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Those who do not advance do not receive any notification of any kind.
 
Those who do not advance do not receive any notification of any kind.
  
Each time you are placed in the top 2, you receive a [[Talent Point]]. '''Confirmation needed'''
+
Each time you are placed in the top 7, you receive a [[Talent Point]]. (2 was changed to 7 early in T9)
  
 
To pass the test you must receive 7 of these notifications.
 
To pass the test you must receive 7 of these notifications.

Revision as of 06:32, 10 September 2019

The Test of the Bedouin
The Test of the Bedouin
(Test - The Human Body)
Demonstration
atom on September 1, 2019
Verification

Unverified


To enhance your Dexterity, train by seeking out distant altars. The fastest explorers will be able to find the most remote altars. Be among the best explorers on seven separate (RL) days, and you will pass the Test.

Test Description

The Test of the Bedouin is a special award given to those that prove themselves the best explorers of our land. When you visit an altar, anoint it with a drop of Cactus Sap. The longer that altar remains unanointed by others, the better. Every 24 hours, the best explorers will receive an advancement in the Test of the Bedouin.

Task

Task/Test of the Bedouin

Demonstration Requirements

Opening the Test of the Bedouin required 500 Cactus Sap.

Additional Information

The Test of the Bedouin is a test in the discipline of the Human Body. The test focuses on discovering Common Altars and anointing them with Cactus Sap, in competition with other players.

Progression and Passing the Test

Advance happens every 3 Egyptian days (24 Daffy hours) at 1:28AM (for example on Year 2, Akhet I-11, 1:28AM). Those who advance will receive a pop-up notification saying "You have placed in the top 2 Bedouin. You have done this X time(s)." if online. If offline, you will receive a calendar notification like this:

Bedouin advance calendar notification

Those who do not advance do not receive any notification of any kind.

Each time you are placed in the top 7, you receive a Talent Point. (2 was changed to 7 early in T9)

To pass the test you must receive 7 of these notifications.

Altar Queue

There are 3 players per altar and they are removed in FIFO (first in, first out) order.

ON -> 3 / 2 / 1 -> OFF

Altar Tap Progression

A taps altar first == null / null / A
B now taps the altar == null / B / A
C now taps the altar == C / B / A

The next person to tap the altar will push A off

D taps the altar ==  D / C / B 
E taps the altar ==  E / D / C

The only method for removing a player in position 1 is to tap the altar. This advances the other 2 players. The only method of removing all players from an altar is to push 3 new players on.

The only way to stop getting advances is to have other players tap enough altars so that

  1. you are pushed off a given altar
  2. you are pushed off enough altars so you no longer are in the top 2

There is no mechanism to withdraw from an altar or gaining advances after passing the test.

For more details see Wikipedia entry FIFO (computing and electronics)