Viticulture
T9
Vine Types
- Amusement, unknown
- Appreciation, unknown
- Balance, unknown
- Contemplation, unknown
- Distraction, unknown
- Frivolity, unknown
- Wisdom, unknown
Phenotypes (based on historic records)
please update starting grapes for T9
Vine | Starting Grapes | Phenotype |
---|---|---|
Amusement | ? | GGVV |
Appreciation | ? | QQQ |
Balance | ? | ACGQKS |
Contemplation | ? | QQKK |
Distraction | ? | GG |
Frivolity | ? | ACCSS |
Wisdom | ? | KKK |
Viticulture | |||
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(Technology - Worship) | |||
Related Technologies | |||
Research Prerequisites | |||
Materials Prerequisites | |||
Required By | |||
Factions Researched | |||
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Allows for the cultivation of grapes.
Uses
Viticulture Allows the growing of grapes. You need the Viticulture skill to build a Vineyard. Once you learn that, you need a Vine Cutting to plant in the vineyard. You can tend the vineyard to grow grapes or change the various values (acidity, color, skin) of the vine, and you can take cuttings to grow more vines.
See the Wine Guide.
Research Costs
- 100 Small Barrels
- 1000 Full Water Container
- 400 Carp Meat
- 400 Perch Meat
- 400 Catfish Meat
- 400 Tilapia Meat
- 400 Chromis Meat
- 400 Abdju Meat
- 400 Phagrus Meat
Vine Types
- Amusement, Available in Blue Nile
- Appreciation, Bahariya Oasis, East Kush, Suez (Giza side)
- Balance, Available in Asyut
- Contemplation, Available in Elephantine, Herakleopolis
- Distraction, Available in Axum, Pwenet, Suez (Arsinoe side)
- Frivolity, Available in Western Desert
- Wisdom, Available in Akhetaton
Historic Phenotypes
Vine | Starting Grapes | Phenotype |
---|---|---|
Amusement | 11 | GGVV |
Appreciation | 12 | QQQ |
Balance | 8 | ACGQKS |
Contemplation | 12 | QQKK |
Distraction | 12 | GG |
Frivolity | 12 | ACCSS |
Wisdom | 8 | KKK |
Required By