Difference between revisions of "User:Afrah"
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Hello! I have played in Beta, T2, T3, T4B, T7, and T8, and I am now back for T10! [[User:Snoerr|Snoerr]] and I are settled in our usual spot south of the Gray Mountain in the Seven Lakes region of Hyksos, on the Upper Egypt/Swenett border. | Hello! I have played in Beta, T2, T3, T4B, T7, and T8, and I am now back for T10! [[User:Snoerr|Snoerr]] and I are settled in our usual spot south of the Gray Mountain in the Seven Lakes region of Hyksos, on the Upper Egypt/Swenett border. | ||
== Tools == | == Tools == | ||
[https://repos.malkyne.org/ATITD-Tools/Desert-Paint-Lab Desert Paint Lab] - I am the creator and maintainer of Desert Paint Lab, which is an external application for analyzing the reactions between various reagents in your [[Pigment Laboratory|Pigment Lab]]. The UI is getting a substantial update for T10, and I will be rewriting a lot of the internal scanning code to accommodate the new game UI, as soon as I can get my hot little hands on an actual Pigment Lab. Watch this space for more news! | [https://repos.malkyne.org/ATITD-Tools/Desert-Paint-Lab Desert Paint Lab] - I am the creator and maintainer of Desert Paint Lab, which is an external application for analyzing the reactions between various reagents in your [[Pigment Laboratory|Pigment Lab]]. The UI is getting a substantial update for T10, and I will be rewriting a lot of the internal scanning code to accommodate the new game UI, as soon as I can get my hot little hands on an actual Pigment Lab. Watch this space for more news! |
Revision as of 08:42, 4 June 2021
Hello! I have played in Beta, T2, T3, T4B, T7, and T8, and I am now back for T10! Snoerr and I are settled in our usual spot south of the Gray Mountain in the Seven Lakes region of Hyksos, on the Upper Egypt/Swenett border.
Tools
Desert Paint Lab - I am the creator and maintainer of Desert Paint Lab, which is an external application for analyzing the reactions between various reagents in your Pigment Lab. The UI is getting a substantial update for T10, and I will be rewriting a lot of the internal scanning code to accommodate the new game UI, as soon as I can get my hot little hands on an actual Pigment Lab. Watch this space for more news!