Talk:Wine
← WineMalard in discord:
so just to clarify the vineyard technically has no concept here, when a grape is harvested, the grape is stamped with its x/y location the grape's original x/y location affects its Aroma
Example code used to find areas of flavor on the map:
secret FlavorSearch(fl) of Player { fl=GetObject(fl); if (!IsA(fl,WineAroma)) fail("Not a flavor."); print("FlavorSearch for ",fl); for i=(1,100000) { var WX=RandomPX(World.MainPlane)/16; var WY=RandomPY(World.MainPlane)/16; var lis=WineAroma(World.MainPlane,WX,WY); if (contains(lis,fl)) print("FlavorSearch ",fl," at ",WX," ",WY); } }