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 +
==Update==
 +
As some of you might have noticed, I've not logged into ATITD for quite a long while. I've decided to bow out early from this tale; I wasn't getting into it early on, and it's now been such a long time that I don't think I'm likely to.
 +
 +
Thinking about it, there are three reasons why I've not been able to get into it.
 +
 +
# The whole lockdown thing. You'd think that being forced to work from home would make playing more appealing, but I found I was withdrawing from a lot of things. My writing and music took a big hit. Even complex games weren't working out for me, and this is a particularly complex game. It all got a bit much.
 +
# Proximity to the last tale. I did VERY well in Tale 9 - made huge progress in many tests that I'd never had much luck with before, really got involved in things, and it was just a shame that things tailed off a bit by the end. Then Tale 10 started, and I got really excited - and I felt like I'd done it all before too recently, and that, rather than gaining all those skills again, I'd effectively lost all that work.
 +
# The new research approach. I'm sorry, but I really hate it. In the past, if a research project needed something, it was easy - you made what you could, you donated it to your nearest university and that was it. Now there are laboratories all over the map, and what they need and where you need to take them are a constant headache to figure out. I used to feel like I was contributing; now I feel like I need to ask what's needed where and that other people are already handling it.  I appreciate the effort to do something new here, but it doesn't suit me. In the end I felt like I was just working to unlock skills and pass tests and that every time I needed to ask someone else for something I was being an imposition.
 +
 +
I'll keep an eye out for Tale 11 news, but I don't yet know whether I'll join. We shall see.
 +
 
==Biography==
 
==Biography==
  
Line 6: Line 17:
  
 
Based in UK, so normally on GMT (except during daylight savings). I also work a full time job, so I'm mostly evenings and weekends, but potentially could appear in the day for special cases now I'm working from home...
 
Based in UK, so normally on GMT (except during daylight savings). I also work a full time job, so I'm mostly evenings and weekends, but potentially could appear in the day for special cases now I'm working from home...
 
Waiting for Tale 10, shivering with anticip.....................ation.
 
  
 
==== Who is Munitra? ====
 
==== Who is Munitra? ====
Munitra is a clone created to help with some of those tasks that work better with another pair of hands. She isn't very chatty, but she's usually happy to pitch in. As I only have one monitor, they may not appear together without careful planning.
+
Munitra is a clone created to help with some of those tasks that work better with another pair of hands. She isn't very chatty, but she's usually happy to pitch in. It appears that I can run two sessions at once for Tale 10 (hurrah!) so they'll often appear together for digs, etc.
  
 
If you haven't figured it out yet, try reading her name backwards.
 
If you haven't figured it out yet, try reading her name backwards.
  
 
==Completed Goals==
 
==Completed Goals==
None yet. Tale still hasn't started. :-)
+
Artinum and Munitra are now both set up with a private guild set up so they can share buildings and supplies, and most of their opening tasks are now done.
 +
 
 +
You can find them at (723, -1896), a short walk south of Amigos HQ and just across the river from the Koptos chariot stop.
 +
 
 +
It's still early days, so no tests passed as yet.
  
 
==Current Goals==
 
==Current Goals==
Line 21: Line 34:
 
Start tale. Get established. Figure out what's new.
 
Start tale. Get established. Figure out what's new.
  
Oh, and create a ridiculous number of bricks and boards for Amigos.
+
* Munitra is working on offlining slate, but low priority.
 +
* Picking up skills!
 +
* Planning to do Worship init, but will need to find some cow milk.
 +
* After that, marriage is intended...
  
 
==Tattoo Requirements==
 
==Tattoo Requirements==
  
Not yet started on these. Well, nobody has.
+
Not yet started on these.
 
 
[[User:Artinum/UBodyLocs]]
 
 
 
[[User:Artinum/UWorshipLocs]]
 
  
 
==Trades==
 
==Trades==
Line 44: Line 56:
 
==Guilds==
 
==Guilds==
  
I was a member of [[Amigos]], [[Hunting in the Darkest Night]] and [[Tattoos 4 U]] in tale 9. I hope to join these (or their equivalents) again
+
Artinum is a member of [[Amigos]], [[Hunting in the Darkest Night]] and [[Tattoos 4 U]].
 +
 
 +
Munitra is not a member of any guilds beyond the one used to share equipment and supplies with Artinum.
  
 
==Research Goals==
 
==Research Goals==
  
 
None of my own, but I'm always happy to pitch in where I can.
 
None of my own, but I'm always happy to pitch in where I can.
 +
 +
Testing out (in my own small way) a hypothesis about the dreaded sheep pox. Could it be that slaughtering sheep in a pen can occasionally trigger it? I am now avoiding slaughtering in the main pen but taking them up the road to a public one. If the pox returns, I'll know it isn't that.
  
 
==Pearl Tracker Template==
 
==Pearl Tracker Template==
Line 94: Line 110:
  
 
==Skill List Template==
 
==Skill List Template==
 +
University skills obtained:
 +
 +
* Farming I and II (UWorship) - BOTH
 +
* Ranching (UWorship) - BOTH
 +
* Animal Husbandry (UWorship) - BOTH
 +
* Sign Construction (UNatPhil) - BOTH
 +
* Pyrolysis I and II (UBody) - BOTH
 +
* Dowsing (UBody) - BOTH
 +
* Beekeeping I and II (UThought) - BOTH
 +
* Chariot Repair I and II (Uthought) - BOTH
 +
* Chemistry (UThought) - BOTH
 +
* Stonework I and II (UArch) - BOTH
 +
* Mining (UNatPhil) - BOTH
 +
* Glassblowing (UArt) - BOTH
 +
* Obelisk Construction (UArch) - BOTH
 +
* Casting (UNatPhil) - BOTH
 +
* Blacksmithing I (UArt) - BOTH
 +
* Blacksmithing II (Uart) - BOTH
 +
* Shipwright (UNatPhil) - BOTH
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
Line 101: Line 136:
 
|Bone Knapping||ARCH||7 Animal Bones [Knapping LV5]||
 
|Bone Knapping||ARCH||7 Animal Bones [Knapping LV5]||
 
|-
 
|-
|Flint Knapping||ARCH||7 Flint [Knapping LV2]||
+
|Flint Knapping||ARCH||7 Flint [Knapping LV2]||A,M
 
|-
 
|-
 
|Rocks of the Ages||ARCH||10 Slate [Perception 1+]||
 
|Rocks of the Ages||ARCH||10 Slate [Perception 1+]||
 
|-
 
|-
|Salvage Techniques||ARCH||200 Firebricks||
+
|Salvage Techniques||ARCH||200 Firebricks||A,M
 
|-
 
|-
 
|Structure Maintenance||ARCH||20 Oil||
 
|Structure Maintenance||ARCH||20 Oil||
Line 121: Line 156:
 
|The Art of the Pipe||ART||7 Fine Glass Rods [Glassblowing LV2]||
 
|The Art of the Pipe||ART||7 Fine Glass Rods [Glassblowing LV2]||
 
|-
 
|-
|Beer Brewing Automation Lvl 0||BODY||100 Candle, 5 Rope [Beer Bewing Science]||
+
|Beer Brewing Automation Lvl 0||BODY||100 Candle, 5 Rope [Beer Brewing Science]||
 
|-
 
|-
 
|Beer Brewing Automation Lvl 1||BODY||250 Candle, 15 Rope||
 
|Beer Brewing Automation Lvl 1||BODY||250 Candle, 15 Rope||
Line 135: Line 170:
 
|Cooperage||BODY||200 Bricks, 5 Canvas||
 
|Cooperage||BODY||200 Bricks, 5 Canvas||
 
|-
 
|-
|Ecology Lvl 0||BODY||10 Tadpoles, 5 Flax, 1 Fertile Papyrus||
+
|Ecology Lvl 0||BODY||10 Tadpoles, 5 Flax, 1 Fertile Papyrus||A,M
 
|-
 
|-
 
|Ecology Lvl 1||BODY||20 Cabbage Juice||
 
|Ecology Lvl 1||BODY||20 Cabbage Juice||
Line 153: Line 188:
 
|Fungiculture||BODY||100 Compost [Crossbreeding]||
 
|Fungiculture||BODY||100 Compost [Crossbreeding]||
 
|-
 
|-
|Indonesian Bee Care||BODY||500 Honey||
+
|Indonesian Bee Care||BODY||500 Honey||A
 
|-
 
|-
 
|Salvage Techniques||BODY||1000 Charcoal||
 
|Salvage Techniques||BODY||1000 Charcoal||
Line 161: Line 196:
 
|Structure Repair||BODY||200 Cut Stone, 200 Beeswax, 200 Charcoal||
 
|Structure Repair||BODY||200 Cut Stone, 200 Beeswax, 200 Charcoal||
 
|-
 
|-
|Swimming||BODY||10 Linen||
+
|Swimming||BODY||10 Linen||A,M
 
|-
 
|-
 
|Conflict Shrine Const.||NATPHIL||1 Oyster Shell Marble||
 
|Conflict Shrine Const.||NATPHIL||1 Oyster Shell Marble||
 
|-
 
|-
|Exploration Travel 0||NATPHIL||2 Leather||
+
|Exploration Travel 0||NATPHIL||2 Leather||A,M
 
|-
 
|-
 
|Exploration Travel 1||NATPHIL||7 Large Opal, 7 Silk Cloth, 100 Leather||
 
|Exploration Travel 1||NATPHIL||7 Large Opal, 7 Silk Cloth, 100 Leather||
Line 183: Line 218:
 
|Local Leadership 6 (Elder)||NATPHIL||10 Island Blue Marble||
 
|Local Leadership 6 (Elder)||NATPHIL||10 Island Blue Marble||
 
|-
 
|-
|Navigation 0||NATPHIL||50 Full Water Jugs||
+
|Navigation 0||NATPHIL||50 Full Water Jugs||A,M
 
|-
 
|-
 
|Navigation 1||NATPHIL||20 Glass Rods||
 
|Navigation 1||NATPHIL||20 Glass Rods||
Line 223: Line 258:
 
|Mechanics 7||THOUGHT||4 Small Steam Engine, 4 Medium Steam Engine, 4 Large Steam Engine, 4 High Pressure Steam Engine||
 
|Mechanics 7||THOUGHT||4 Small Steam Engine, 4 Medium Steam Engine, 4 Large Steam Engine, 4 High Pressure Steam Engine||
 
|-
 
|-
|Pottery||THOUGHT||10 Clay||
+
|Pottery||THOUGHT||10 Clay||A,M
 
|-
 
|-
 
|Project Mgmt. Lvl 0||THOUGHT||2 Canvas, 6 Rope||A,M
 
|Project Mgmt. Lvl 0||THOUGHT||2 Canvas, 6 Rope||A,M
Line 239: Line 274:
 
|Structure Repair||THOUGHT||2 Oyster Shell Marble, 20 Cuttable Jade, 200 Bricks||
 
|Structure Repair||THOUGHT||2 Oyster Shell Marble, 20 Cuttable Jade, 200 Bricks||
 
|-
 
|-
|Arthropodology||WORSHIP||50 Dirt, 50 Tadpoles, 50 Beeswax, 50 Cactus Sap, 50 Dung, 50 Thorns||
+
|Arthropodology||WORSHIP||50 Dirt, 50 Tadpoles, 50 Beeswax, 50 Cactus Sap, 50 Dung, 50 Thorns||A,M
 
|-
 
|-
 
|Cheese Making||WORSHIP||10 Salt, 10 Cow Milk||
 
|Cheese Making||WORSHIP||10 Salt, 10 Cow Milk||
 
|-
 
|-
|Cooking Lvl 0||WORSHIP||100 Carrots, 100 Onions, 100 Leeks, 100 Garlic||
+
|Cooking Lvl 0||WORSHIP||100 Carrots, 100 Onions, 100 Leeks, 100 Garlic||A,M
 
|-
 
|-
 
|Cooking Lvl 1||WORSHIP||20 Common Rosemary, 20 Common Sage, 20 Thyme||
 
|Cooking Lvl 1||WORSHIP||20 Common Rosemary, 20 Common Sage, 20 Thyme||

Latest revision as of 18:02, 19 November 2021

Update

As some of you might have noticed, I've not logged into ATITD for quite a long while. I've decided to bow out early from this tale; I wasn't getting into it early on, and it's now been such a long time that I don't think I'm likely to.

Thinking about it, there are three reasons why I've not been able to get into it.

  1. The whole lockdown thing. You'd think that being forced to work from home would make playing more appealing, but I found I was withdrawing from a lot of things. My writing and music took a big hit. Even complex games weren't working out for me, and this is a particularly complex game. It all got a bit much.
  2. Proximity to the last tale. I did VERY well in Tale 9 - made huge progress in many tests that I'd never had much luck with before, really got involved in things, and it was just a shame that things tailed off a bit by the end. Then Tale 10 started, and I got really excited - and I felt like I'd done it all before too recently, and that, rather than gaining all those skills again, I'd effectively lost all that work.
  3. The new research approach. I'm sorry, but I really hate it. In the past, if a research project needed something, it was easy - you made what you could, you donated it to your nearest university and that was it. Now there are laboratories all over the map, and what they need and where you need to take them are a constant headache to figure out. I used to feel like I was contributing; now I feel like I need to ask what's needed where and that other people are already handling it. I appreciate the effort to do something new here, but it doesn't suit me. In the end I felt like I was just working to unlock skills and pass tests and that every time I needed to ask someone else for something I was being an imposition.

I'll keep an eye out for Tale 11 news, but I don't yet know whether I'll join. We shall see.

Biography

Artinum is a perpetually confused but well-meaning avatar scratching together a decent living in the world of Ancient Egypt. He is supported in this lifestyle by the vast amount of time he spends in the role of a middle aged software packager several thousand years in the future. It's a tedious game, but it pays the bills and keeps him in onions.

When he's not tending sheep, making bricks or wondering whether cicadas are mythical, Artinum also writes novels and obeys the whims of the cat.

Based in UK, so normally on GMT (except during daylight savings). I also work a full time job, so I'm mostly evenings and weekends, but potentially could appear in the day for special cases now I'm working from home...

Who is Munitra?

Munitra is a clone created to help with some of those tasks that work better with another pair of hands. She isn't very chatty, but she's usually happy to pitch in. It appears that I can run two sessions at once for Tale 10 (hurrah!) so they'll often appear together for digs, etc.

If you haven't figured it out yet, try reading her name backwards.

Completed Goals

Artinum and Munitra are now both set up with a private guild set up so they can share buildings and supplies, and most of their opening tasks are now done.

You can find them at (723, -1896), a short walk south of Amigos HQ and just across the river from the Koptos chariot stop.

It's still early days, so no tests passed as yet.

Current Goals

Start tale. Get established. Figure out what's new.

  • Munitra is working on offlining slate, but low priority.
  • Picking up skills!
  • Planning to do Worship init, but will need to find some cow milk.
  • After that, marriage is intended...

Tattoo Requirements

Not yet started on these.

Trades

Artinum's Grocery Store will return!

Paints

When I can make paint again, I'll list them in Artinum Paints.

Alignment and Acro

I am happy to try either if I'm not busy with something else. Just say hi.

Guilds

Artinum is a member of Amigos, Hunting in the Darkest Night and Tattoos 4 U.

Munitra is not a member of any guilds beyond the one used to share equipment and supplies with Artinum.

Research Goals

None of my own, but I'm always happy to pitch in where I can.

Testing out (in my own small way) a hypothesis about the dreaded sheep pox. Could it be that slaughtering sheep in a pen can occasionally trigger it? I am now avoiding slaughtering in the main pen but taking them up the road to a public one. If the pox returns, I'll know it isn't that.

Pearl Tracker Template

  • If a pearl is identified as being a particular colour, put a Y in that box and mark the other colours with X.
  • If a pearl of a particular colour is completely wrong, put an X in that colour for all your pearls of that size.
  • If a pearl of a particular colour is right but in the wrong place, put an X against that colour/pearl and a ? in all potential pearl slots.
  • Note that the huge pearl can be any colour.
  • Use the Notes column for any additional thoughts.
  • Don't throw away pearls that don't fit - they may come in handy later.
Skill Aqua Beige Black Coral Pink Smoke White Notes
Small 1
Small 2
Small 3
Small 4
Small 5
Small 6
Small 7
Medium 1
Medium 2
Medium 3
Medium 4
Large 1
Large 2
Huge

Skill List Template

University skills obtained:

  • Farming I and II (UWorship) - BOTH
  • Ranching (UWorship) - BOTH
  • Animal Husbandry (UWorship) - BOTH
  • Sign Construction (UNatPhil) - BOTH
  • Pyrolysis I and II (UBody) - BOTH
  • Dowsing (UBody) - BOTH
  • Beekeeping I and II (UThought) - BOTH
  • Chariot Repair I and II (Uthought) - BOTH
  • Chemistry (UThought) - BOTH
  • Stonework I and II (UArch) - BOTH
  • Mining (UNatPhil) - BOTH
  • Glassblowing (UArt) - BOTH
  • Obelisk Construction (UArch) - BOTH
  • Casting (UNatPhil) - BOTH
  • Blacksmithing I (UArt) - BOTH
  • Blacksmithing II (Uart) - BOTH
  • Shipwright (UNatPhil) - BOTH
Skill School Cost Done
Bone Knapping ARCH 7 Animal Bones [Knapping LV5]
Flint Knapping ARCH 7 Flint [Knapping LV2] A,M
Rocks of the Ages ARCH 10 Slate [Perception 1+]
Salvage Techniques ARCH 200 Firebricks A,M
Structure Maintenance ARCH 20 Oil
Structure Repair ARCH 14 Pulley
Desiccation ART 5 Salt, 1 Huge Topaz [Chemistry LV1]
Salvage Techniques ART 100 Candle
Structure Maintenance ART 4 Thermometer, 100 Sheet Glass
Structure Repair ART 60 Linen
The Art of the Pipe ART 7 Fine Glass Rods [Glassblowing LV2]
Beer Brewing Automation Lvl 0 BODY 100 Candle, 5 Rope [Beer Brewing Science]
Beer Brewing Automation Lvl 1 BODY 250 Candle, 15 Rope
Beer Brewing Automation Lvl 2 BODY 500 Candle, 40 Rope
Beer Brewing Automation Lvl 3 BODY 1000 Candle, 70 Rope
Beer Brewing Automation Lvl 4 BODY 25 Glass Rods
Carving BODY 100 Wood A,M
Cooperage BODY 200 Bricks, 5 Canvas
Ecology Lvl 0 BODY 10 Tadpoles, 5 Flax, 1 Fertile Papyrus A,M
Ecology Lvl 1 BODY 20 Cabbage Juice
Ecology Lvl 2 BODY 20 Dried Flax
Ecology Lvl 3 BODY 50 Buttermilk
Ecology Lvl 4 BODY 10 Papyrus Paper, 20 Cactus Sap
Ecology Lvl 5 BODY 20 Charcoal, 10 Sulphurous Water
Ecology Lvl 6 BODY 5 Copper Wire, 20 Salt Water
Fly Fishing BODY 1 Sharpened Stick, 100 Thread A,M
Fungiculture BODY 100 Compost [Crossbreeding]
Indonesian Bee Care BODY 500 Honey A
Salvage Techniques BODY 1000 Charcoal
Structure Maintenance BODY 300 Linen, 300 Canvas
Structure Repair BODY 200 Cut Stone, 200 Beeswax, 200 Charcoal
Swimming BODY 10 Linen A,M
Conflict Shrine Const. NATPHIL 1 Oyster Shell Marble
Exploration Travel 0 NATPHIL 2 Leather A,M
Exploration Travel 1 NATPHIL 7 Large Opal, 7 Silk Cloth, 100 Leather
Local Leadership 0 NATPHIL 300 Bricks, 150 Boards
Local Leadership 1 (Associate) NATPHIL 100 Full Water Container, 10 Leather
Local Leadership 2 (Member) NATPHIL 50 Papyrus Paper
Local Leadership 3 (Kinsman) NATPHIL 50 Gold
Local Leadership 4 (Fellow) NATPHIL 10 Steel
Local Leadership 5 (Patriarch) NATPHIL 100 Concrete
Local Leadership 6 (Elder) NATPHIL 10 Island Blue Marble
Navigation 0 NATPHIL 50 Full Water Jugs A,M
Navigation 1 NATPHIL 20 Glass Rods
Navigation 2 NATPHIL 25 Copper
Navigation 3 NATPHIL 50 Papyrus Paper
Navigation 4 NATPHIL 6 Silk Cloth
Navigation 5 NATPHIL 1 Large Sapphire
Navigation 6 NATPHIL 7 Huge Topaz
Salvage Techniques NATPHIL 200 Cut Stone, 100 Clay, 2 Oyster Shell Marble, 4 Canary Granite
Structure Maintenance NATPHIL 2 Iron Large Gear, 80 Leather
Structure Repair NATPHIL 300 Flint, 300 Papyrus Paper
Desiccation THOUGHT 20 Sulphurous Water, 1 Huge Quartz [Chemistry LV1]
Kiln Construction 0-1 THOUGHT 20 Bricks A,M
Kiln Construction 2 THOUGHT 340 Firebricks, 17 Serpentine Marble, 340 Cut Stone
Mechanics 1 THOUGHT 10 Bolt, 10 Washer, 2 Electrum Small Gear, 1 Aluminum Medium Gear
Mechanics 2 THOUGHT 49 Sulfuric Acid
Mechanics 3 THOUGHT 600 Malt (Raw), 600 Malt (Burnt)
Mechanics 4 THOUGHT 400 Rope, 400 Slate
Mechanics 5 THOUGHT 2000 Gold Wire
Mechanics 6 THOUGHT 20 Cuttable Amethyst, 20 Cuttable Garnet, 20 Cuttable Lapis, 20 Cuttable Turquoise
Mechanics 7 THOUGHT 4 Small Steam Engine, 4 Medium Steam Engine, 4 Large Steam Engine, 4 High Pressure Steam Engine
Pottery THOUGHT 10 Clay A,M
Project Mgmt. Lvl 0 THOUGHT 2 Canvas, 6 Rope A,M
Project Mgmt. Lvl 1 THOUGHT 4 Canvas, 12 Rope
Project Mgmt. Lvl 2 THOUGHT 200 Canvas, 300 Glass Rods, 100 Rope, 300 Papyrus Paper
Salvage Techniques THOUGHT 20 Cuttable Garnet, 20 Cuttable Turquoise
Scrying THOUGHT 1 Full Eye Garnet, 1 Full Eye Turquoise, 1 Full Eye Amethyst, 1 Full Eye Lapis [Alchemy]
Structure Maintenance THOUGHT 300 Bricks, 50 Oil, 50 Beeswax
Structure Repair THOUGHT 2 Oyster Shell Marble, 20 Cuttable Jade, 200 Bricks
Arthropodology WORSHIP 50 Dirt, 50 Tadpoles, 50 Beeswax, 50 Cactus Sap, 50 Dung, 50 Thorns A,M
Cheese Making WORSHIP 10 Salt, 10 Cow Milk
Cooking Lvl 0 WORSHIP 100 Carrots, 100 Onions, 100 Leeks, 100 Garlic A,M
Cooking Lvl 1 WORSHIP 20 Common Rosemary, 20 Common Sage, 20 Thyme
Cooking Lvl 2 WORSHIP 50 Cabbage, 49 Salt
Cooking Lvl 3 WORSHIP 7 Camel's Mane, 7 Cobra Hood, 7 Dead Tongue, 7 Iron Knot, 7 Peasant's Foot, 7 Schizophyllum, 7 Toad Skin
Cooking Lvl 4 WORSHIP 7 Dwarf Wild Lettuce, 7 Chukkah, 7 Crimson Lettuce, 7 Crumpled Leaf Basil, 7 Jaivanti, 7 Royal Rosemary, 7 Wild Garlic
Cooking Lvl 5 WORSHIP 100 Peppers, 100 Cucumbers, 100 Eggplant, 100 Coconut Meat
Cooking Lvl 6 WORSHIP 100 Barley (Burnt), 100 Malt (Burnt), 100 Wheat (Burnt)
Desiccation WORSHIP 50 Salt Water, 1 Huge Ruby [Chemistry LV1]
Fileting Lvl 0 WORSHIP 7 Slate Blade, 7 Phagrus Meat, 20 Common Basil
Fileting Lvl 1 WORSHIP 3 Fish Roe, 70 Carp Meat, 25 Salt, 77 Glass Jars
Fileting Lvl 2 WORSHIP 7 Fish Roe, 105 Perch Meat, 21 Salt Water Fungus, 17 Thermometer
Fileting Lvl 3 WORSHIP 14 Fish Roe, 140 Catfish Meat, 35 Ginseng Root, 119 Gold Wire
Fileting Lvl 4 WORSHIP 21 Fish Roe, 175 Tilapia Meat, 42 Heaven's Torrent, 250 Powdered Diamond
Fileting Lvl 5 WORSHIP 42 Fish Roe, 210 Chromis Meat, 50 Myrrh, 100 Powdered Sunstone
Fileting Lvl 6 WORSHIP 105 Fish Roe, 245 Abdju Meat, 7 Cyan Cressida, 70 Oyster Shell Marble Dust
Fly Tying Lvl 0 WORSHIP 100 Thread, 25 Thorns A,M
Fly Tying Lvl 1 WORSHIP 7 Bloodworm, 7 Clay Slug, 7 Leaf Snapper, 7 Ruby Hornborrer, 7 Woolly Aphid, 7 Feather Midge, 7 Bat Mite
Fly Tying Lvl 2 WORSHIP 14 Nippleworm, 14 Blister Beetle, 14 Rose Swallowtail, 14 Fruit Maggot, 14 Horned Hookworm, 14 Sand Mite, 14 Toad Sawfly
Fly Tying Lvl 3 WORSHIP 21 Camel Weevel, 21 Corkscrew Asp, 21 Footworm, 21 Fruit Maggot, 21 Horned Hookworm, 21 Rose Mite, 21 Spittlebug
Fly Tying Lvl 4 WORSHIP 28 Oyster Mite, 28 Blister Beetle, 28 Corn Maggot, 28 Orchid Hopper, 28 Ringed Wasp, 28 Sand Mite, 28 Bat Mite
Fly Tying Lvl 5 WORSHIP 35 Glass Worm, 35 Grass Slug, 35 Leafhopper, 35 Nightwing, 35 Queen Maggot, 35 Skinlicker, 35 Woolly Aphid
Fly Tying Lvl 6 WORSHIP 42 Ash Centipede, 42 Bloodworm, 42 Clay Slug, 42 Feather Midge, 42 Leaf Snapper, 42 Ruby Hornborrer, 42 Toad Sawfly
Pilgrim Shrine Const. WORSHIP 1 Oyster Shell Marble, 1 Yellow Alabaster, 1 Mud Granite
Ploughing WORSHIP 100 Cabbage, 100 Carrots, 100 Cucumbers, 100 Leeks, 100 Onions, 100 Peppers, 100 Watermelons [Ranching]
Preservation WORSHIP 50 Papyrus Paper
Ritual Item Construction 0 WORSHIP 10 Linen, 200 Firebricks, 100 Oil
Ritual Item Construction 1 WORSHIP 14 Candle, 50 Silver
Salvage Techniques WORSHIP 300 Leather, 300 Glass Rods, 300 Papyrus Paper
Structure Maintenance WORSHIP 4 Mud Granite, 4 Rose Alabaster
Structure Repair WORSHIP 1 Huge Emerald, 1 Large Topaz, 1 Medium Ruby, 1 Small Sapphire