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Difference between revisions of "Beer Brewing Automation"

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===Scheduling Seal Times===
 
===Scheduling Seal Times===
*Requires a Sand Timer, made from an Hour Glass, and Level 4 Beer Brewing Automation
+
*Requires a Sand Timer, (made from an Hour Glass, at a crafting bench, with the Art of the Pipe skill), and Level 4 Beer Brewing Automation
 
*The timer counts in seconds, from the very beginning of the brewing process
 
*The timer counts in seconds, from the very beginning of the brewing process
 
**You need to calculate the number of seconds from when you hit "Start" until the kettle is sealed.
 
**You need to calculate the number of seconds from when you hit "Start" until the kettle is sealed.

Revision as of 08:00, 3 December 2019


Beer Brewing Automation is a multiple level skill from the School of Body allowing one to brew Beer without having to be near the beer kettle for every stage of the brewing.
One must first learn Beer Brewing Science, which is learned automatically upon barrelling a beer after the release of this skill.


Tuition

At School of Body

  • Level 0: 100 Candles, 5 Rope
    • Allows 1 ingredient to be scheduled
  • Level 1: 250 Candles, 15 Rope
    • Allows 2 ingredients to be scheduled
  • Level 2: 500 Candles, 40 Rope
    • Allows 3 ingredients to be scheduled
  • Level 3: 1000 Candles, 70 Rope
    • Allows 4 ingredients to be scheduled
  • Level 4: 25 Glass Rods

Use

Scheduling Ingredient Addition

  • Click the "Beer" button, and then click again to refresh the window and show the "Schedule" menu
  • Each scheduled step requires 1 Candle and 1 Rope, plus the ingredients.
    • After indicating the ingredient and the quantity, you must set the time, "After how many seconds". Please note that the prompt should read "At how many 12 second ticks remaining".
  • Once the item is scheduled to be added, it is removed from your inventory. The schedule can be reviewed before the brewing process is started.
  • Before brewing has started, there is also the option to "Reset" the schedule. Scheduled ingredients are returned to the player's inventory (but not candle and rope).

Examples

To calculate the number to enter when the interface asks "After how many seconds?", take the number of seconds left on the timer and divide by 12.

  • Enter 100 to add the ingredients with 100 ticks remaining, at 1200 seconds, for ingredients added at the Start.
  • Enter 50 to add the ingredients with 50 ticks remaining, at 600 seconds.
  • Enter 5 to add the ingredients with 5 ticks remaining, at 60 seconds.
  • Enter 1 to add the ingredients with 1 tick remaining, at 12 seconds, for ingredients added at the Finish.

Scheduling Seal Times

  • Requires a Sand Timer, (made from an Hour Glass, at a crafting bench, with the Art of the Pipe skill), and Level 4 Beer Brewing Automation
  • The timer counts in seconds, from the very beginning of the brewing process
    • You need to calculate the number of seconds from when you hit "Start" until the kettle is sealed.
  • The interface will show that the kettle is sealed as soon as the fermentation stage begins. This is to prevent the player from manually clicking the "Seal" button and confusing the microbes.

Examples

  • For a seal time of 2100, instruct the Sand Timer to seal after 1500 seconds. To get this figure add together:
    • 1200 seconds for the brewing stage plus
    • 300 seconds into the fermentation stage (the difference between 2400 and the seal time of 2100)
  • For a seal time of 1600, instruct the Sand Timer to seal after 2000 seconds. 1200 + (2400 - 1600) = 2000
  • For a seal time of 950, instruct the Sand Timer to seal after 2650 seconds. 1200 + (2400 - 950) = 2650
  • For a seal time of 756, instruct the Sand Timer to seal after 2844 seconds. 1200 + (2400 - 756) = 2844

We are still collecting data on what quality of Hour Glass is needed to produce Sand Timers that are adequate. Please make note of your Hour Glass quality and the length of Sand Timer produced from it.

Hourglass Quality Sand Timer Length

Observations

Tale 9