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'''The Affable Evil'''
 
'''The Affable Evil'''
  
Useful things to do right now:
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A good-natured but shady Meshweshian guild in the wilds of Herakleopolis. Not exactly recruiting, but open to picking up friendly Egyptians who are interested in collaboratively towards personal and Faction goals. /Chat Coyote or Erev if you'd like to discuss settlement.
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'''Useful things to do right now:'''
  
 
* grow onions for the sheep (leather is a big bottleneck right now--need it for research, expedition travel, and soon mining)
 
* grow onions for the sheep (leather is a big bottleneck right now--need it for research, expedition travel, and soon mining)

Revision as of 00:20, 4 September 2019


The Affable Evil

A good-natured but shady Meshweshian guild in the wilds of Herakleopolis. Not exactly recruiting, but open to picking up friendly Egyptians who are interested in collaboratively towards personal and Faction goals. /Chat Coyote or Erev if you'd like to discuss settlement.

Useful things to do right now:

  • grow onions for the sheep (leather is a big bottleneck right now--need it for research, expedition travel, and soon mining)
  • gather silt--it's a bit sparse in camp, but there are lots of great spots nearby, and picking up 10-20 piles every time you run past one goes a long way (makes firebricks)
  • gather grass to feed the camels
  • make bricks/boards (always always useful)
  • gather limestone (it'll raise your stonework and we need it for glassworking)
  • flax!
  • process flax that our macroers have made--we need it for everything
  • make linen (it's currently the bottleneck to getting chariot travel open)
  • grow papyrus (useful for research)
  • make jugs (we'll need hundreds for research, plus everyone should get 50 to pick up Navigation skill)
  • slate is never not useful