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===== Test Goal =====
 
===== Test Goal =====
Master the art of relief carving and band together as a group of 14 players to carve out Hor-em-akhet  
+
Master the art of relief sculpting and band together as a group of 14 players to carve out Hor-em-akhet
  
 
===== Task List =====
 
===== Task List =====
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=== New Items ===
 
=== New Items ===
 +
==== Chisels ====
 +
* Copper Chisels
 +
** Used to carve High Relief Carvings
 +
* Bronze Chisels
 +
** Used to carve Sunken Relief Carvings
 +
 
==== Stone Blocks ====
 
==== Stone Blocks ====
 
* Silicified Sandstone ''(Item)''
 
* Silicified Sandstone ''(Item)''
 
**Only found in the southern most region of Egypt ''(Aswan IRL)'' or Gebel
 
**Only found in the southern most region of Egypt ''(Aswan IRL)'' or Gebel
 
**Dug using the same method as limestone blocks
 
**Dug using the same method as limestone blocks
**1x Silicified Sandstone Block = 3x High Relief Carvings (Copper Chisel)
+
**1x Silicified Sandstone Block = 3x High Relief Carvings
 
* Anhydrite ''(Item)''
 
* Anhydrite ''(Item)''
 
**Only found in the Red Sea region of Egypt
 
**Only found in the Red Sea region of Egypt
 
**Dug using the same method as limestone blocks
 
**Dug using the same method as limestone blocks
**1x Anhydrite Block = 1x Sunken Relief Carving (Bronze Chisel)
+
**1x Anhydrite Block = 1x Sunken Relief Carving
  
 
==== Shabti Dolls ====
 
==== Shabti Dolls ====
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***Requires Glassblowing 2
 
***Requires Glassblowing 2
  
===== Carving Details =====
+
=== Building Cost ===
* Copper Chisels are used to carve Low Relief Carvings
+
* 2470 Low Relief Carvings
* Bronze Chisels are used to carve Sunken Relief Carvings
+
* 1240 High Relief Carvings
 
+
* 506  Sunken Relief Carvings
===== Building Cost =====
+
* 256435 Bricks
* Low Relief Carvings 2470
+
* 155421 Straw
* High Relief Carvings 1240
+
* 33331 Clay
* Sunken Relief Carvings 506
+
* 31013 Silt
* Bricks (Sculpting Material) 256435
+
* 11117 Slate
* Straw (Sculpting Material) 155421
+
* 8553 Cut Stone
* Clay (Sculpting Material) 33331
+
* 7673 Black Paint
* Silt (Sculpting Material) 31013
+
* 6529 Light Coral Paint
* Slate (Sculpture Form) 11117
+
* 5851 Pale Golden Rod Paint
* Cut Stone (Sculpture Form) 8553
+
* 4523 Sea Green Paint
* Black Paint (Decorative) 7673
+
* 3307 Violet Red Paint
* Light Coral Paint (Decorative) 6529
+
* 2129 Saddle Brown Paint
* Pale Golden Rod Paint (Decorative) 5851
+
* 1490 Gold Foil
* Sea Green Paint (Decorative) 4523
+
* 799 Black Raeli Tiles
* Violet Red Paint (Decorative) 3307
+
* 451 Silver Raeli Tiles
* Saddle Brown Paint (Decorative) 2129
+
* 221 Gold Raeli Tiles
* Gold Foil (Decorative) 1490
+
* 214 Thoth's Metal Cable
* Black Raeli Tiles (Decorative) 799
+
* 153 Steel Sheeting: Hard Stainless Shiny
* Silver Raeli Tiles (Decorative) 451
+
* 77 Brass Small Gears
* Gold Raeli Tiles (Decorative) 221
+
* 61 Iron Medium Gears
* Thoth's Metal Cable (Reinforcement) 214
+
* 49 Iron Large Gears
* Steel Sheeting: Hard Stainless Shiny (Vocal Mechanics Casing) 153
+
* 41 Hard Stainless Shiny: Octec's Alloy Sheeting
* Brass Small Gears (Vocal Mechanics) 77
+
* 37 Pure Chime: Floating Warbler
* Iron Medium Gears (Vocal Mechanics) 61
+
* 31 Pure Chime: Gliding Crane
* Iron Large Gears (Vocal Mechanics) 49
+
* 28 Pure Chime: Diving Sparrow
* Octec's Alloy Sheeting: Hard Stainless Shiny (Vocal Mechanics) 41
+
* 23 Bastet Gem of Any Type
* Pure Chime: Floating Warbler 37
+
* 23 Unity Gem of Any Type  
* Pure Chime: Gliding Crane 31
+
* 23 Hexas Plate Gem of Any Type
* Pure Chime: Diving Sparrow 28
+
* 23 Cat's Eye Gem of Any Type
* Bastet Gem of Any Type (Striker) 23
+
* 1 Dragyn's Eye cut Sunstone
* Unity Gem of Any Type (Striker) 23
+
* 1 Any Dragyn's Eye cut Gem
* Hexas Plate Gem of Any Type (Striker) 23
+
* 1 Hile's Chevrons cut Sunstone
* Cat's Eye Gem of Any Type (Striker) 23
+
* 1 Any Hile's Chevrons cut Gem
* Dragyn's Eye cut Sunstone (Striker) 1
+
* 1 Full Aidenn Mask cut Sunstone
* Any Dragyn's Eye cut Gem (Striker) 1
+
* 1 Any Full Aidenn Mask cut Gem
* Hile's Chevrons cut Sunstone (Striker) 1
+
* 28 Pure Chime: Random
* Any Hile's Chevrons cut Gem (Striker) 1
+
* 28 Pure Chime: Random
* Full Aidenn Mask cut Sunstone (Striker) 1
+
* 28 Pure Chime: Random
* Any Full Aidenn Mask cut Gem (Striker) 1
+
* 28 Pure Chime: Random
* Pure Chime: Random (Resonator) 28
+
* 28 Pure Chime: Random
* Pure Chime: Random (Resonator) 28
+
* 28 Pure Chime: Random
* Pure Chime: Random (Resonator) 28
+
* 28 Pure Chime: Random
* Pure Chime: Random (Resonator) 28
 
* Pure Chime: Random (Resonator) 28
 
* Pure Chime: Random (Resonator) 28
 
* Pure Chime: Random (Resonator) 28
 

Latest revision as of 08:08, 6 August 2022

Test of Hor-em-akhet - T10 Monument Proposal

Overview

"The Sphinx" is an alias, created by the Ancient Greeks for a statue that was already centuries old. The statues original purpose was to ask for protection from the god of the sky, Horus, and would of been known by the Ancient Egyptians as "Hor-em-akhet" meaning "Horus in the horizon"

Test Goal

Master the art of relief sculpting and band together as a group of 14 players to carve out Hor-em-akhet

Task List
  • Forge a Copper Chisel
  • Dig up a Silicified Sandstone block (1 TP)
  • Carve Silicified Sandstone into Low Relief Carvings (1 TP)
  • Forge a Bronze Chisel
  • Dig up an Anhydrite Block (1 TP)
  • Carve Anhydrite into High or Sunken Relief Carvings (1 TP)
  • Complete Hor-em-akhet (3 TP)

New Items & New Skill

New Skill

  • Relief Sculpting (Skill)
    • Purchase Cost: 25 Shabti Dolls.
    • Lvl 0 - Low Relief
      • Tied in with Carving, requires level 5 to produce from wood using at least a Utility Knife.
    • Lvl 1 - High Relief
      • Carved out of an Silicified Sandstone Blocks using a Copper Chisel at a ratio of 1:3 (block:sculptings)
    • Lvl 2 - Sunken Relief
      • Carved out of an Anhydrite Block using a Bronze Chisel at a ratio of 1:1 (block:sculptings)

New Items

Chisels

  • Copper Chisels
    • Used to carve High Relief Carvings
  • Bronze Chisels
    • Used to carve Sunken Relief Carvings

Stone Blocks

  • Silicified Sandstone (Item)
    • Only found in the southern most region of Egypt (Aswan IRL) or Gebel
    • Dug using the same method as limestone blocks
    • 1x Silicified Sandstone Block = 3x High Relief Carvings
  • Anhydrite (Item)
    • Only found in the Red Sea region of Egypt
    • Dug using the same method as limestone blocks
    • 1x Anhydrite Block = 1x Sunken Relief Carving

Shabti Dolls

  • Shabti Mould (Item)
    • Same process as Nail Mould
  • Shabti Dolls (Item)
    • 1:1 Ratio... 1 Faience & 1 Vitreous Enamel
      • Requires Carving Level 4
  • Faience (Sintered-quartz ceramic) (Item)
    • 1 Clay + 1 Small Quartz
      • Moulded in a Shabti Mould and fired in a kiln
  • Vitreous Enamel (Item)
    • Made by melting down Glass Dust (Any type) into a liquid substance and used to cover the shabti doll to create a shiny coating.
    • Made on a glaziers bench dependant on the type of dust used.
      • Requires Glassblowing 2

Building Cost

  • 2470 Low Relief Carvings
  • 1240 High Relief Carvings
  • 506 Sunken Relief Carvings
  • 256435 Bricks
  • 155421 Straw
  • 33331 Clay
  • 31013 Silt
  • 11117 Slate
  • 8553 Cut Stone
  • 7673 Black Paint
  • 6529 Light Coral Paint
  • 5851 Pale Golden Rod Paint
  • 4523 Sea Green Paint
  • 3307 Violet Red Paint
  • 2129 Saddle Brown Paint
  • 1490 Gold Foil
  • 799 Black Raeli Tiles
  • 451 Silver Raeli Tiles
  • 221 Gold Raeli Tiles
  • 214 Thoth's Metal Cable
  • 153 Steel Sheeting: Hard Stainless Shiny
  • 77 Brass Small Gears
  • 61 Iron Medium Gears
  • 49 Iron Large Gears
  • 41 Hard Stainless Shiny: Octec's Alloy Sheeting
  • 37 Pure Chime: Floating Warbler
  • 31 Pure Chime: Gliding Crane
  • 28 Pure Chime: Diving Sparrow
  • 23 Bastet Gem of Any Type
  • 23 Unity Gem of Any Type
  • 23 Hexas Plate Gem of Any Type
  • 23 Cat's Eye Gem of Any Type
  • 1 Dragyn's Eye cut Sunstone
  • 1 Any Dragyn's Eye cut Gem
  • 1 Hile's Chevrons cut Sunstone
  • 1 Any Hile's Chevrons cut Gem
  • 1 Full Aidenn Mask cut Sunstone
  • 1 Any Full Aidenn Mask cut Gem
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random
  • 28 Pure Chime: Random