Difference between revisions of "Navigation"
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==Use== | ==Use== | ||
− | Allows the placement of 1 waypoint per level of navigation skill to which you can [[Travel#Waypoints|travel]] instantaneously using travel time. | + | Allows the placement of 1 waypoint per level of navigation skill to which you can [[Travel#Waypoints|travel]] instantaneously using travel time. To set a waypoint, right click on the clock at the top center of the screen and select "Waypoints..." |
A minimum of 30 minutes travel time is always used. After a distance of 100 coords from the waypoint, TT costs begin to increase. | A minimum of 30 minutes travel time is always used. After a distance of 100 coords from the waypoint, TT costs begin to increase. |
Latest revision as of 02:00, 9 June 2021
Sources
Navigation is a multi-level skill taught at a School of Natural Philosophy.
Cost
Level 0
- 50 Full Water Containers (containers are consumed as well)
Level 1
- 20 Glass Rods
Level 2
- 25 Copper
Level 3
Level 4
Level 5
Level 6
Use
Allows the placement of 1 waypoint per level of navigation skill to which you can travel instantaneously using travel time. To set a waypoint, right click on the clock at the top center of the screen and select "Waypoints..."
A minimum of 30 minutes travel time is always used. After a distance of 100 coords from the waypoint, TT costs begin to increase.
Warning! Using a Waypoint will make you unable to use Chariot Travel for 10 minutes, so be aware that it's NOT a good way to jump to a Chariot Stop.
- See also: Exploration Travel
The cost of navigation is not linear. For example, traveling from 2004, 3633 to 1438, 2933 - a distance of 924 coords is 1 hour 45 minutes, but one coordinate away at 2004, 3634 the navigation cost jumps 14% to 2 hours 8 seconds. Using the same two coordinates going to a slightly southern coordinate at 1431, 2865 saw the costs jump from 1 hour 51 minutes 46 seconds to 2 hours 7 minutes 52 seconds.