | 34 | 37 |
Mendeshian | |||
Qusian | 47 | 40 | 12 |
Settenuen | |||
Windsnyer | 34 | 27 | 38 |
Unsuccessful Food Ratios
Breed | Good % Spoiled Food |
Good % Wheat |
Good % Sour Milk |
---|---|---|---|
Akorisinian | |||
Athrinbyan | |||
Ikenial | |||
Koptish | |||
Mendeshian | |||
Qusian | |||
Settenuen | |||
Windsnyer | |||
Successful Feeding Range, per Breed
Breed | Min % Spoiled Food |
Max % Spoiled Food |
Min % Wheat |
Max % Wheat |
Min % Sour Milk |
Max % Sour Milk |
---|---|---|---|---|---|---|
Akorisinian | ||||||
Athrinbyan | ||||||
Ikenial | ||||||
Koptish | ||||||
Mendeshian | ||||||
Qusian | ||||||
Settenuen | ||||||
Windsnyer | 10 | 90 | 10 | 90 | 10 | 90 |
Pig Breeding
If both the boar and sow are properly fed, they may breed. All breeds can be found in the wild, but some are extremely rare. Acquiring rare breeds through crossbreeding is more predictable than finding a wild one.
With the hope that Sow A + Boar B will give the same results each time, here is some early crossbreeding data. Not all features have been implemented.
Breed of Sow | Breed of Boar | Number of Piglets | Breed of Piglets |
---|---|---|---|
Mendeshian | Windsnyer | 1 | Mendeshian |
Settenuen | Ikenial | 4 | Settenuen |
Windsnyer | Athrinbyan | 4 | Windsnyer |
Settenuen | Akorisinian | 1 | Settenuen |
Athrinbyan | Akorisinian | Athrinbyan | |
Akorisinian | Qusian | Akorisinian | |
Ikenial | Akorisinian | 2 | Akorisinian |
Settenuan | Qusian | not yet | |
Pissed Pigs
A pig which is not properly fed will damage the fence of its Swinery, and eventually escape. An escaped pig will raid nearby storage units—including chests, warehouses, and aging racks—for anything edible. If we can cook with it, the pig may eat it. A hungry pig will not despawn until it is happy, and an escaped pig can be slaughtered by anyone.
Walking Your Pig
A pig that likes you will follow you like a cat, until they are pissed off because they are hungry. Arbitrarily killing your pigs is not a good way to make friends with the survivors.
Mushroom Spawns
Pigs can find wild mushrooms when you take them out for a walk. The rarer the pig type the rarer the mushrooms they will likely find. Mushrooms should spawn outside of their usual time, but it will generally follow the rules of ecology.
Soft Clay Patches
Oddly, pigs are pretty good at finding hidden veins of Soft Clay patches that are not visible from the ground, as Scientists have been unable to devise suitable stable mechanisms for building on Clay. Soft Clay patches are needed to find suitable locations for building Raeli ovens. Rarer pigs will find patches other pigs cannot find. They prospect for patches that are suitable for building an oven on. So its a good way to basically work out what a patch of ground can spawn.
Comments
some info about pig breeding... I added Windsnyer sow to empty Swinery, then loaded with 980 water, 68 Spoiled food (11%), 600 Sour milk (45%) and about same of wheat (43%) - 9257/10000. 3-4h later I added Athrinbyan boar. 1h after adding boar I came to check on the pig breeds I already have and found 4 piglets in the Swinery. Piglets are all Windsnyer breed. - Augir (10 Oct 2018)
All reports of piglets have been same breed as the parent sow. There's no reason to believe that cross-breeding is implemented or working yet or, given that they're not eating yet and they're supposed to be fed/happy to breed, that the sows weren't already pregnant at time of capture. I wouldn't trust any breeding or food requirement data until they're eating and other things pigs are supposed to do are working. - Ashen (11 Oct 2018)