Viticulture
Viticulture | |||
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(Technology - Worship) | |||
Related Technologies | |||
Research Prerequisites | |||
Materials Prerequisites | |||
Required By | |||
Factions Researched | |||
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Allows for the cultivation of grapes.
Uses
Viticulture Allows the growing of grapes. You need the Viticulture skill to build a Vineyard. Once you learn that, you need a Vine Cutting to plant in the vineyard. You can tend the vineyard to grow grapes or change the various values (acidity, color, skin) of the vine, and you can take cuttings to grow more vines.
See the Wine Guide.
Research Costs
- 100 Small Barrels
- 1000 Full Water Container
- 400 Carp Meat
- 400 Perch Meat
- 400 Catfish Meat
- 400 Tilapia Meat
- 400 Chromis Meat
- 400 Abdju Meat
- 400 Phagrus Meat
Vine Types
- Amusement, wedding present to first couple to marry in T9
- Appreciation, South Sinai (South)
- Balance, East Kush, Pwenet, Suez, Western Desert
- Contemplation, Abydos, Blue Nile, Elephantine, Hermopolis, Swenett
- Distraction, Bahariya Oasis (West)
- Frivolity, Bahariya Oasis (East), Bernike
- Wisdom, Blemmyes, Philae, South Sinai (North)
- Blank Vine Tend Table
(edit the above at Wine/Availability)
Vine Phenotypes
Vine | Starting Grapes | Phenotype | Hue | Best Attribute |
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Amusement | 10 | # of Grapes | ||
Appreciation | 12 | Light Red | Quality | |
Balance | 8 | White | Balance + Grapes | |
Contemplation | 12 | Light Red | Quality | |
Distraction | 12 | White | # of Grapes | |
Frivolity | 11 | Color and Acid | ||
Wisdom | 11 | Skin |
- Tends by Phenotype, for determining phenotypes and resultant tend tables of crossbred vines
- Finding Your Phenotype, a guide
- Vine Genomes a list of the genetics of the "starter vines"
- Lazy's Pheno Finder Needs to be revised to be useful in T10
Vine | Starting Grapes | Phenotype | Hue | Best Attribute |
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Freeportkid #6 | 11 | |||
Freeportkid #86 | 10 | Sugar | ||
Phoenixwcu #5 | 8 | |||
Oruse #6 / OruseBest | 11 | |||
Oruse #7 | 11 | |||
Oruse #62 | 12 | |||
Rags#12 | 9 | Quality and Sugar |
The phenotype for Freeportkid #86 is based on its completed tend table. Revelation solvents have not been used.
Required By