Difference between revisions of "User:Qis"
From A Wiki in the Desert
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(Added extra details about the specs I like through the first major trait.) |
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[[Specializations]] I might want (not yet in order) | [[Specializations]] I might want (not yet in order) | ||
− | * Naturalist | + | * Naturalist |
− | * Brewmaster | + | *# Focus |
− | * Carpenter | + | *# Speed |
− | * Farmer | + | *# Constitution |
− | * | + | *# Sage Advice (gain extra herbs) |
− | * Laborer maybe through to the end - | + | * Brewmaster |
− | * | + | *# Constitution |
− | * Miner | + | *# Strength |
− | * Potter through the fifth major trait (waterless clay gathering) - though it might not matter by the time I get this many talent points | + | *# Focus |
− | * Weaver maybe through to the end | + | *# Increased Barley (gain extra barley) |
+ | * [[Carpenter]] (Learn [[Carpentry]]) - maybe start with this specialization at least through the first trait and possibly go deeper in this specialization later | ||
+ | *# Focus | ||
+ | *# Endurance | ||
+ | *# Speed | ||
+ | *# Ancient Bladework (lower chance of blades breaking) | ||
+ | * [[Farmer]] | ||
+ | *# Endurance | ||
+ | *# Constitution | ||
+ | *# Strength | ||
+ | *# Green Thumb (extra veggies) | ||
+ | * [[Angler]] (Learn [[Fly Fishing]]) - maybe through to the end | ||
+ | *# Speed | ||
+ | *# Constitution | ||
+ | *# Dexterity | ||
+ | *# Offline Insects (does what it says on the tin) | ||
+ | * [[Laborer]] - maybe through to the end | ||
+ | *# Strength | ||
+ | *# Dexterity | ||
+ | *# Speed | ||
+ | *# Increased Carry (+500 to weight and bulk) | ||
+ | * [[Lumberjack]] - maybe start with this specialization at least through the first trait and possibly go deeper in this specialization later | ||
+ | *# Strength | ||
+ | *# Endurance | ||
+ | *# Dexterity | ||
+ | *# Onceler's Envy (increased wood gathered by 10%) | ||
+ | * [[Miner]] (Learn [[Mining]]) | ||
+ | *# Strength | ||
+ | *# Constitution | ||
+ | *# Focus | ||
+ | *# Geb's Touch (increase ore by 10%) | ||
+ | * [[Potter]] - maybe through the fifth major trait (waterless clay gathering) - though it might not matter by the time I get this many talent points | ||
+ | *# Dexterity | ||
+ | *# Strength | ||
+ | *# Constitution | ||
+ | *# Brick Rack Handling (decrease brick rack decay) | ||
+ | * [[Weaver]] - maybe through to the end | ||
+ | *# Endurance | ||
+ | *# Focus | ||
+ | *# Dexterity | ||
+ | *# Nimble Fingers (decreases string breakage on looms) |
Revision as of 13:45, 28 May 2021
Notes
Specializations I might want (not yet in order)
- Naturalist
- Focus
- Speed
- Constitution
- Sage Advice (gain extra herbs)
- Brewmaster
- Constitution
- Strength
- Focus
- Increased Barley (gain extra barley)
- Carpenter (Learn Carpentry) - maybe start with this specialization at least through the first trait and possibly go deeper in this specialization later
- Focus
- Endurance
- Speed
- Ancient Bladework (lower chance of blades breaking)
- Farmer
- Endurance
- Constitution
- Strength
- Green Thumb (extra veggies)
- Angler (Learn Fly Fishing) - maybe through to the end
- Speed
- Constitution
- Dexterity
- Offline Insects (does what it says on the tin)
- Laborer - maybe through to the end
- Strength
- Dexterity
- Speed
- Increased Carry (+500 to weight and bulk)
- Lumberjack - maybe start with this specialization at least through the first trait and possibly go deeper in this specialization later
- Strength
- Endurance
- Dexterity
- Onceler's Envy (increased wood gathered by 10%)
- Miner (Learn Mining)
- Strength
- Constitution
- Focus
- Geb's Touch (increase ore by 10%)
- Potter - maybe through the fifth major trait (waterless clay gathering) - though it might not matter by the time I get this many talent points
- Dexterity
- Strength
- Constitution
- Brick Rack Handling (decrease brick rack decay)
- Weaver - maybe through to the end
- Endurance
- Focus
- Dexterity
- Nimble Fingers (decreases string breakage on looms)